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Thread: comp turning off

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    Default comp turning off

    every time i run my auto fighter script, it starts to turn off chats etc and then my monitor goes black and my computer restarts. any ideas? heres the script:
    {.Script Info:
    -=ScriptName=- = SecretFighter
    -=Author=- = HyperSecret
    -=Description=- = Kills Any Monster
    -=Version=- = 0.10
    -=Comments=- = SRL 4+

    (C) 2007 TeamSecret Productions

    /Script Info}
    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\
    // *
    // * NAME : SecretFighter
    // * WRITER : HyperSecret
    // * CATEGORY : Fighting
    // * DESCRIPTION : Kills Any Monster
    //
    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\
    // Took script info setup from Fawaki\\

    program HSAutoFighter;
    {.include srl/srl.scar}
    {.include srl/srl/skill/fighting.scar}

    var
    Killed, Killed2: integer;

    var X, Y: integer;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\


    const Color1 = 5207650;//1st color of monster
    const Color2 = 2836065;//2nd color of monster
    const Color3 = 8887723;//3rd color of monster
    const MonsterName = 'Goblin';//name of the monster (case sensative)
    const ToKill = 25;//how many monsters for each player to kill
    const eatfood = 'yes';//yes or no, for if you want to eat food
    const FoodName = 'Cake';//name of 1st food your eating (case sensative)
    const foodcolor = 12764106;//color of food your eating
    const eathp = 7;//Hp you want your guy to eat at
    const runhp = 3;//HP you want your guy to run at
    const RunDirection = 'e';//n,s,e,w which way you want to run when hp get to runhp
    const MySRLID = '';// Stats ID.
    const MySRLPassword = '';//<- Your SRL Password here if you want to have yout stats logged

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    procedure DeclarePlayers;
    begin
    HowManyPlayers := 1;
    NumberOfPlayers(HowManyPlayers);
    CurrentPlayer := 0;

    SRLID := srlid;
    SRLPassword := Mysrlpassword;

    Players[0].Name :='NAMEHERE'; //jegan hiei
    Players[0].Pass :='PASSHERE'; //my password (i had no caps)
    Players[0].Nick :='Tree'; //jeg
    Players[0].Active:=True; //true
    Players[0].Skill := 'defense'; //defense
    Players[0].Integers[0] := 0;

    WriteLn('Using '+ IntToStr(HowManyPlayers) +' Players');
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    procedure HyperSecretTAG;
    begin
    ClearDebug;
    Writeln(' _ _ _____ _ ');
    Writeln('| | | | / ___| | | ');
    Writeln('| |_| |_ _ _ __ ___ _ __\ `--. ___ ___ _ __ ___| |_');
    Writeln('| _ | | | | ''_ \ / _ \ ''__|`--. \/ _ \/ __| ''__/ _ \ __|');
    Writeln('| | | | |_| | |_) | __/ | /\__/ / __/ (__| | | __/ |_ ');
    Writeln('\_| |_/\__, | .__/ \___|_| \____/ \___|\___|_| \___|\__|');
    Writeln(' __/ | | ');
    Writeln(' |___/|_| ');
    Writeln('HyperSecret''s AutoFighter!');
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    Function FindFastRandoms: Boolean;
    var
    i: Integer;
    begin
    for i:=0 to 7 do
    begin
    case I of
    0: if SolveChatRandom then
    Result := True;
    1: If FindDead then
    Result := True;
    2: If FindMod then
    Result := True;
    3: If FindMime then
    Result := True;
    4: If FindMaze then
    Result := True;
    5: If FindQuiz then
    Result := True;
    6: begin
    if NoGameTab then
    begin
    Result := True;
    Players[CurrentPlayer].loc := 'No GameTab';
    Logout;
    Exit;
    end;
    end;
    7: RC;
    end;
    wait(1);
    end;
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    procedure HSAntiBAN;
    begin
    if(not(LoggedIn))then
    Exit;
    case Random(20) of

    0: PickUpMouse;

    1: PickUpMouse;

    5: PickUpMouse;

    6: case Random(4) of
    0: TypeSend('Combat Lvl?');
    1: TypeSend('Str Lvl?');
    2: TypeSend('Att Level?');
    3: TypeSend('D Level?');
    end;
    end;
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    function HSFindRandoms: boolean;
    begin
    if FindFastRandoms or
    FindNormalRandoms then
    begin
    result := true;
    end else
    begin
    result := false;
    end;
    FindTalk
    HSAntiBan;
    SRLRandomsReport;
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    procedure AutoRetaliate(Retaliate:Boolean); //thx to fawaki for autoretaliate
    begin
    GameTab(1);
    if Retaliate then
    begin
    If not FindColor(x, y, 1777020, 624, 385, 719, 396) then
    begin
    Mouse(666, 381, 8, 8, True);
    end;
    end;
    if not Retaliate then
    begin
    If FindColor(x, y, 1777020, 624, 385, 719, 396) then
    begin
    Mouse(666, 381, 8, 8, True);
    end;
    end;
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    procedure HSChooseSkill;
    begin
    if (not(LoggedIn)) then Exit;
    GameTab(1);
    begin
    if Players[CurrentPlayer].Skill = 'attack' then SetFightMode(1);
    if Players[CurrentPlayer].Skill = 'strength' then SetFightMode(2);
    if Players[CurrentPlayer].Skill = 'defence' then SetFightMode(4);
    end;
    if (HSFindRandoms = true) then
    begin
    nextplayer(true);
    end;
    AutoRetaliate(True);
    SetChat('off', 1);
    SetChat('off', 2);
    SetChat('off', 3);
    SetChat('off', 1);
    SetRun(True);
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    procedure HSHighestAngle;
    begin
    KeyDown(38);
    Wait(3000 + random(100));
    KeyUp(38);
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    procedure StatsDePlayer;

    var Active: string;
    var i: Integer;
    begin
    if Players[CurrentPlayer].Active=True then
    Active:='In Use'
    else
    Active:='Not In Use';
    WriteLn ('-=[]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-[]=-');
    Writeln (' Player Name : '+ Players[CurrentPlayer].Name);
    Writeln (' Player Number : '+inttostr(CurrentPlayer));
    Writeln (' Active : '+ Active);
    if ( Players[CurrentPlayer].Worked > 0 ) then
    Writeln (' Worked : '+ inttostr(Players[CurrentPlayer].Worked) +' min.');
    WriteLn ('-=[]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-[]=-');
    GetAllLevels;

    for i := 0 to HowManyPlayers - 1 do
    begin
    if Players[i].Active = True then Active:='T' else Active:='F';
    WriteLn ( ' ' + Inttostr (I) + ' : ' + Players[i].Name + ' = ' + Active
    +'. - Lvl : '
    +' '+inttostr(Players[i].level[1])+
    +' '+inttostr(Players[i].level[2])+
    +' '+inttostr(Players[i].level[3])+
    +' '+inttostr(Players[i].level[8])+'. '
    +'W : '+IntToStr(Players[i].Worked)+' min. '
    +'K : '+ IntToStr(Players[i].integers[0]) +' '+ MonsterName +'s. ');
    end
    WriteLn ('-=[]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-[]=-');
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    Procedure ReportDeProgress;

    begin
    writeln(' ');
    WriteLn ('-=[]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-[]=-');
    WriteLn (' -= AutoFighter v0.10 -Progress Report- By : HyperSecret =-');
    Writeln ('-=[]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-[]=-');
    Writeln(' Worked for '+ TimeRunning);
    Writeln(' Killed Total of '+inttostr(Killed2)+' '+ MonsterName +'s.');
    StatsDePlayer;
    SRLRandomsReport;
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    function HSFindFood(Name: string; color, maxtol, maxtime: integer): boolean;
    var
    box: TBoxArray;
    tolerance, time: integer;
    begin
    result := false;
    MarkTime(time);
    repeat
    if(FindColorSkipBoxArrayTolerance(x, y, color, 548, 205, 734, 461, tolerance, box)) then
    begin
    MMouse(x, y, 0, 0);
    wait(50 + random(250));
    if(IsUpText('Eat'))then
    begin
    result := true;
    GetMousePos(x, y);
    Mouse(x, y, 0, 0, false);
    ChooseOption('at');
    Exit;
    end else
    begin
    SetLength(box, Length(box) + 1);
    box[Length(box) - 1].X1 := x - 15;
    box[Length(box) - 1].Y1 := y - 15;
    box[Length(box) - 1].X2 := x + 15;
    box[Length(box) - 1].Y2 := y + 15;
    end;
    end else
    tolerance := tolerance + 1;

    wait(50);
    until(tolerance > maxtol) or (TimeFromMark(time) > maxtime);
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    procedure HSHpCheck;
    var
    i, n: Integer;
    TimeToEat: integer;

    begin
    MarkTime(TimeToEat);
    repeat
    for i:= 0 to 2 do
    begin
    gethp;
    if (gethp <= eathp) then
    GameTab(4);
    begin
    if(HSFindFood(FoodName, FoodColor, 5, 2000)) then
    begin
    if (gethp < runhp) then
    begin
    Status('Running Because Low HP');
    RunAwayDirection(RunDirection);
    begin
    nextplayer(false);
    end;
    if (HSFindRandoms = true) then
    begin
    nextplayer(true);
    end;
    end;
    end;
    end;
    end;
    until (gethp > eathp) or (TimeFromMark(TimeToEat) > 300000+random(30000));
    end;



    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    function HSOtherPlayerFighting(txt: string): Boolean;
    var
    x, y: integer;
    begin
    Result := FindText(x, y, txt, SmallChars, 9, 442, 182, 459);
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    function HSFighting(Name: string; color, maxtol, maxtime: integer): boolean;
    var
    box: TBoxArray;
    tolerance, time: integer;
    begin
    result := false;
    MarkTime(time);
    repeat
    if(FindColorSkipBoxArrayTolerance(x, y, color, msx1, msy1, msx2, msy2, tolerance, box)) then
    begin
    MMouse(x, y, 0, 0);
    wait(50 + random(250));
    if(IsUpText(Name))then
    begin
    result := true;
    GetMousePos(x, y);
    case Random(2) of
    0: begin
    Mouse(x, y, 0, 0, false);
    ChooseOption('ttack');
    Exit;
    end;

    1: begin
    Mouse(x, y, 0, 0, true);
    Exit;
    end;
    end;
    end else
    begin
    SetLength(box, Length(box) + 1);
    box[Length(box) - 1].X1 := x - 15;
    box[Length(box) - 1].Y1 := y - 15;
    box[Length(box) - 1].X2 := x + 15;
    box[Length(box) - 1].Y2 := y + 15;
    Exit;
    end;
    end else
    tolerance := tolerance + 1;

    wait(50);
    until(tolerance > maxtol) or (TimeFromMark(time) > maxtime);
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    procedure HSAttack;
    var
    MonsterColors: array[0..2] of integer;
    i: Integer;
    TimeToKill: Integer;

    begin
    if (not (LoggedIn)) then
    Exit;
    MonsterColors[0] := color1;
    MonsterColors[1] := color2;
    MonsterColors[2] := color3;

    MarkTime(TimeToKill);
    Killed := 0;
    repeat
    for i := 0 to 2 do
    begin
    if(HSFighting(MonsterName, MonsterColors[i], 5, 2000))then
    begin
    if (HSOtherPlayerFighting('omeone else is fighting that')) then
    begin
    Killed := Killed - 1;
    case Random(5) of
    0: TypeSend('Ah');
    1: TypeSend('Bah');
    2: TypeSend('Shucks');
    3: TypeSend('Dangit');
    4: TypeSend('Blah');
    end;
    Exit;
    end;
    Wait(1000 + random(500));
    OutFight;
    Killed := Killed + 1;
    Killed2 := Killed2 + 1;
    ReportVars[0] := ReportVars[0] + 1;
    Players[CurrentPlayer].Integers[0] := Players[CurrentPlayer].Integers[0] + 1;
    end;
    end;
    wait(10);
    if (HSFindRandoms = true) then
    begin
    nextplayer(true);
    end;
    if (eatfood = 'yes') then
    begin
    HSHpCheck;
    end;
    until (Killed >= ToKill) or (TimeFromMark(TimeToKill) > 300000+random(30000));
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    procedure SetUp;
    begin
    SetupSRL;
    ScriptID := '269';
    HyperSecretTAG;
    DeclarePlayers;
    if(not(loggedin))then LoginPlayer;
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    procedure SetUp2;
    begin
    HSChooseSkill;
    HSHighestAngle;
    end;

    //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\\

    begin
    SetUp;
    Killed2 := 0;
    repeat
    if(not(loggedin))then LoginPlayer;
    SetUp2;
    HSAttack;
    If (Killed >= ToKill) then
    begin
    Wait(5000 + random(1000));
    nextplayer(true);
    end;
    ReportDeProgress;
    until(false);
    end.

  2. #2
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    No need to post the script, and if you do, always use SCAR tags, or at least CODE tags.


    Sounds like a classic overheating problem. Or your power supply cannot handle the surge of CPU use that Scar uses when running.

    To fix overheating:

    First, are you using a off-the-shelf computer? Like a Dell or Hp? Or are you using a custom computer?

    Next, how old is the computer and what are the specs? IE CPU speed and RAM.

    Does it restart at any other times? Like when under strain of a labor intensive program like a game?

    Next, take the side off the the computer, and if it is at all dusty try to take a can of compressed air and blow it out. Recommending to do it outside, because they usually have quite a bit of dust that flys out. (Compressed air cans work great or a compressor works just as well, but if you use a compressor, do not go over 60-70 PSI as the pressure of the air can damage components if it is very strong)

    Now take the computer back inside turn it on with the case side off. Do not plug in anything beside the power cord and make sure all fans are spinning. If they are, turn the computer off and take the power cord out. Put the case side back on and plug everything else in. Turn the computer on and try running a labor intensive program such as scar(running a script).

    If it is still restarting, it may be your power supply.

    I cannot explain everything for power supplies right now as I have to run. When I get back I will finish this post off.


    Quote Originally Posted by Rubix View Post
    Quote Originally Posted by Dan Cardin View Post
    you ought to listen to Mr. Klean...he's magical!
    this.

  3. #3
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    Quote Originally Posted by mr.klean View Post
    No need to post the script, and if you do, always use SCAR tags, or at least CODE tags.


    Sounds like a classic overheating problem. Or your power supply cannot handle the surge of CPU use that Scar uses when running.

    To fix overheating:

    First, are you using a off-the-shelf computer? Like a Dell or Hp? Or are you using a custom computer?

    Next, how old is the computer and what are the specs? IE CPU speed and RAM.

    Does it restart at any other times? Like when under strain of a labor intensive program like a game?

    Next, take the side off the the computer, and if it is at all dusty try to take a can of compressed air and blow it out. Recommending to do it outside, because they usually have quite a bit of dust that flys out. (Compressed air cans work great or a compressor works just as well, but if you use a compressor, do not go over 60-70 PSI as the pressure of the air can damage components if it is very strong)

    Now take the computer back inside turn it on with the case side off. Do not plug in anything beside the power cord and make sure all fans are spinning. If they are, turn the computer off and take the power cord out. Put the case side back on and plug everything else in. Turn the computer on and try running a labor intensive program such as scar(running a script).

    If it is still restarting, it may be your power supply.

    I cannot explain everything for power supplies right now as I have to run. When I get back I will finish this post off.
    Its a custom comp, 1.5gb ram, not sure on the proccessor speed and too lazy to check it atm... and i cleaned out my comp with compressed air about two weeks ago.

  4. #4
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    Hmm. I would try re-seating the RAM. Then any PCI cards and try again.

    Does it restart just with scar or does it restart with other programs?


    Quote Originally Posted by Rubix View Post
    Quote Originally Posted by Dan Cardin View Post
    you ought to listen to Mr. Klean...he's magical!
    this.

  5. #5
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    scar shouldn't be that require that much computer power if the script is written correctly (ex no bitmaps called without freeing them before).

  6. #6
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    He could have other background programs and things he cannot control running thus also adding to the load.

  7. #7
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    Quote Originally Posted by mr.klean View Post
    Turn the computer on and try running a labor intensive program such as scar(running a script).
    thats what i was talking about.

  8. #8
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    umm maybe u jus got a worm lol that could be the reason its shutting down

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    It might be the bios settings...
    I had some problems with overhreating also, but it was just the cooling system wasn't correctely turned on.
    Maybe you could check that first, and also check if your fan is running =]

  10. #10
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    K, I dusted it out with compressed air again, made sure all my fans worked, removed the dead baby scorpion we found in my comp (rofl), cleared out some harddrive space, and defragged my comp and it STILL wont work.
    Also, the only program I have running when I tried SCAR was ventrilo. Every time, I close out of everything but it.

  11. #11
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    Wow a dead baby scorpion??? WOW... omg... ok thats crazy. i bet you its not his comp... is it only that script doing it? maybe you just need to reinstall srl or scar or something XD i fix everything via reformat XD

  12. #12
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    My computer has been known to restart
    Yes, most of the time running memory intensive programs

    I don't bot on my computer, I use a Virtual Machine, but mine also sometimes turns off if I run Starcraft, sometimes, and maybe some other programs I don't remember.

    Once happened when defragging. That's not good.

  13. #13
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    lol. bl to you, sounds like u need 2 format

  14. #14
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    I really hope everyone that said re-format does not think that is the solution to every problem, or the only solution.

    Creth, if you want, add me on an IM program and I can try to help you more then.


    Quote Originally Posted by Rubix View Post
    Quote Originally Posted by Dan Cardin View Post
    you ought to listen to Mr. Klean...he's magical!
    this.

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    I cleaned my computer with a vacuum
    Don't know if it'll not turn off by itself anymore
    But the fan is quieter

  16. #16
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    Dust in the heatsink is often a problem. However, this would happen without any software indicators.

    What is most likely happening is the script is calling a dll or other system file that is corrupted or missing. XP is setup to restart by default if a fatal system error occurs.

    You can change this in system settings so you can better diagnose the problem

  17. #17
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    its best to post script specific questions on the thread you got them.
    Maybe try checking you power saving options.
    Right Click Desktop>Properties>Screen Saver Tab> Power Button
    Change all of the settings to 'Never'
    Except for that i have no idea...

  18. #18
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    Quote Originally Posted by Diablo1123 View Post
    I cleaned my computer with a vacuum
    Don't know if it'll not turn off by itself anymore
    But the fan is quieter

    Never EVER clean a computer with a vacuum.

    They create a static charge and can fry components very easily.


    Quote Originally Posted by Rubix View Post
    Quote Originally Posted by Dan Cardin View Post
    you ought to listen to Mr. Klean...he's magical!
    this.

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