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Thread: Banana AutoQuester

  1. #1
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    Default Banana AutoQuester

    Rotflmfwao's Banana AutoQuester Version 6.0

    This script does the banana quest on karijama


    SCAR Code:
    {
    Whew, this has been in my 'In Progress' folder for months. I've finaly
    gotten arround to finishing this. It'll find luthas, get the quest,
    go to the bananas, pick 'em, bring em back, fill up the crate, and
    repeat.
    [~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~]
    Version 1.0: First one
    Version 1.1: Some minor bugfixes, looks better
    Version 2.0: Proggie, more efficient
    Version 2.1: Optional EfficientQuesting
    Version 3.0: SRL Stats!!! Yay! But they don't work...
    Version 3.5: Fixed SRL Stats, big update, so it went up .5 instead of .1
                 Some minor bugfixes and other minor updates
    Version 3.7: More SRL Stats!
    Version 4.0: Updated for SRL 4.0 Beta!!! Yay!
    Version 4.3: OMGZ ITZ A FORM!!!
    Version 5.0: Cleaner code and DTMs!
    Version 5.5: AutoColoring!!!
    Version 6.0: Fixed autocoloring and DDTMs!!!
    [~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~]
    This is Version 6.0 (6.1 thru 6.9 reserved for bugfixes.)
    Coming in Later Versions:
      PM me with other improvements I could make.
    [~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~]
    Instructions!!!
      1)Hit |> or ctrl+alt+r or F9 or run.
    }


    Have fun
    -Rotf

    PS- Just to keep leachers with no clue about scripting out, I put something REALLY EASY to fix in the mainloop.
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

  2. #2
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    Default

    looks nice haven't tested yet.

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    Default

    Unfortunately the kill Uid's won't work seeing as it has been renamed random.dat and cannot be deleted while the rs client is running. /if it is rs dies.

    SCAR Code:
    If(Players[CurrentPlayer].Active=False)Then
        Begin
          Players[CurrentPlayer].Active:=False;

    lol, thats a bit bizzare



    SCAR Code:
    If(FindNpcChatText('I run'))

    You might be better finding just 'run' here, may be more reliable.

    The script looks very nice.

    Good job dude.

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    Default

    Ty. I have a fixed version here:
    (FindRoadColor instead of a constant color for roadwalking.)
    SCAR Code:
    Procedure LoginCheck;
      Begin
      If(Not(LoggedIn) or Players[CurrentPlayer].Active=False)Then
        Begin
          Players[CurrentPlayer].Active:=False;
          Exit;
        End;
      End;
    Thats just to exit if current player is false, I didn't feel like writing anything longer to make it false if it was true, and not do anything if it was false. This was a lot simpler for me XD

    Btw, happy 1k posts Sp0rk-eh!
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

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    Updated, some simple stuff to make it look better. I'll fix the DeclareColors procedure asap, but I'm just putting it up.
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

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    Default

    Hmm.. good nooby way of making money


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  7. #7
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    So it does the banana collection thing where it puts them in the box and gets money? wow that was a creative idea i like it have to try it when everything gets fixed.

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    Quote Originally Posted by hy71194 View Post
    Hmm.. good nooby way of making money
    Yep, you need absolutely no skills, so you can be like lvl 5 with a mill (with this working for like a week straight XD)

    @guy below hy7
    Yeah, it was fun to make 'cause it had a little of every aspect of scripting ('cept for images (dtm, bpm) because I saw no need for it.)
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

  9. #9
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    Default



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  10. #10
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    Cool Script. I enjoied it XD. I got a couple loads and then quit but it wan smooth through the whole thing. Minimal lag. Very Helpful to those that want bananas Haha

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    Omg it really worked!!!???!!?! omfg i didn't test it!!!! WOW I PWN!

    @hy7
    Its everything except for scar.
    And some other stuff.
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

  12. #12
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    RadialWalk( BananaFeild , 307, 267, 62, 0, 0);
    needs to be bananaField i think im not sure but...
    ~Hermen

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    Wait, wtf are you talking about? lol, i'm confused, because I declared the variable BananaFeild, not bananaFeild, so I think it would work with BananaFeild.

    Also, I'm not sure, but I don't think uppercase and lowercase matter unless you're using strings...
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

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    drnewheart: How did you run this script with broken SRL? :S


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    It doesn't need GameTab, you're just supposed to have it on the inventory tab when you start

    BTW: Update! V2.0 is now out! V2.1 coming soon with optional Efficient Questing! (Does efficient questing always atm.)
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

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    Omg, guess what. V2.1 is now out.
    UPDATE! V2.1 has optional efficient questing instead of always doing efficient questing. cool, eh?

    Man... Im spitting out updates like crazy!

    I'm gonna learn how to do SRL stats, and then guess what, I'm gonna make another update!

    EDIT:Hey, if I applied to members with this (When I update it a bit more) does anyone think I'd get in?
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

  17. #17
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    Great Script!! Everything looked great.....I like the way you used arrays for colors ( Less work for people to setup script) About your question on SRL Members:

    Ya I think you could probably get in. I don't see many things that would hold you back. The only thing I saw was your standards. I think SRL Members that vote on your application look for scripting standards to be correct. Other than that, I didn't see anything. If you need any help with standards just read JAD's tutorial on SRL Member things. Heres a link:
    http://www.villavu.com/forum/showthread.php?t=9377

    But you don't have to listen to my opinion and things may be inaccurate because I am not an SRL Memeber.
    Starting to merchant, if you know of any good clans, PM me please.

  18. #18
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    i didn't know there was a quest in karamja =S

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    Not exactly a quest, but you know, the thing where you fill up the crate with bananas and luthas gives you 30gp? Not exactly a quest, but I didn't know what else to call it XD

    BTW, update!!! V3.0 (wow, fast!) is now out. With SRL Stats! (It's a test, I'm not sure if it works yet.) Please help me test the SRL Stats, or help me fix 'em if they're not right! If you don't feel like helping, use V2.1 because it works, but has no SRL Stats.
    V3.0 = BETA. Please test/help!

    EDIT: My standards are better than your standards any day
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

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    Update! 3.5 with working (hopefully) SRL Stats!!! (Please, check out the SRL Stats and help me figure it out!!!)
    3.7 will have more stats = more fun!
    4.0 Will be the biggest update yet! It will have:
    a) A form
    b) Updated for SRL 4.0
    c) Failsafes and a better error reporting system
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

  21. #21
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    Update!!!! 4.0 is now out! It has working srl stats!!! It took me forever to find out how to do it! It is also now compatible with the srl4.0 beta!
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

  22. #22
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    Go and app for da members..


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    I will when I get my form up and running, and when I get my failsafes built in. Basicly, by the time I get 5.0 up and done (form+failsafes) I will apply.
    I want my app to be a sure thing.

    Btw, I have a thread in the scripting help section, go see if you can help me plz

    Another Btw, I don't have Bitmaps/DTMs/DDTMs in my script, so I might write a little payer upper to use 'em Also, I don't have autocoloring yet, which might be good to do for V5.0... *thinks*
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

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    Update!!! 4.3 is now out! it took me a total of 3 hrs, so it = pwnzor update. It has a form!!!! W/multiplayer!!! Omg its cool!

    Please post any bugs or possible improvements!
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

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    UPDATE!!! Version 5.0 is now out! It has some minor bugfixes in the banana counters, and DTMs for more accurate autoing!
    ---------------------------------------------------------


    Pm me if you need any math functions made. Me = l0ving t3h mathz

    ---------------------------------------------------------

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