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Thread: Bone Burrier For Anyones Script

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    Default Bone Burrier For Anyones Script

    I Seem To Remeber Someone Having Trouble With Bone Burrying So I Thought I'd Wack One Together SO Here It Is...

    SCAR Code:
    procedure BoneBuryRandomAmount(randomness: integer; leftclick: Boolean);
    var
    tx,ty,bc,BoneDTM : integer;
    begin
    BoneDTM := DTMFromString('78DA633CC0C4C0B0879101199C3E7298E13F9' +
           '00689FE0702C6D34035FB50D540646124902646CD11A09A6D04D4' +
           'ECA5929AAD4035BBA9A0660F50CD612AA8D90554B31DBF1A004B7' +
           '917CC');
     gametab(4);
       if(invcount>2+random(randomness))then
         begin
         bc:=0
           repeat
             if(DTMRotated(BoneDTM,tx,ty,549,204,731,465))then
                             begin
                                if(leftclick=false)
                                 then begin
                                   Mouse(tx,ty,4,4,false)
                                    Chooseoption('ury')
                                     wait(1000+random(1000));
                                      end
                                 else
                                  begin
                                    Mouse(tx,ty,4,4,true)
                                    wait(1000+random(1000));
                                  end
                             end
                         else
                            begin
                              bc:=29
                            end
           until(bc=29)
         end
       else
         begin
           wait(100);
           exit;
         end
    end;

    Bassically It Burrys Bones That Are Already In Your Inventury, randomness means how many bones there should be in your invent before it starts use a number between 6 and 25 i sujest. and left click means should it left click or right click the bones and bury, false is less likely to have an error but true is less likly to be caught.

    Yours Tv-XxX

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    Default

    dude you call that standards?
    ehm i will look at it
    edit:= look at bc:=29 thats your bug
    ~Hermen

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    Quote Originally Posted by hermpie View Post
    dude you call that standards?
    ehm i will look at it
    edit:= look at bc:=29 thats your bug

    what do you mean mate?

  4. #4
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    Default

    bc = 0 then you go into that procedure if it finds it it does right or left click if it dont it does
    SCAR Code:
    else
                            begin
                              bc:=29
                            end
           until(bc=29)

    this^ wont work it does bc = 29 when it cant find it and then breaks out because bc = 29

    theres your bug

    hermpie
    ~Hermen

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    Default

    no it does
    if(finddtm...................
    then left click true false ect......

    but if(finddtm................) is false it does bc:=29

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    Default

    I'm not sure that this section is for tutorials or procedures/functions...

    PS: Tv-xxx, youR sig is wrong. It should be: "The End Has Only Just Begun"
    Just to tell you :P

    -Knives

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    ...? WELL I NEED A FLAX SPINNER @ LUMBY MAKING :s

  8. #8
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    Craig, do NOT post requests here. Read the rules, thank you...
    You can view the scripts when you get Junior Member, though we do not need more leachers...

    -Knives

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