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Thread: Air Crafter Logs out for no reason...

  1. #1
    Join Date
    Nov 2006
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    Default Air Crafter Logs out for no reason...

    Well when my air crafter is walking back from the Ruins, it just auto logouts for no reason that I could find. Any help?

    HERE is the part in question.
    SCAR Code:
    begin
            if RadialRoadWalk(FindRoadColor, 100, 135, 50, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindRoadColor, 25, 50, 60, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindRoadColor, 340, 360, 70, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindRoadColor, 340, 360, 48, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindFallyRoadColor, 340, 365, 68, 1, 1) then FindRandoms;
            wait(100);
            //Logs out here for some reason...
            if RadialRoadWalk(FindFallyRoadColor, 340, 365, 68, 1, 1) then FindRandoms;
            wait(100);
          end;

    HERE is the whole script.
    SCAR Code:
    {*--------------*--------------*--------------*--------------*----------------*}
    {*        _  _ ____ _  _ ____ ____    ____ _ ____    ____ _  _ ___            *}
    {*        |_/  |__| |  | |___ [__     |__| | |__/    |__| |\ | |  \           *}
    {*        | \_ |  |  \/  |___ ___]    |  | | |  \    |  | | \| |__/           *}
    {*      ____ ____ ____ ___ _  _      ___ ____ ____ ____ ___ ____ ____         *}
    {*      |___ |__| |__/  |  |__|     |    |__/ |__| |___  |  |___ |__/         *}
    {*      |___ |  | |  \  |  |  |     |___ |  \ |  | |     |  |___ |  \         *}
    {*--------------*--------------*--------------*--------------*----------------*}
    {*This script will go from Falador East Bank, with ess, to the Air Altar,     *}
    {*craft them, and then return. Also, it will now go from Varrock East Bank,   *}
    {*with ess, to the Earth Altar, craft them, and then return. Only help I had  *}
    {*on this was looking at Alex's Air Crafter to get an idea of how it should   *}
    {*work and a few things I point out in the code.                              *}
    {*--------------*--------------*--------------*--------------*----------------*}
    {*              _   _               _               __     ___                *}
    {*             | | | |             (_)             /  |   /   |               *}
    {*             | | | | ___ _ __ ___ _  ___  _ __   `| |  / /| |               *}
    {*             | | | |/ _ \ '__/ __| |/ _ \| '_ \   | | / /_| |               *}
    {*             \ \_/ /  __/ |  \__ \ | (_) | | | | _| |_\___  |               *}
    {*              \___/ \___|_|  |___/_|\___/|_| |_| \___(_)  |_/               *}
    {*                                                                            *}
    {*--------------*--------------*--------------*--------------*----------------*}
    {*      +-+-+-+ +-+-+-+-+-+-+ +-+-+-+-+ +-+-+-+-+-+ +-+-+-+-+-+-+-+-+-+-+     *}
    {*      |R|U|N| |S|C|R|I|P|T| |W|I|T|H| |T|H|E|S|E| |P|A|R|A|M|E|T|E|R|S|     *}
    {*      +-+-+-+ +-+-+-+-+-+-+ +-+-+-+-+ +-+-+-+-+-+ +-+-+-+-+-+-+-+-+-+-+     *}
    {*                        ESSENCE IN ANY TOP BANK SLOT                        *}
    {*                            BE WEARING A TIARA                              *}
    {*                              AT 32 BIT COLOR                               *}
    {*                               ON LOW DETAIL                                *}
    {*--------------*--------------*--------------*--------------*----------------*}
    program Air_and_Earth_Crafter;
    {.include SRL\SRL.scar}
    {.include SRL\SRL\extended\xBitMap.scar}
    {.include SRL\SRL\skill\RuneCrafting.scar}
    var
      MSMystery,EarthAltar,AirAltar,Rune,Tree,MessedUp,Level:Integer;
      i,x,y,UsedEss,EssToDo,RunesMade,RunesPerEss,Cur:Integer;
      ExpPlus,ExpPerEss:Extended;
      RuneToCraft:String;

    const
      YourSRLID       = '0000'; //SRL STATS ID
      YourSRLPassword = '0000'; //SRL STATS PASSWORD

    Procedure DeclarePlayers;
    begin
      HowManyPlayers :=1; //How many players total are you using?
      NumberOfPlayers(HowManyPlayers); //DONT TOUCH!
      CurrentPlayer:=0; //What character to start on

      Players[0].Name :='1234'; //Character name
      Players[0].Pass :='1234'; //Character password
      Players[0].Nick :='234';  //3-4 letters of name
      Players[0].Pin  := 1234;  //Bank Pin
      Players[0].Loc  :='In Bank'; //DONT TOUCH!
      Players[0].Integers[0] := 112; //Amount of essence to use
      Players[0].Strings[0]  := 'Air' //Rune Type('Air','Earth')
      Players[0].Active      := True; //Using this player?
    end;

    procedure DeclareIMG;
    begin
      //DTMs
      Rune := DTMFromString('78DA63CC60606068674001D121210CFF81342' +
           '310FF0702C6324C3510591809A4A38044070135E940620A013585' +
           '40A29A809A22203191809A1820D18F5F0D00E2FF0CB6');
      Tree := DTMFromString('78DA634C66626088634001A19E120CFF81342' +
           '310FF0702C624A09A585435CE990A609A11CA674C21524D3CA65D' +
           '286A9230D55839C9A2AA4926C29C6422DC9384E977AC6E26A0060' +
           '09C1F12A0');
      //BMPs
      MSMystery := BitmapFromString2(False, 'a744F378DA8D8E4112C' +
           '4200804BF841066F4A889F9FF93764CB2A93D2E962D058D6AF68D' +
           '0921CBB158E3CDAB35917D553836112357DEFCED46AEBCC45C1CC' +
           'EC404B523A9738389962470A2DEAF85F9E1F5AA43262E6743E1B6' +
           '661FC765F5089983644167A563286B88C7E901AD8B9E1EE5540F0' +
           '8A6ACC7F1E9FA9437F5ED9ED56D86A60FD51FA739CB5966D93154' +
           '4F7606F69BF6777C00796');
      EarthAltar := BitmapFromString2(False, 'a9855A78DA7D504B72C' +
           '5200CBB126099CF32F092FB1FE9490E6DD24D9941F60859B64929' +
           'E55213CF29B425749CC46A4BE85DCC94C4BA783FFBC3BF94A5438' +
           'C2BF74B3EB5A80AC395B74C6C43549B52D6F081075FD6C3BF94B9' +
           '999C8FC38655CB4811CFC060EE9C3C238CF16397752BC88C47DC6' +
           '6AA6E3B0F44055030D15973A0DB0553DDC66C8B15833E956AF55D' +
           'F2865E0640CDD8B9B16FA793FA4F6A3B3E18F0ADF91F9D5507D52' +
           '5E6D41E8137BF736AD97792CB9C39DBDCC80EB1E18733BE907356' +
           '4ED3E8B9DEFEDBE766B479A2CE196FBCF5DA62FE5651BF67509F4' +
           '9C5493E9077FDE0E663EBF85B0F05FE28F5930FC3D72F274');
      //FROM ALEX'S AIR CRAFTER
      AirAltar := BitmapFromString(8, 10, 'z78DA658E510E03210844' +
           'AF4414D8EDAF35BDFF910A1D14DCC6F024300C0809F1B078F1C59' +
           'D7BFF58BCFBB0D0A046A5B5D966554283EE31A5F9A03F898DB9D7' +
           'D8D9B3C5AB9024DE6336DCCA14C167F3D8181E43496E110B32168' +
           '7FF3B7103F43FAABA6A3E2A2BDFB41F1CBB7E4E65C5E89778EE7A' +
           '5CB5BAF0A9FAF48CFBEFF429DBA15174BF253E63E5');
    end;

    //WT-Fakawi
    procedure FindRandoms;
    var
      i: Integer;
    begin
      Status('Finding Randoms...');
      for i := 1 to 11 do
      begin
        case i of
          1: FindTalk;
          2: FindDead;
          3: FindMod;
          4: FindMime;
          5: FindMaze;
          6: FindQuiz;
          7: FindDemon;
          8: FindTalk;
          9: FindLamp('runecrafting');
          10: if FindBox then
                begin
                  if not(SolveBox) then GambleBox;
                end;
          11: if FindFight then
                begin
                  RunAwayDirection('N');
                  Wait(10000 + random(2000));
                  RunBack;
                end;
        end;
        wait(10);
      end;
    end;

    procedure Report;
    begin
      if not(LoggedIn) then exit;
      ClearDebug;
      SRLRandomsReport;
      WriteLn('<>--------------------<>--------------------<>             ');
      WriteLn('         Kaves Air and Earth Crafter                       ');
      WriteLn('   Running Time: ' +(TimeRunning)+ '                       ');
      WriteLn('   Essence Used: ' +(IntToStr(UsedEss))+ '                 ');
      WriteLn('   '+RuneToCraft+'s Crafted: '+(IntToStr(RunesMade))+'     ');
      WriteLn('   My Location Is: ' +Players[CurrentPlayer].Loc+ '        ');
      WriteLn('   Banked ' +IntToStr(Players[0].Banked)+ ' times.         ');
      WriteLn('   Gained ' +IntToStr(Level)+ ' levels.                    ');
      WriteLn('   Experience Gained: ' +(FloatToStr(ExpPlus))+ '          ');
      WriteLn('   Runecrafting Level: '+(IntToStr(Players[0].Level[7]))+ '');
      WriteLn('<>--------------------<>--------------------<>             ');
    end;

    //SRL team i suppose, i just added InPin to it :P
    function OpenMyBank: Boolean;
    var
      x, y, f: Integer;
    begin
      Status('Openning Bank...');
      if not(LoggedIn) then exit;
      Flag;
      Wait(350 + random(150));
      if not BankScreen then
        repeat
          if FindObjCustom(x, y, ['ank', 'ooth', 'booth'], [864829,4086384], 5) then
            Mouse(x, y, 4, 4, False);
          Wait(250);
          if (ChooseOption('Use-quickly')) then
            begin
              FFlag(0);
              wait(1000);
              if(PinScreen) then
                repeat
                  Wait(500);
                  InPin(IntToStr(Players[CurrentPlayer].Pin));
                  Inc(f);
                until (BankScreen) or (f > 5);
            end;
          until (BankScreen) or (PinScreen);
      Result := BankScreen;
    end;

    //XcanadamanX (from is awesome Al Kharid Smelter)
    function CountItemDtm(dtm: Integer): Integer;
    var
      i, x, y: Integer;
      TB: Tbox;
    begin
      if not(LoggedIn) then exit;
      GameTab(4);
      for i := 1 to 28 do
      begin
        TB := InvBox(i);
        if ExistsItem(i) then
          if FindDtm(DTM, x, y, TB.x1, TB.y1, TB.x2, TB.y2) then
            Inc(Result);
      end;
    end;

    function FindMiniColor(var x, y: Integer; Color, tol: Integer; Spiral: Boolean):
      Boolean;
    begin
      if not(LoggedIn) then exit;
      if Spiral then
        Result := FindColorSpiralTolerance(x, y, Color, 570, 10, 720, 160, tol)
      else
        Result := FindColorTolerance(x, y, Color, 570, 10, 720, 160, tol);
    end;

    procedure MyLevel;
    begin
      Status('Getting Level...');
      if not(LoggedIn) then exit;
      Players[0].Level[7] := GetSkillLevel('runecrafting');
      case Lowercase(RuneToCraft) of
        'air':
          begin
            ExpPerEss := 5;
            if (Players[0].Level[7] = 99) then
              RunesPerEss := 10
            else if (Players[0].Level[7] >= 88) then
              RunesPerEss := 9
            else if (Players[0].Level[7] >= 77) then
              RunesPerEss := 8
            else if (Players[0].Level[7] >= 66) then
              RunesPerEss := 7
            else if (Players[0].Level[7] >= 55) then
              RunesPerEss := 6
            else if (Players[0].Level[7] >= 44) then
              RunesPerEss := 5
            else if (Players[0].Level[7] >= 33) then
              RunesPerEss := 4
            else if (Players[0].Level[7] >= 22) then
              RunesPerEss := 3
            else if (Players[0].Level[7] >= 11) then
              RunesPerEss := 2
            else if (Players[0].Level[7] < 11) then
              RunesPerEss := 1;
          end;
        'earth':
          begin
            ExpPerEss := 6.5;
            if (Players[0].Level[7] >= 78) then
              RunesPerEss := 4
            else if (Players[0].Level[7] >= 52) then
              RunesPerEss := 3
            else if (Players[0].Level[7] >= 26) then
              RunesPerEss := 2
            else if (Players[0].Level[7] < 26) then
              RunesPerEss := 1;
          end;
      else
        begin
          WriteLn('You didnt enter a correct rune.');
          Players[CurrentPlayer].Loc := 'No Rune';
          Players[CurrentPlayer].Active := False;
        end;
      end;
    end;

    procedure InBank;
    begin
      Status('Finding Booth...');
      if not(LoggedIn) then exit;
      FindRandoms;
      wait(250);
      if(OpenMyBank) then
        begin
          Inc(Players[0].Banked);
          ReportVars[3] := Players[0].Banked;
          DepositAll;
          FixBank;
          Wait(100+random(50));
          if FindDTM(Rune,x,y,MSX1,MSY1,MSX2,MSY2) then
            begin
              Mouse(x,y,1,1,false);
              ChooseOption('All');
            end;
          Wait(300+random(50));
          CloseBank;
          FindRandoms;
          SetRun(True);
          ReportVars[0] := CountItemDtm(Rune);
          Wait(200+random(50));
          Players[CurrentPlayer].Loc := 'To Altar';
          Wait(200+random(50));
        end
      else
        begin
          WriteLn('Bankscreen not found. Logging out...');
          Players[CurrentPlayer].Loc := 'No Bankscreen';
          Players[CurrentPlayer].Active := False;
        end;
    end;

    procedure ToAltar;
    var
      f,r:Integer;
    begin
      Status('Walking to Mysterious Ruins...');
      if not(LoggedIn) then exit;
      r := random(4);
      case Lowercase(RuneToCraft) of
        'air':
          begin
            if RadialRoadWalk(FindFallyRoadColor, 250, 260, 70, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindFallyRoadColor, 160, 200, 60, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindFallyRoadColor, 160, 200, 60, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindRoadColor, 160, 200, 60, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindRoadColor, 180, 220, 60, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindRoadColor, 205, 230, 40, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindRockColor, 300, 320, 60, 1, 1) then FindRandoms;
            wait(100);
            if DTMRotated(Tree, x, y, MMX1, MMY1, MMX2, MMY2) then i:=GetColor(x,y);
            if RadialRoadWalk(i, 255, 280, 70, 1, 1) then FindRandoms;
            wait(100);
            Mouse(150+r,80+r,0,0,true);
            wait(100);
          end;
        'earth':
          begin
            if FindMiniColor(x,y,239,20,True) then i := GetColor(x,y) else exit;
            if RadialRoadWalk(i, 320, 370, 50, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindVarrockRoadColor, 80, 110, 50, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindVarrockRoadColor, 75, 100, 60, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindVarrockRoadColor, 350, 385, 60, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindVarrockRoadColor, 5, 30, 68, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindVarrockRoadColor, 70, 120, 60, 1, 1) then FindRandoms;
            wait(100);
            if FindSymbol(x,y,'tree') then Mouse(x+r,y+r,0,0,true) else exit;
            FFlag(0);
            wait(300);
          end;
      else
        begin
          WriteLn('You didnt enter a correct rune.');
          Players[CurrentPlayer].Loc := 'No Rune';
          Players[CurrentPlayer].Active := False;
        end;
      end;
      FindRandoms;
      Status('Searching for Mysterious Ruins...');
      repeat
        repeat
          wait(500+random(300));
          Inc(f);
        until FindBitMapTol(x, y, MSMystery, MSX1, MSY1, MSX2, MSY2) or (f > 10);
        MMouse(x,y,0,0);
      until IsUpTextMulti('yst','ter','une') or (f > 10);
      if IsUpTextMulti('yst','ter','une') then
        begin
          Mouse(x+r,y+r,0,0,true);
          FindRandoms;
          FFlag(0);
          Players[CurrentPlayer].Loc := 'In Altar';
          wait(800 + random(300));
        end
      else
        begin
          WriteLn('Cant find altar... Logging Out');
          Players[CurrentPlayer].Loc := 'No Altar';
          Players[CurrentPlayer].Active := False;
        end;
    end;

    procedure InAltar;
    var
      color:array of Integer;
    begin
      if not(LoggedIn) then exit;
      Status('Finding Altar...');
      wait(700+random(300));
      SetRun(False);
      case Lowercase(RuneToCraft) of
        'air':
          begin
            color := [7905960,7774119,6853276];
            if FindBitMapTol(x, y, AirAltar, MSX1, MSY1, MSX2, MSY2) then
              begin
                Mouse(x,y,0,0,true);
                FFlag(0);
              end;
          end;
        'earth':
          begin
            color := [5668488,8762810,9486533,5142144,9486533,4944765,8433588];
            repeat
              repeat
                wait(300+random(200));
                Mouse(270+random(20),20+random(20),0,0,true);
                FFlag(0);
              until FindBitMapTol(x, y, EarthAltar, MSX1, MSY1, MSX2, MSY2);
              MMouse(x,y,0,0);
            until IsUpTextMulti('tar','lta','ltar');
            GetMousePos(x,y);
            Mouse(x,y,0,0,false);
            ChooseOption('Craft-rune');
            FFlag(0);
          end;
      else
        begin
          WriteLn('You didnt enter a correct rune.');
          Players[CurrentPlayer].Loc := 'No Rune';
          Players[CurrentPlayer].Active := False;
        end;
      end;
      FindRandoms;
      wait(1000+random(500));
      Status('Searching for Portal...');
      repeat
        repeat
          wait(300+random(200));
          FindRandoms;
          Mouse(270-random(20),320-random(20),0,0,true);
          FFlag(0);
        until FindObjCustom(x, y, ['ort','tal'],color,10);
        Mouse(x,y,0,0,false);
      until ChooseOption('Use');
      FindRandoms;
      MyLevel;
      UsedEss := UsedEss + ReportVars[0];
      ReportVars[1] := (ReportVars[0] * RunesPerEss);
      RunesMade := RunesMade + ReportVars[1];
      ReportVars[2] := Trunc((ReportVars[1]/RunesPerEss) * ExpPerEss);
      ExpPlus := ExpPlus + ReportVars[2];
      Level := Players[0].Level[7] - Cur;
      Players[CurrentPlayer].Loc := 'To Bank';
      Report;
      FFlag(0);
    end;

    procedure ToBank;
    var
      f,r:Integer;
    begin
      if not(LoggedIn) then exit;
      Status('Walking to Bank...');
      r := random(4);
      wait(1200 + random(200));
      case Lowercase(RuneToCraft) of
        'air':
          begin
            if RadialRoadWalk(FindRoadColor, 100, 135, 50, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindRoadColor, 25, 50, 60, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindRoadColor, 340, 360, 70, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindRoadColor, 340, 360, 48, 1, 1) then FindRandoms;
            wait(100);
            //Logs out here for some reason...
            if RadialRoadWalk(FindFallyRoadColor, 340, 365, 68, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindFallyRoadColor, 340, 365, 68, 1, 1) then FindRandoms;
            wait(100);
          end;
        'earth':
          begin
            if RadialRoadWalk(FindVarrockRoadColor, 190, 200, 70, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindVarrockRoadColor, 230, 260, 72, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindVarrockRoadColor, 170, 210, 70, 1, 1) then FindRandoms;
            wait(100);
            if RadialRoadWalk(FindVarrockRoadColor, 235, 270, 70, 1, 1) then FindRandoms;
            wait(100);
            RadialRoadWalk(FindVarrockRoadColor, 260, 280, 70, 1, 1);
          end;
      else
        begin
          WriteLn('You didnt enter a correct rune.');
          Players[CurrentPlayer].Loc := 'No Rune';
          Players[CurrentPlayer].Active := False;
        end;
      end;
      Status('Finding Bank Symbol...');
      repeat
        wait(200);
        FindRandoms;
        Inc(f);
      until (FindColorTolerance(x,y,6082797,MMX1,MMY1,MMX2,MMY2,50)) or (f > 10);
      if not(f > 10) then
        begin
          Mouse(x,y + 8,0,0,true);
          FindRandoms;
          FFlag(0);
          Players[CurrentPlayer].Loc := 'In Bank';
          Wait(500+random(50));
        end
      else
        begin
          WriteLn('Cant find bank... Logging Out');
          Players[CurrentPlayer].Loc := 'No Bank';
          Players[CurrentPlayer].Active := False;
        end;
    end;

    begin
      ClearDebug;
      SetupSRL;
      ScriptID := '288';
      SRLID:=YourSRLID;
      SRLPassword:=YourSRLPassword;
      FindWindowBySize(766, 504);
      ActivateClient;
      DeclarePlayers;
      DeclareIMG;
      if not(LoggedIn) then Loginplayer;

      repeat
        RuneToCraft := Players[CurrentPlayer].Strings[0];
        EssToDo     := Players[CurrentPlayer].Integers[0];
        Cur         := GetSkillLevel('runecrafting');
        UsedEss     := 0;
        Level       := 0;
        ExpPlus     := 0;
        SetScreenName(Players[CurrentPlayer].Nick);
        HighestAngle;
        MyLevel;
        repeat
          begin
            if not(LoggedIn) then exit;
            If not(Players[CurrentPlayer].Loc = 'To Bank') then ClearDebug;
            WriteLn(Players[CurrentPlayer].Loc);
            MakeCompass('N');
            case Players[CurrentPlayer].Loc of
              'In Bank':InBank;
              'To Altar':ToAltar;
              'In Altar':InAltar;
              'To Bank':ToBank;
            else
              begin
                WriteLn('What the hell did you do? It said DONT TOUCH!');
                Players[CurrentPlayer].Loc := 'Dumbass';
                Players[CurrentPlayer].Active := False;
              end;
            end;
          end;
        until(UsedEss >= EssToDo) or (not(Players[CurrentPlayer].Active));
        if not(Players[CurrentPlayer].Active) then
          begin
            Inc(MessedUp);
            ReportVars[4] := MessedUp;
          end;
        Report;
        LogOut;
        wait(1000);
        NextPlayer(Players[CurrentPlayer].Active);
      until (false);
    end.

  2. #2
    Join Date
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    Default

    It could be findnormalrandoms that logs you out.
    Anyway, I recommend using RadialWalk in loops, rather than if radialwalk then if radialwalk.

    Repeat
    RadialWalk
    Until FindColor(TreeColor);

    Etc.



    The best way to contact me is by email, which you can find on my website: http://wizzup.org
    I also get email notifications of private messages, though.

    Simba (on Twitter | Group on Villavu | Website | Stable/Unstable releases
    Documentation | Source | Simba Bug Tracker on Github and Villavu )


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  3. #3
    Join Date
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    Default

    err which find randoms would cause it to log out? and I would do a loop but most of them have different radials.... thank you for the comment though

    Well, I changed all my RadialRoadWalk's to RadialWalk and it doesnt log out now...

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