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Thread: Cant find a bmp

  1. #1
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    Cant find a bmp

    Here is my script-- I have comments in it to guide you---can anyone tell me what is going on??

    ---this game---many people have played--not this version though

    (not saying name or website cause there are highscores...I want credit for my cheats!! lol)

    it is the game where you click on boxes/jewls that are 3 colors or more together to get points---when you run out of boxes/jewls--you click on a bottom bar to add more from the bottom up. My problem is that my script does not seem to detect my bitmap. I have set it in there so that when it finds the bitmap in a certain area(meaning the playing board is empty) it will click on the bottom bar until it cannot find that bitmap in that area anymore (meaning board is full). Can someone please help me? Thanks!

  2. #2
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    Default

    Are you sure that bitmap exists inside that box? Did you drag crosshair into that window?

    And btw, you should make your bitmap ALOT smaller, you need only a small slice.
    When I die will they remember not what i've done but what I haven't done?
    It's not the end that i fear with each breath,
    it's life that scares me to death
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  3. #3
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    Default

    Bigger bmp = more memory usage = some people prolly can't use it without AMAZING lag.
    I guess the holidays are over - no sig for now.

  4. #4
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    Default

    here is what you need
    SCAR Code:
    program W00T;

    var across,down,bbback,x,y,a,b:integer;
        //found:boolean;
    procedure click;
      begin
      //if (found:= false) then
      //  clickbottom;
      //end;
     repeat                            //this hole section is just clicking across the screen
      repeat
        repeat
          clickmouse(x+27,y,true)
          wait(50)
          x:=x+27
          across:=across+1
        until(across=12)
        x:=268
        y:=y+27
        across:=1
        down:=down+1
        until(down=15)
        down:= 1
        across:= 1
        y:=30
        x:=268
     until(false)
    end;
                                      //down to here---I have no trouble with that
    procedure clickbottom;            //this procedure doesn't seem to star/work or whatever
     begin
      repeat
      clickmouse(200,650, true)
      wait(50)
      until (not(findbitmapin(bbback,a,b,260,0,600,130)))   //is this not right?? what is going on ...the area is correct...it is bigger than it needs to be.
     end;

    Procedure LoadBitmaps; //this loads the bitmaps so they can be used later in the script.
      begin
      bbback := BitmapFromString(54, 1, 'z78DA737343000324E0862' +
           '16EEA626A62624E6B715CA41BDDDD096113A30B008C164C9F');
    end;
    begin
    LoadBitMaps;
    repeat
    x:=268
    y:=30
    across:=1
    down:=1                      //just declaring everything to start
    repeat                           //repeats clicking in case it didnt get everything
    click;
    until (findbitmapin(bbback,a,b,260,0,600,130)) //until it finds a certain bitmap at the top the game,it will then click the bottom bar to add more balls-this game is like one where you click on balls that are 3 or more colors together- you get points...click on the bottom bar and you add more balls---this is where i am having trouble...is it not finding the bitmap??
    FreeBitmap(bbback)
    clickbottom;//procedure to click on bottom to add balls
    until (false)                                          //repeats the entire sequence FOREVEA!!!
    end.
    Originally Posted by YoHoJo
    I like hentai.

  5. #5
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    Default

    okay...first off- thanks for the hints about the bitmaps-
    second-Still didnt work...oh well-I think I am going to make a scar for a mind crafter now. Sooooo.....dont worry about this anymore! Thanks!

  6. #6
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    Default

    lol wutevs, thx fer appreciating tho
    Originally Posted by YoHoJo
    I like hentai.

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