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Thread: Flax's Gardener Eternity !

  1. #226
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    hey i got this beekeeper event today and when i came back was logged out the script was running but nothing was happening. the report box said this

    solved beekeeper!
    error solving beekeeper, try again
    "

    and the error message keeps repeating itself but when i logged back in i was at the flax field with some flax and i think i had 12 noted ones (this means i completed the event)(this is like the same thing i posted in my last post but a little more detail)

    and i tried to change the picking speed but this still doesn't do anything do you have any other advice, ill pick some more tonight and ill post a proggy tomorrow

  2. #227
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    DON'T USE SCSS WITH THIS SCRIPT YOU WILL GET BANNED. the one time i used scss i got banned
    If I weren't earning $3 million a year to dunk a basketball, most people on the street would run in the other direction if they saw me coming.

    -Charles Barkley

  3. #228
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    scss?

  4. #229
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    Home's original scar (although great) ran a little weird on my system so I changed a few of the times. This should either walk to the flax field and completly mess up the picking part or increase your efficiency about 30-40%. could somebody test this for maybe a run and post here or pm me and tell me if it runs right. the time delay between pick flax and picking another is completely removed (was on line 1218) and the log out wait time is also removed (I forgot the line). This script should spam click compared to home's origanal, but I think if your running a P4 with atleast 512 megabytes of ram you should be okay. Home did all the work a just changed a line or two. I also posted the original. Yes I know I posted my password on the script (forgot to delete it) since then it has been changed (my password that is).

    CHANGE!!! CHANGE!!! paste "Wait(1+Random(200));" on line 1218 move the existing line to line 1219 increase the 1 if this thing clicks to fast (only raise 1 if it picks way to fast, the original number was 280 work your way down from there to find the smallest number that works if you want the scrit to go the fastest) keep it as LOW as possible for maxium effiecency!!!

    ~KoKouKo

  5. #230
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    THx we be useing this

  6. #231
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    Some Notes..

    Quote Originally Posted by KoKouKo View Post
    Home's original scar (although great) ran a little weird on my system so I changed a few of the times. This should either walk to the flax field and completly mess up the picking part or increase your efficiency about 30-40%. could somebody test this for maybe a run and post here or pm me and tell me if it runs right. the time delay between pick flax and picking another is completely removed (was on line 1218) and the log out wait time is also removed (I forgot the line). Home did all the work a just changed a line or two. I also posted the original. Yes I know I posted my password on the script (forgot to delete it) since then it has been changed.

    ~KoKouKo
    Hello matey, i am not sure does that really work :/

    Because the delay was only less than 0,5 Secs

    But now ( I am not sure ) But that should ( I am not sure ) But it still should click like..

    CLICK CLICK CLICK CLICK VERY FAST :/

    But of course you can try

    And For Mongo1

    Use Normal Rs Client Low Detail Like I said

    And For BeeKeeper Thing.. I Must Look For it

    ( I'll Be updating this script on next weekend )

    ~Home

  7. #232
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    7 hours 56 mins 7 seconds
    153 loads, 4284 flax (3 minutes 11 seconds a load) could somebody compare this to their result)

    3 fights

    the script with no delays at all works fine for me (my computers really messed up!!!)

    Looking forward to the next update!!!

  8. #233
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    Quote Originally Posted by KoKouKo View Post
    7 hours 56 mins 7 seconds
    153 loads, 4284 flax (3 minutes 11 seconds a load) could somebody compare this to their result)
    3mins a load? that seems very fast

  9. #234
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    Once i got like 2 mins 40 secs (maybe 2 mins 30 secs) a load but then i stopped it and when i went back to start it it was back to my average 3 mins 11 secs a load and I'm obsessed with efficency. And now it stops when it gets to the flax field it doesn't pick i don't know why. The script it's self is fine does anybody out there have any advice (once again there is no problem with the script it self).

  10. #235
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    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
    Home Flax's Gardener Eternity [ 0,25 ].
    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
    Name :
    Number : 0
    Travelled : 50/500 Trips To Field.
    Worked : 2 Hours, 13 Mins, 47 Secs.
    Banked : 50
    Active : True
    **********************************************
    0: = True. - B :50 Times. - : - Loc: No GameTab
    **********************************************

    NIce proggy...smooth but suddenly got a random

    Another one...ran them one after another

    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
    Home Flax's Gardener Eternity [ 0,25 ].
    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
    Name :
    Number : 0
    Travelled : 61/500 Trips To Field.
    Worked : 3 Hours, 01 Mins, 52 Secs.
    Banked : 61
    Active : True
    **********************************************
    0: = True. - B :61 Times. - : - Loc: Bank
    **********************************************

  11. #236
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    Default Some More Info !

    Quote Originally Posted by KoKouKo View Post
    Once i got like 2 mins 40 secs (maybe 2 mins 30 secs) a load but then i stopped it and when i went back to start it it was back to my average 3 mins 11 secs a load and I'm obsessed with efficency. And now it stops when it gets to the flax field it doesn't pick i don't know why. The script it's self is fine does anybody out there have any advice (once again there is no problem with the script it self).
    Hello,

    I think that is pretty low ( 3 mins per Round ) because i get like 2 Mins 30 Secs Max :S

    Look in my first Post and Look my computer Specs ( Not really Rocky Eh :P )

    I Will try tweak the Picking Procedure in next Next Update

    ( This Weekend ! )

    ~Home

  12. #237
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    Quote Originally Posted by newb cheater View Post
    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
    Home Flax's Gardener Eternity [ 0,25 ].
    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
    Name :
    Number : 0
    Travelled : 50/500 Trips To Field.
    Worked : 2 Hours, 13 Mins, 47 Secs.
    Banked : 50
    Active : True
    **********************************************
    0: = True. - B :50 Times. - : - Loc: No GameTab
    **********************************************

    NIce proggy...smooth but suddenly got a random

    Another one...ran them one after another

    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
    Home Flax's Gardener Eternity [ 0,25 ].
    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
    Name :
    Number : 0
    Travelled : 61/500 Trips To Field.
    Worked : 3 Hours, 01 Mins, 52 Secs.
    Banked : 61
    Active : True
    **********************************************
    0: = True. - B :61 Times. - : - Loc: Bank
    **********************************************
    What Random was that ? Or Did The Script Messed Up ?

    And if it was an Random is SRL Able to solve it ?


    ~Home

  13. #238
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    Never mind when i went to try to script after a little wgile it worked, but now I'm at about 3 mins 20 secs to 3 mins 30 secs a load. Today i went for about 4 hours and a half then I got this error "[Runtime Error] : Exception: Acces violation at address 004bad60 in module 'scar.exe'. Write of address 04A58344 in line 1010 in script C:\Program Files\SCAR 3.11\includes\SRL/SRL/Core/AntiRandoms/AntiRandoms.scar"

  14. #239
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    I am not sure what is going wrong. I start out the script, everything set right, and it clicks down, gets by the one courthouse, then messes up and goes a little north of the flax field.

    Please help, I'm trying to set it up overnight, not working out lol.

  15. #240
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    Home, it was bee keeper. I think i did not solve it because I found my character placed north west of seers bank. Ohh well, it still owns!

    Just that if it solves those randoms, this script would be really hard to beat..

  16. #241
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    i know to use runescape but i tried scss once and got perm banned when i had no previous offence against me
    If I weren't earning $3 million a year to dunk a basketball, most people on the street would run in the other direction if they saw me coming.

    -Charles Barkley

  17. #242
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    Right now the script goes to the flax field but wont pick, i have asked around samething for others i think colors or something have been tweaked with. Perhaps some could examine the 'findPiece' Function i tried picking new colors ect..that didnt help.

  18. #243
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    Quote Originally Posted by q3ick View Post
    Right now the script goes to the flax field but wont pick, i have asked around samething for others i think colors or something have been tweaked with. Perhaps some could examine the 'findPiece' Function i tried picking new colors ect..that didnt help.
    Have V-Bright

  19. #244
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    huh? i have it as bright as possible

  20. #245
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    Quote Originally Posted by q3ick View Post
    huh? i have it as bright as possible
    Try change world :/?
    Or something, should work ..

  21. #246
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    I have tried...wanna try using my acc?

  22. #247
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    Quote Originally Posted by q3ick View Post
    I have tried...wanna try using my acc?
    sure

  23. #248
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    All Right UserName/Pass has been sent. Please Verify this when recieved.

    Allright good you logged in!

  24. #249
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    thanks!

  25. #250
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    w00t I got the script to work at 2 minutes 17 seconds a load, I don't know how... but thats up to 1 minute off my slowest time (if you don't know I'm crazy for efficiency). I posted the version I'm running it's Home's script with some mods (it spam clicks the flax). Could somebody run that version and post a proggie or at least say it works. If do do post a proggie (thanks) can you quote this post in ti so i know it's for this script.

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