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Thread: Anti Randoms

  1. #1
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    Default Anti Randoms

    hey everyone,

    I have just finished making my Varrock Yew Cutter work, all i need now is to add some anti random procedures/functions.

    so if you could just post some anti random procedures/functions that work with woodcutting (eg. ENT avoider, tree spirit runner) that would be great.

    Also, if you need to add any includes at the start of the script, please tell me so i can do so.

    Thanks in advance.

  2. #2
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    Default

    well i have seen some great anti random procedures/functions for wootcutting in other scripts..what you can do is try to make your own or ask permission to use someone els his anti radom
    ....

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    Default

    Findnormalrandoms;

    finds all basic randoms..





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    Default

    SCAR Code:
    function FindFastRandoms: Boolean; // By WT-Fawki
    var
      i: Integer;
    begin
      for i := 1 to 9 do
      begin
        case I of
          1: if FindDead then
              Result := True;
          2: if FindMod then
              Result := True;
          3: if FindMime then
              Result := True;
          4: if FindMaze then
              Result := True;
          5: if FindQuiz then
              Result := True;
          6: if FindDemon then
              Result := True;
          7: begin
              if NoGameTab then
              begin
                Result := True;
                Players[CurrentPlayer].loc := 'No GameTab';
                //Logout;
                WriteLn('No gametab');
                Exit;
              end;
            end;
          8: begin
              if InBlack then
              begin
                status('In black');
              end;
            end;
          9: RC;
        end;
        Wait(1);
      end;
    end;

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    Default

    From Fawki, great Random Finder.

    SCAR Code:
    function FindFastRandoms: Boolean; // By WT-Fawki
    var
      i: Integer;
    begin
      for i := 1 to 9 do
      begin
        case I of
          1: if FindDead then
              Result := True;
          2: if FindMod then
              Result := True;
          3: if FindMime then
              Result := True;
          4: if FindMaze then
              Result := True;
          5: if FindQuiz then
              Result := True;
          6: if FindDemon then
              Result := True;
          7: begin
              if NoGameTab then
              begin
                Result := True;
                Players[CurrentPlayer].loc := 'No GameTab';
                //Logout;
                WriteLn('No gametab');
                Exit;
              end;
            end;
          8: begin
              if InBlack then
              begin
                status('In black');
              end;
            end;
          9: RC;
        end;
        Wait(1);
      end;
    end;

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    Quote Originally Posted by bobbohobbo View Post
    From Fawki, great Random Finder.

    SCAR Code:
    function FindFastRandoms: Boolean; // By WT-Fawki
    var
      i: Integer;
    begin
      for i := 1 to 9 do
      begin
        case I of
          1: if FindDead then
              Result := True;
          2: if FindMod then
              Result := True;
          3: if FindMime then
              Result := True;
          4: if FindMaze then
              Result := True;
          5: if FindQuiz then
              Result := True;
          6: if FindDemon then
              Result := True;
          7: begin
              if NoGameTab then
              begin
                Result := True;
                Players[CurrentPlayer].loc := 'No GameTab';
                //Logout;
                WriteLn('No gametab');
                Exit;
              end;
            end;
          8: begin
              if InBlack then
              begin
                status('In black');
              end;
            end;
          9: RC;
        end;
        Wait(1);
      end;
    end;
    Thanks heaps, but do i have to do anything else in my script? or just add it in and it will work?

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    Default

    Quote Originally Posted by Zeta View Post
    Findnormalrandoms;

    finds all basic randoms..
    Thanks, is that a SRL or SCAR function though?

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    Default

    SCAR Code:
    FindNormalRandoms;
    FindFastRandoms;
    if(FindEnt(somewhere,somewhere,True))then
    begin
      Mouse(somewhere,somewhere,3,3,true)
    end;

    That should do.

    I'm not sure if that FindEnt will work, I've never made a WC-script.

    -Knives

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    Quote Originally Posted by King of Knives View Post
    SCAR Code:
    FindNormalRandoms;
    FindFastRandoms;
    if(FindEnt(somewhere,somewhere,True))then
    begin
      Mouse(somewhere,somewhere,3,3,true)
    end;

    That should do.

    I'm not sure if that FindEnt will work, I've never made a WC-script.

    -Knives
    thanks i'll test it

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    Default

    Would these procedures work with SCAR Divi 3.12 and SRL 4?

  11. #11
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    They're made for SCAR 3.11 and SRL 4 Beta.
    But then again, neither SCAR 3.12 nor SRL 4, is a major change from the previous, so it should work.

    -Knives

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    Quote Originally Posted by King of Knives View Post
    They're made for SCAR 3.11 and SRL 4 Beta.
    But then again, neither SCAR 3.12 nor SRL 4, is a major change from the previous, so it should work.

    -Knives
    ok, i'll try it, thanks for replying

  13. #13
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    Default

    err, it's not good idea to loop findnormalrandoms while wcing, better use such as findtalk, findent, findfastrandoms...and nicknamebmp creating is needed aswell


    edit: findnormalrandoms makes you super laggy
    [CENTER][SIZE="4"]Inactive[/SIZE]I forgot my password[/CENTER]

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