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Thread: Spidas for Nubs

  1. #76
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    @jormisdf
    sorry Identifier expected usually means that your number of begins dont match your ends or repeats and untils. So I just assumed it was an end you needed.

  2. #77
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    wow, i go to work for 8 hours after posting and when i get home theres some mad praise. Thanks everyone!

    I will be adding new spots constantly, thats why i put the "Check For Updates" button. If a new update is available it will display a button saying "Click here to update". I thought that was cool. If anybody has any suggestions for spots, im all ears. Im going to use some of jormisdf's, but the possibilities are endless. Heres kinda what i was thinkin when i wrote it, with a new char:

    combat lvl 3-15 use it on spider
    combat lvl 15-30ish Giant Rats
    combat lvl 25ish-? goblins and cows

    Its how ive always trained my new chars.

    well thanks again for the support! tell your friends!
    oh yeah and to dormisdf, you need to put an "end;" for each case. but dont worry, ill add those spots as soon as i have some time off work. and if you really want, just use "Customize..." for now.

    p.s. the name "Train-o-matic 5000" still makes me laugh everytime i read it.

  3. #78
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    lol nice forms, i like how its gotten better over time.

    haxor.

    nice job!

  4. #79
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    Quote Originally Posted by munk View Post
    well thanks again for the support! tell your friends!
    oh yeah and to dormisdf, you need to put an "end;" for each case. but dont worry, ill add those spots as soon as i have some time off work. and if you really want, just use "Customize..." for now.

    p.s. the name "Train-o-matic 5000" still makes me laugh everytime i read it.
    Ooh thank you, ill add more monsters
    By the way someone needs to test the experiments? Im not so sure about them..

    SCAR Code:
    'Minotaurs (security stronghold)':          begin
                                        txtColor1.enabled:=false;
                                        txtColor2.enabled:=false;
                                        txtColor3.enabled:=false;
                                        colorpick1.enabled:=false;
                                        colorpick2.enabled:=false;
                                        colorpick3.enabled:=false;
                                        colors[0]:=5197653;
                                        colors[1]:=11845053;
                                        colors[2]:=6052963;
                                      end;
                       'Flesh Crawlers (security stronghold)':          begin
                                        txtColor1.enabled:=false;
                                        txtColor2.enabled:=false;
                                        txtColor3.enabled:=false;
                                        colorpick1.enabled:=false;
                                        colorpick2.enabled:=false;
                                        colorpick3.enabled:=false;
                                        colors[0]:=1143444;
                                        colors[1]:=3911931;
                                        colors[2]:=14145;
                                      end;
                       'Dwarfs (dwarven mines)':          begin
                                        txtColor1.enabled:=false;
                                        txtColor2.enabled:=false;
                                        txtColor3.enabled:=false;
                                        colorpick1.enabled:=false;
                                        colorpick2.enabled:=false;
                                        colorpick3.enabled:=false;
                                        colors[0]:=6590663;
                                        colors[1]:=4482417;
                                        colors[2]:=1453376;
                                      end;
                       'Experiments (the place that has a human-spider on top and a sheep-wolf on the bottom)':          begin
                                        txtColor1.enabled:=false;
                                        txtColor2.enabled:=false;
                                        txtColor3.enabled:=false;
                                        colorpick1.enabled:=false;
                                        colorpick2.enabled:=false;
                                        colorpick3.enabled:=false;
                                        colors[0]:=6590663;
                                        colors[1]:=4482417;
                                        colors[2]:=1453376;
                                      end;
                       'Hill giants':          begin
                                        txtColor1.enabled:=false;
                                        txtColor2.enabled:=false;
                                        txtColor3.enabled:=false;
                                        colorpick1.enabled:=false;
                                        colorpick2.enabled:=false;
                                        colorpick3.enabled:=false;
                                        colors[0]:=9090262;
                                        colors[1]:=10601182;
                                        colors[2]:=5335159;
                                      end;
                       'Hobgoblins':          begin
                                        txtColor1.enabled:=false;
                                        txtColor2.enabled:=false;
                                        txtColor3.enabled:=false;
                                        colorpick1.enabled:=false;
                                        colorpick2.enabled:=false;
                                        colorpick3.enabled:=false;
                                        colors[0]:=1140632;
                                        colors[1]:=7631997;
                                        colors[2]:=13634;
                                      end;
                       'Guards (varrock only)':          begin
                                        txtColor1.enabled:=false;
                                        txtColor2.enabled:=false;
                                        txtColor3.enabled:=false;
                                        colorpick1.enabled:=false;
                                        colorpick2.enabled:=false;
                                        colorpick3.enabled:=false;
                                        colors[0]:=6652302;
                                        colors[1]:=491693;
                                        colors[2]:=10201256;
    'cause i always seem to mess up the script somehow, theres the colors etc for you to add :l

  5. #80
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    Munk this script has gotten insanely good. That form is awesome, so much cooler than when this first came out

  6. #81
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    ================================================== ======
    The Spida Killa by munk
    --------------------------------------------------------
    Time : 2 Hours, 7 Minutes, and 49 Seconds
    Kills : 367
    Lvls : +1508 Combat, +2096 Attack, +2099 Strength, +2103 Defense
    Died : 0 times
    ================================================== ======






    Fake lol. 1508 combat levels? 2096 attack levels? 2099 strength levels? 2103 defence levels?



    BTW testin it, just DL new Divi.

  7. #82
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    w/ ur spida script i got this

    ================================================== ======
    The Spida Killa by munk
    --------------------------------------------------------
    Time : 18 Minutes, and 20 Seconds
    Kills : 47
    Lvls : +0 Combat, +0 Attack, +0 Strength, +0 Defense
    Died : 0 times
    ==========================

    many beter ones that ran 3+hrs on 1 char, and got 400+ kills but didnt post sry man, also there is 1 fighting random that kills, also the eating function i had to put the word eat b4 the food for it to eat food

  8. #83
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    have you reged this Train o matic with SRL stats munk? cause its not doing the stats cus you aint reged it ?

  9. #84
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    2.1 is out. All i did was add SRL stats for inkd. but i do got the next 2 days off of work (finally) and i might do some updates.

    Also im thinking about applying to members with this now. I did a while back when it was not that great but i lost the url to my application so idk what happened. If somebody would like to find that URL for me id really appreciate it, just to see what people said. anyways, i was gonna wait to finish one of my newer scripts to apply with because they have alot more to em, but i dont think theyll be finished for a while with my new job and all, and ive got alot of PHP i gotta write for a guy($$$).

    Idk, man. Lifes tough, ya know?

  10. #85
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    yea good script tho, i dont like the -o-matic as much as ur spida one, so im keepin w/ the spida 1 but its a good script

    "Failure is the opportunity to begin again more intelligently" (Henry Ford)


  11. #86
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    I keep getting an error on line 26: expecting identifier

    What could be causing this? I am really looking forward to tryin out this script

  12. #87
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    Quote Originally Posted by HyperSecret View Post
    yea good script tho, i dont like the -o-matic as much as ur spida one, so im keepin w/ the spida 1 but its a good script
    Yeah, same thing, dont know why :S

  13. #88
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    Yay its got SRL stats now thanksss munk

    And would you mind helping me with forms?

  14. #89
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    w00t

    thanks munk!

    will use this script on all my nubs now no need for any other fighting script!

    good luck with your new job

    -edit-

    hm it seems to run off when its attacked one spider? runs to north which is where its set to run by default?

  15. #90
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    Quote Originally Posted by munk View Post
    wow, i go to work for 8 hours after posting and when i get home theres some mad praise. Thanks everyone!

    I will be adding new spots constantly, thats why i put the "Check For Updates" button. If a new update is available it will display a button saying "Click here to update". I thought that was cool. If anybody has any suggestions for spots, im all ears. Im going to use some of jormisdf's, but the possibilities are endless. Heres kinda what i was thinkin when i wrote it, with a new char:

    combat lvl 3-15 use it on spider
    combat lvl 15-30ish Giant Rats
    combat lvl 25ish-? goblins and cows

    Its how ive always trained my new chars.

    well thanks again for the support! tell your friends!
    oh yeah and to dormisdf, you need to put an "end;" for each case. but dont worry, ill add those spots as soon as i have some time off work. and if you really want, just use "Customize..." for now.

    p.s. the name "Train-o-matic 5000" still makes me laugh everytime i read it.
    are those new places gonna have deadwalk to?

  16. #91
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    hypersecret- its essentially the same thing, same attack procedure/anti-ban/etc., the only thing is with the forms it might lag a little more but i dont see why youd keep the spider one otherwise

    armyfrog- there is no reason in the world why that would be happening...? try redownloading it i guess.

    tim0- sure, i could help ya out. If you have AIM thats what i mostly use, otherwise PM me and we will figure somethin out.

    inkd- check to make sure you didnt start the script on a guy with lower HP then his "lowest hp til run" setting. I did that a couple time and got confused. haha.

    el_tycho- hmm, i could give it a shot. Although walking to Edgeville would take alot of work, or even to the stronghold. Like i said, i dont know if ill have time for any big updates like that, but ill def keep it in mind.

  17. #92
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    When I try to start it, it tells me '"' is not a valid integer and the messagebox says
    [Runtime Error] : Out Of Range in line 916 in script C:\WINDOWS\Desktop\train-o-matic5000.scar
    Any help?
    Am I doing something wrong?

  18. #93
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    the Form has only been saving my first character, and so then it fails to switch to the Nextplayer Still amazing script, but I can only use it for one player right now.

  19. #94
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    Train-o-Matic 5000!

    Time : 16 Minutes, and 8 Seconds
    Kills : 45
    (better report coming soon)-munk


    [Runtime Error] : Exception: Access violation at address 006FE359 in module 'scar.exe'. Read of address 00000034 in line 1356 in script C:\Program Files\SCAR 3.11\includes\srl\srl\core\AntiRandoms\AntiRandoms .scar

    and it did it again

    Train-o-Matic 5000!

    Time : 17 Minutes, and 6 Seconds
    Kills : 56
    (better report coming soon)-munk


    [Runtime Error] : Exception: Access violation at address 006FE359 in module 'scar.exe'. Read of address 00000034 in line 1356 in script C:\Program Files\SCAR 3.11\includes\srl\srl\core\AntiRandoms\AntiRandoms .scar

    ive no idea why? how can i solve this?

  20. #95
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    Whew.. this killer is da bomb man! Perfect for training my auto accs! Thanks a lot!

  21. #96
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    BUMPing A Old Ownage Script

  22. #97
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    haha, why would you go and bump this? It died so gracefully!

  23. #98
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    Quote Originally Posted by munk View Post
    haha, why would you go and bump this? It died so gracefully!
    I know, wth


    Send SMS messages using Simba
    Please do not send me a PM asking for help; I will not be able to help you! Post in a relevant thread or make your own! And always remember to search first!

  24. #99
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    I thought bumpin was illegal(?)
    Ce ne sont que des gueux


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