Well the thing is i've been working on my VarrockEastMiner and banker.
I have encountered a problem though when im walking to the bank works fine all the way until it's at the last part of the walk procedure.
The thing is that the bank symbol is often covered by the white dots(other players) so then my script exits and changes to nextplayer.SCAR Code:if FindSymbol(x, y, 'Bank) then Mouse(x,y+70,5,5,true)
Im thinking of using something like this instead because the Dummy symbol is almost always visible, the thing is it's not always exactly north of the bank.
SCAR Code:if FindSymbol(x, y, 'training dummy') then Mouse(x,y+70,5,5,true)
Anyone got tips on how to work this out with alternate methods?


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