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Thread: First Script Willow Banker

  1. #1
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    Default First Script Willow Banker

    this is my first script that i posted here. It chops and banks willows.
    SCAR Code:
    program WillowBanker;
    {.include SRL\SRL.scar}
    //---------------------------------------------------------------------
    //                X13om13e12x's Willow Cutter and Banker
    //1.  Start at Draynor Bank
    //2.  Start With an axe Equipped or Wielded.
    //4.  Fill Out Setup from lines 16 to 66
    //5.  Features AntiRandoms, AntiBan, And for
    //low lvls that get attacked by Dark Mages, it runs away from them
    //and cuts the willows farther away.
    //---------------------------------------------------------------------
    var
    Tries: Integer;
    Const
    WillowColor      = 3119232;
    BankScreenColor  = 7761780;
    TimePerHit       = 5;          //in seconds
    TimePerLoad      = 5;          //in minutes

    //-------------------------Declare Players-----------------------------

    Procedure DeclarePlayers;
    begin
         HowManyPlayers  :=6;               // Leave at 6
         NumberOfPlayers(HowManyPlayers);   // Sets the Players
         CurrentPlayer:=0;                  // Starting Player

         Players[0].Name :='xx13om13e12x';
         Players[0].Pass :='';
         Players[0].Nick :='om';
         Players[0].Active:=True;
         Players[0].Boolean1:=True;  //True if axe is equiped

         Players[1].Name :='';
         Players[1].Pass :='';
         Players[1].Nick :='';
         Players[1].Active:=False;
         Players[1].Boolean1:=True;  //True if axe is equiped

         Players[2].Name :='';
         Players[2].Pass :='';
         Players[2].Nick :='';
         Players[2].Active:=False;
         Players[2].Boolean1:=True;  //True if axe is equiped

         Players[3].Name :='';
         Players[3].Pass :='';
         Players[3].Nick :='';
         Players[3].Active:=False;
         Players[3].Boolean1:=True;  //True if axe is equiped

         Players[4].Name :='';
         Players[4].Pass :='';
         Players[4].Nick :='';
         Players[4].Active:=False;
         Players[4].Boolean1:=True;  //True if axe is equiped

         Players[5].Name :='';
         Players[5].Pass :='';
         Players[5].Nick :='';
         Players[5].Active:=False;
         Players[5].Boolean1:=True;  //True if axe is equiped
         writeln(inttostr(HowManyPlayers)+' Players');
         NickNameBMP := CreateBitmapMaskFromText(Players[CurrentPlayer].Nick, UpChars);
    end;

    //--------------------------Dont Change Below--------------------------


    //----------------------------Progress Report--------------------------
    procedure ProgressReport;

    var Active: string;
    var i: Integer;
    begin
      WriteLn(' ');
      WriteLn('<----------------> Version 1 - Progress Report <------------>');
      SRLRandomsReport;
      Writeln(' ');
      writeln('-----------------------------------------------');
      writeln('Name         : '+ Players[CurrentPlayer].Name);
      writeln('Number       : '+ inttostr(CurrentPlayer));
      writeln('Woodcutting  : '+ Players[CurrentPlayer].Skill);
      writeln('Worked for   : '+ inttostr(Players[CurrentPlayer].Worked)+' minutes.');
      writeln('Banked       : '+ inttostr(Players[CurrentPlayer].Banked) + ' times.');
      if Players[CurrentPlayer].Active=True then Active:='True' else Active:='False';
      writeln('Active       : '+ Active);
      writeln('-----------------------------------------------');
    end;
    //---------------------------Anti-Randoms------------------------------

    function FindFastRandoms: Boolean; //By WT-Fakawi.
    var
      i: Integer;
    begin
      for i := 1 to 8 do
      begin
        case I of
          1: if FindDead then
              Result := True;
          2: if FindMod then
              Result := True;
          3: if FindMime then
              Result := True;
          4: if FindMaze then
              Result := True;
          5: if FindQuiz then
              Result := True;
          6: if FindDemon then
              Result := True;
          7: begin
              if NoGameTab then
              begin
                Result := True;
                Players[CurrentPlayer].loc := 'No GameTab';
                Logout;
                Exit;
              end;
            end;
          7: begin
              if InBlack then
              begin
                Result := True;
                Players[CurrentPlayer].loc := 'InBlack';
                Logout;
                Exit;
              end;
            end;
          8: RC;
        end;
        wait(1);
      end;
    end;

    //---------------------------------------------------------------------

    procedure FindRandoms;
    begin
      FindFastRandoms;
      FindNormalRandoms;
    end;

    //----------------------------Anti-Ban---------------------------------

    Procedure AntiBanning;
    begin
      if(not(LoggedIn)) then
      exit;
      case random(7) of
      0:  PickUpMouse;
      1:  begin
            HoverSkill('Strength',false)
            wait(354 + random(823))
            GameTab(4);
          end;
      2:  SleepAndMoveMouse(2000+random(2000))
      3:  Typesend('WC lvls?')
      4:  begin
            MakeCompass('E')
            MakeCompass('N')
          end;
      5:  Typesend('I like cutting, because you dont have to constantly click')
      6:  begin
            case random(3) of
            0:  MakeCompass('W')
            1:  MakeCompass('E')
            2:  MakeCompass('S')
            end;
          MakeCompass('N')
          end;
      end;
    end;


    //-------------------------Walk to willows------------------------

    Procedure GoToWillows;
    begin
      MakeCompass('N')
      RadialWalk(FindWaterColor, 242, 211, 65, 0, 0);
      Flag;
      Wait(400+random(300));
      if(not(FindSymbol(x,y,'fish'))) then
      begin
        Tries:=0
        repeat
          Wait(345+random(634));
          if(Tries=25) then break;
          Tries:=Tries+1
        until FindSymbol(x,y,'fish');
      end;
      MMouse(x,y,2,2);
      Mouse(x,y,2,2,true);
    end;

    //---------------------------Cut willows--------------------------

    Procedure WillowCutter;
    begin
      if(not(LoggedIn)) then Exit;
      MarkTime(Mark);
      repeat
        if(not(FindObj(x,y,'illow',WillowColor,30))) then
        begin
          Tries:=0
          repeat
            Wait(345+random(634));
            if(Tries=25) then
            begin
              Writeln('Couldnt find trees')
              NextPlayer(false)
            end;
            Tries:=Tries+1
          until FindSymbol(x,y,'fish');
        end;
        Mouse(x,y,2,2,true)
        FindFastRandoms;
        Wait(TimePerHit*1000-500+random(1000));
      until(InvFull or (TimeFromMark(Mark)>TimeperLoad*60000));
    end;

    //--------------------------Bank Willows---------------------------

    Procedure BankWillows;
    begin
      if(not(FindSymbol(x,y,'bank'))) then
      begin
        Tries:=0
        repeat
          Wait(345+random(634));
          if(Tries=25) then
          begin
            Writeln('Couldnt find bank')
            NextPlayer(false)
          end;
          Tries:=Tries+1
        until FindSymbol(x,y,'bank');
      end;
      MMouse(x,y,2,2);
      Mouse(x,y,2,2,true);
      AntiBanning;
      Flag;
      wait(100+random(300));
      MakeCompass('W');
      if(not(FindObj(x,y,'booth',BankScreenColor,30))) then
      begin
        Tries:=0
        repeat
          Wait(345+random(634));
          if(Tries=25) then
          begin
            Writeln('Couldnt find bank')
            NextPlayer(false)
          end;
          Tries:=Tries+1
        until FindObj(x,y,'booth',BankScreenColor,30);
      end;
      Mouse(x,y,2,2,false)
      flag;
      Wait(200+random(500));
      ChooseOption(x,y,'quickly')
      if(Players[CurrentPlayer].Boolean1=true) then
      begin
        DepositAll;
      end else Deposit(2,28,2);
      CloseBank;
    end;

    //---------------------------------------------------------------------

    Procedure SetUp;
    begin
      SetupSRL;
      DeclarePlayers;
      LoginPlayer;
      ActivateClient;
    end;

    //---------------------------------------------------------------------
    //                               Main EventLoop
    //---------------------------------------------------------------------
    begin
      Setup;
      repeat
        if(not(LoggedIn)) then exit;
        HighestAngle;
        MakeCompass('N')
        GoToWillows;
        WillowCutter;
        BankWillows;
        ProgressReport;
      until(false);
    end.
    Can't sleep Clowns will eat me
    Can't eat Clowns will sleep with me

  2. #2
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    Default

    aaaa dummy u put up ur pass

  3. #3
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    ur pass

    Quote Originally Posted by pdog View Post
    aaaa dummy u put up ur pass
    aaa ur pass is up there so change it right away befor some one dose and nice script ill check out now

  4. #4
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    Default nice script i worked out great only 1 problume the banking=[

    plz remove ur pass some ones gona grab it

  5. #5
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    Default

    yo it wont start when it loggs in it takes forever to move and it logs out wtf?

  6. #6
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    Default

    thanks for telling me my pass was up there, but
    do you have my gold and runes? cause my pass was changed, and when i changed it back, all my money and runes were taken, and your name is on my freinds list. And the only reason it would b there is cause you took the money and was going to give it back when i changed the pass? And i dont think you would of stole it, because you wouldnt have warned me about the pass and you wouldnt have added me on the friends list.
    And About the script im not sure, it should radialwalk at the start, its my first script so im not so sure about how well it works.
    Can't sleep Clowns will eat me
    Can't eat Clowns will sleep with me

  7. #7
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    Default

    lolz

  8. #8
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    Default

    Did you check to see if the script compiled before you submitted it here? I received numerous errors, and have fixed them up for you. Here's the updated script:

    SCAR Code:
    program WillowBanker;
    {.include SRL\SRL.scar}
    //---------------------------------------------------------------------
    //                X13om13e12x's Willow Cutter and Banker
    //1.  Start at Draynor Bank
    //2.  Start With an axe Equipped or Wielded.
    //4.  Fill Out Setup from lines 16 to 66
    //5.  Features AntiRandoms, AntiBan, And for
    //low lvls that get attacked by Dark Mages, it runs away from them
    //and cuts the willows farther away.
    //---------------------------------------------------------------------
    var
    Tries, Mark, x, y: Integer;
    Const
    WillowColor      = 3119232;
    BankScreenColor  = 7761780;
    TimePerHit       = 5;          //in seconds
    TimePerLoad      = 5;          //in minutes

    //-------------------------Declare Players-----------------------------

    Procedure DeclarePlayers;
    begin
         HowManyPlayers  :=6;               // Leave at 6
         NumberOfPlayers(HowManyPlayers);   // Sets the Players
         CurrentPlayer:=0;                  // Starting Player

         Players[0].Name :='xx13om13e12x';
         Players[0].Pass :='';
         Players[0].Nick :='om';
         Players[0].Active:=True;
         Players[0].Booleans[1]:=True;  //True if axe is equiped

         Players[1].Name :='';
         Players[1].Pass :='';
         Players[1].Nick :='';
         Players[1].Active:=False;
         Players[1].Booleans[1]:=True;  //True if axe is equiped

         Players[2].Name :='';
         Players[2].Pass :='';
         Players[2].Nick :='';
         Players[2].Active:=False;
         Players[2].Booleans[1]:=True;  //True if axe is equiped

         Players[3].Name :='';
         Players[3].Pass :='';
         Players[3].Nick :='';
         Players[3].Active:=False;
         Players[3].Booleans[1]:=True;  //True if axe is equiped

         Players[4].Name :='';
         Players[4].Pass :='';
         Players[4].Nick :='';
         Players[4].Active:=False;
         Players[4].Booleans[1]:=True;  //True if axe is equiped

         Players[5].Name :='';
         Players[5].Pass :='';
         Players[5].Nick :='';
         Players[5].Active:=False;
         Players[5].Booleans[1]:=True;  //True if axe is equiped
         writeln(inttostr(HowManyPlayers)+' Players');
         NickNameBMP := CreateBitmapMaskFromText(Players[CurrentPlayer].Nick, UpChars);
    end;

    //--------------------------Dont Change Below--------------------------


    //----------------------------Progress Report--------------------------
    procedure ProgressReport;

    var Active: string;
    begin
      WriteLn(' ');
      WriteLn('<----------------> Version 1 - Progress Report <------------>');
      SRLRandomsReport;
      Writeln(' ');
      writeln('-----------------------------------------------');
      writeln('Name         : '+ Players[CurrentPlayer].Name);
      writeln('Number       : '+ inttostr(CurrentPlayer));
      writeln('Woodcutting  : '+ Players[CurrentPlayer].Skill);
      writeln('Worked for   : '+ inttostr(Players[CurrentPlayer].Worked)+' minutes.');
      writeln('Banked       : '+ inttostr(Players[CurrentPlayer].Banked) + ' times.');
      if Players[CurrentPlayer].Active=True then Active:='True' else Active:='False';
      writeln('Active       : '+ Active);
      writeln('-----------------------------------------------');
    end;
    //---------------------------Anti-Randoms------------------------------

    function FindFastRandoms: Boolean; //By WT-Fakawi.
    var
      i: Integer;
    begin
      for i := 1 to 8 do
      begin
        case I of
          1: if FindDead then
              Result := True;
          2: if FindMod then
              Result := True;
          3: if FindMime then
              Result := True;
          4: if FindMaze then
              Result := True;
          5: if FindQuiz then
              Result := True;
          6: if FindDemon then
              Result := True;
          7: begin
              if NoGameTab then
              begin
                Result := True;
                Players[CurrentPlayer].loc := 'No GameTab';
                Logout;
                Exit;
              end;
            end;
          7: begin
              if InBlack then
              begin
                Result := True;
                Players[CurrentPlayer].loc := 'InBlack';
                Logout;
                Exit;
              end;
            end;
          8: RC;
        end;
        wait(1);
      end;
    end;

    //---------------------------------------------------------------------

    procedure FindRandoms;
    begin
      FindFastRandoms;
      FindNormalRandoms;
    end;

    //----------------------------Anti-Ban---------------------------------

    Procedure AntiBanning;
    begin
      if(not(LoggedIn)) then
      exit;
      case random(7) of
      0:  PickUpMouse;
      1:  begin
            HoverSkill('Strength',false)
            wait(354 + random(823))
            GameTab(4);
          end;
      2:  SleepAndMoveMouse(2000+random(2000))
      3:  Typesend('WC lvls?')
      4:  begin
            MakeCompass('E')
            MakeCompass('N')
          end;
      5:  Typesend('I like cutting, because you dont have to constantly click')
      6:  begin
            case random(3) of
            0:  MakeCompass('W')
            1:  MakeCompass('E')
            2:  MakeCompass('S')
            end;
          MakeCompass('N')
          end;
      end;
    end;


    //-------------------------Walk to willows------------------------

    Procedure GoToWillows;
    begin
      MakeCompass('N')
      RadialWalk(FindWaterColor, 242, 211, 65, 0, 0);
      Flag;
      Wait(400+random(300));
      if(not(FindSymbol(x,y,'fish'))) then
      begin
        Tries:=0
        repeat
          Wait(345+random(634));
          if(Tries=25) then break;
          Tries:=Tries+1
        until FindSymbol(x,y,'fish');
      end;
      MMouse(x,y,2,2);
      Mouse(x,y,2,2,true);
    end;

    //---------------------------Cut willows--------------------------

    Procedure WillowCutter;
    begin
      if(not(LoggedIn)) then Exit;
      MarkTime(Mark);
      repeat
        if(not(FindObj(x,y,'illow',WillowColor,30))) then
        begin
          Tries:=0
          repeat
            Wait(345+random(634));
            if(Tries=25) then
            begin
              Writeln('Couldnt find trees')
              NextPlayer(false)
            end;
            Tries:=Tries+1
          until FindSymbol(x,y,'fish');
        end;
        Mouse(x,y,2,2,true)
        FindFastRandoms;
        Wait(TimePerHit*1000-500+random(1000));
      until(InvFull or (TimeFromMark(Mark)>TimeperLoad*60000));
    end;

    //--------------------------Bank Willows---------------------------

    Procedure BankWillows;
    begin
      if(not(FindSymbol(x,y,'bank'))) then
      begin
        Tries:=0
        repeat
          Wait(345+random(634));
          if(Tries=25) then
          begin
            Writeln('Couldnt find bank')
            NextPlayer(false)
          end;
          Tries:=Tries+1
        until FindSymbol(x,y,'bank');
      end;
      MMouse(x,y,2,2);
      Mouse(x,y,2,2,true);
      AntiBanning;
      Flag;
      wait(100+random(300));
      MakeCompass('W');
      if(not(FindObj(x,y,'booth',BankScreenColor,30))) then
      begin
        Tries:=0
        repeat
          Wait(345+random(634));
          if(Tries=25) then
          begin
            Writeln('Couldnt find bank')
            NextPlayer(false)
          end;
          Tries:=Tries+1
        until FindObj(x,y,'booth',BankScreenColor,30);
      end;
      Mouse(x,y,2,2,false)
      flag;
      Wait(200+random(500));
      ChooseOption('quickly')
      if(Players[CurrentPlayer].Booleans[1] = true) then
      begin
        DepositAll;
      end else Deposit(2,28,2);
      CloseBank;
    end;

    //---------------------------------------------------------------------

    Procedure SetUp;
    begin
      SetupSRL;
      DeclarePlayers;
      LoginPlayer;
      ActivateClient;
    end;

    //---------------------------------------------------------------------
    //                               Main EventLoop
    //---------------------------------------------------------------------
    begin
      Setup;
      repeat
        if(not(LoggedIn)) then exit;
        HighestAngle;
        MakeCompass('N')
        GoToWillows;
        WillowCutter;
        BankWillows;
        ProgressReport;
      until(false);
    end.
    :-)

  9. #9
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    Default

    Unkown identifyer HowManyPlayers in script???????? what do i do

  10. #10
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    Default how do i change my lines

    hey i was wondering how do i change my lines?

  11. #11
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    Default

    Quote Originally Posted by picklemansus View Post
    Unkown identifyer HowManyPlayers in script???????? what do i do
    i think you need srl if not im not sure

    EDIT: im testing this out

  12. #12
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    Default

    this didn't bank for me

  13. #13
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    Default

    Well its a nice piece of work I fixed the delay in the banking a bit more for myslef and it works

    The only prob is the ENT and attacks I lost some stuff when I died and broke 3 axes

    but it does its job cuts and banks the willows

    Thanks for the script

  14. #14
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    Default

    Line 13: [Error] (14462:8): Duplicate identifier 'Mark' in script

    it keeps telling me this... what can i do PLZ!...

  15. #15
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    Default

    nice, good script, well good FIRST Script

  16. #16
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    Default Not a script error

    Quote Originally Posted by XtremeXcript View Post
    Line 13: [Error] (14462:8): Duplicate identifier 'Mark' in script

    it keeps telling me this... what can i do PLZ!...

    this is i believe to be an error at your end I used Scar Divi 3.11 with SRL 4.0 and the was no errors at all I just extended the bank wait time for it to work from the original script post but the second post was already fixed so there are no problems with the script just update your SRL

  17. #17
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    Well When i run it, it goes in the bank screen, but DOES NOT depost any williows? tell me how to fix? or do it please?

  18. #18
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    where can I get the SRL\SRL.scar file?

  19. #19
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    this dosent bank properly

  20. #20
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    This script logs me in, that's about it.

  21. #21
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    Failed when compiling
    Line 432: [Hint] (10376:1): Variable 'OLDMS' never used in script C:\Programfiler\SCAR 3.14\includes\SRL/SRL/Core/AntiRandoms/AntiRandoms.scar
    Line 64: [Error] (12331:1): Unknown identifier 'NickNameBMP' in script
    Hmm, it is not working with srl 411 and scar 3.14

  22. #22
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    nice, i think, if this is your first script! it's nice, good that you build in a banker! keep up the good work!

    JAkob.

  23. #23
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    i ran it but it didnt work i dont no why.

  24. #24
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    What version of Scar are u all using?
    i'm using scar 3.14, With latest SRl/ and that SVN. (I always forget the name)

    and it doesnt work for me.. like every script i try to run.
    Yes, i am a noob at this, but in the weekends, when i am with my dad, every script just works fine (even with Smart) now it says:

    Line 65: [Error] (12462:1): Unknown identifier 'NickNameBMP' in script C:\Program Files\SCAR 3.14\Scripts\Autofighter.scar

  25. #25
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    Quote Originally Posted by Sjaakie37 View Post
    What version of Scar are u all using?
    i'm using scar 3.14, With latest SRl/ and that SVN. (I always forget the name)

    and it doesnt work for me.. like every script i try to run.
    Yes, i am a noob at this, but in the weekends, when i am with my dad, every script just works fine (even with Smart) now it says:

    Line 65: [Error] (12462:1): Unknown identifier 'NickNameBMP' in script C:\Program Files\SCAR 3.14\Scripts\Autofighter.scar
    are you sure you have the latest includes and stuff?

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