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Thread: Fight Caves Runner (UPDATED!)

  1. #76
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    I'm glad you like it


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  2. #77
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    Awesome mate Just does special attack too fast You should make an option that would choose between like shortbow, dds and dba Because it's a bit annoying when he clicks and clicks the special attack button
    Thanks for update, will post proggy tomorow Will run overnight.

  3. #78
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    You can remove how much it does special attack in the procedure Antiban;

    Just put // before the SpecailAttack; functions, then it won't do it as much.


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  4. #79
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    Updated?! Fantastic, all that i can say Nice job AGAIN. Keep up the good work m8 All we need anymore is a solution to that freezing in a corner prob.

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    .-----[Fight Cave Runner! By Hy71194 + Pwnaz0r ------.
    |
    | -Went into cave : 24 times!
    | -Total time spent : 1 Hours, 32 Minutes and 42 Seconds
    |
    | ~~~~ Thanks for using! ~~~~
    | Post up your proggies at the location you leeched this from!
    .----------------------------------------------------.

    Successfully executed

  6. #81
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    Quote Originally Posted by osmm View Post
    .-----[Fight Cave Runner! By Hy71194 + Pwnaz0r ------.
    |
    | -Went into cave : 24 times!
    | -Total time spent : 1 Hours, 32 Minutes and 42 Seconds
    |
    | ~~~~ Thanks for using! ~~~~
    | Post up your proggies at the location you leeched this from!
    .----------------------------------------------------.

    Successfully executed
    Redownload the most recent version pl0x.

    Nice to see it worked.


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  7. #82
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    kk, i did. But do we still update the special attack thing to "procedure SpecialAttack;
    begin
    GameTab(1);
    Wait(200+Random(1000));
    If GetColor(579, 425) = 4427585 then //Color pick the color of the green on Special Attack button. Then set color where 4427585 is, and the coords where 579 and 425 are.
    Mouse(639, 423, 20, 3, true);
    Gametab(4);
    end;"?

  8. #83
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    Updated.. now it SHOULD work with Spec Attack 100% of the time. Lemme know if it doesn't work


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  9. #84
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    WOAH! ! ! lol i just found an error. Progy says my range is 65...haha i wish, i hate range, mines only 41

  10. #85
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    Quote Originally Posted by osmm View Post
    WOAH! ! ! lol i just found an error. Progy says my range is 65...haha i wish, i hate range, mines only 41
    edit: I let it run thru cave once, it did look at the wepon style but never clicked or went near the special attack. im tryin my own colors now =P.

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    Quote Originally Posted by osmm View Post
    WOAH! ! ! lol i just found an error. Progy says my range is 65...haha i wish, i hate range, mines only 41
    O rly?!?!?! I hope you are joking, I'll check it out.

    Updated, should now record on SRL Stats how many times you enter cave.


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  12. #87
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    Quote Originally Posted by osmm View Post
    edit: I let it run thru cave once, it did look at the wepon style but never clicked or went near the special attack. im tryin my own colors now =P.
    Okay, well the special attack works just really slow...for me with the new colors works like 2 times per game. Here is a new progy

    .-----------[Fight Cave Runner! By Hy71194]----------.
    |
    | -Went into cave : 14 times!
    | -Total time spent : 1 Hours, 1 Minutes and 7 Seconds
    |
    | -Attack level : 60
    | -Strength level : 79
    | -Defense level : 44
    | -Hitpoint level : 54
    | -Magic level : 52
    | -Range level : 65
    |
    | ~~~~ Thanks for using! ~~~~
    | Post up your proggies at the location you leeched this from!
    .----------------------------------------------------.

    It did way more than 14 times...got me like 1.3k tokkual and i have 69hp (not 54) and 41
    range (not 65)

    EDIT: here's another progy...still its messed up saying only 15 rounds completed, got me another 1k ish tokkual

    .-----------[Fight Cave Runner! By Hy71194]----------.
    |
    | -Went into cave : 15 times!
    | -Total time spent : 1 Hours, 2 Minutes and 27 Seconds
    |
    | -Attack level : 60
    | -Strength level : 79
    | -Defense level : 44
    | -Hitpoint level : 54
    | -Magic level : 52
    | -Range level : 65
    |
    | ~~~~ Thanks for using! ~~~~
    | Post up your proggies at the location you leeched this from!
    .----------------------------------------------------.

    Successfully executed


    Workin on 80str if u cant tell =P

  13. #88
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    Excellent work! I know that I haven't been on the forums for quite some time, but once I found out that SRL 4 came out I knew that this was going to be the first script I tried. I love your fight cave scripts! Thus far I've been running the script for 4 days (at about 12 hours at a time more or less). I've gone from 72 to 81 strength in that 4 day time period. I've also got about 155k tokkul now too. Here's one of my best proggies!

    .-----[Fight Cave Runner! By Hy71194 + Pwnaz0r ------.
    |
    | -Went into cave : 220 times!
    | -Total time spent :18 hours 22 Minutes and 34 Seconds
    |
    | ~~~~ Thanks for using! ~~~~
    | Post up your proggies at the location you leeched this from!
    .----------------------------------------------------.

    That's a new record for me
    Keep up the good work!

  14. #89
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    Quote Originally Posted by Korbman View Post
    Excellent work! I know that I haven't been on the forums for quite some time, but once I found out that SRL 4 came out I knew that this was going to be the first script I tried. I love your fight cave scripts! Thus far I've been running the script for 4 days (at about 12 hours at a time more or less). I've gone from 72 to 81 strength in that 4 day time period. I've also got about 155k tokkul now too. Here's one of my best proggies!

    .-----[Fight Cave Runner! By Hy71194 + Pwnaz0r ------.
    |
    | -Went into cave : 220 times!
    | -Total time spent :18 hours 22 Minutes and 34 Seconds
    |
    | ~~~~ Thanks for using! ~~~~
    | Post up your proggies at the location you leeched this from!
    .----------------------------------------------------.

    That's a new record for me
    Keep up the good work!
    Get the most recent version please. And can a scripter look over my code and figure out why it outputs the wrong stats for your Char? Thanks


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  15. #90
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    No need to use most recent version, for some reason it doesn't work as good as earliest. Dont know why, but everytime i use new, it gets like 4k tokkul in a 24 HOUR period. And the old one gets like 5-9k in a 8 hour period... And i dont miss special function at all, theres much important issues...

  16. #91
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    It all depends on how good RS runs, it is not the script But most recent version has better srl stats stuff added- So you can see how good script has worked globally.


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  17. #92
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    i like the old better too atm
    i got caught in a corner on new and it stayed there
    the old one times out..
    Started using Harry's Fight Cave runner 9-26-07. It got me...
    71->99 ATT, 75->99 STR, 70->99 DEF, 78->99 HP
    Currently back.
    Quote Originally Posted by Pwnt by Pwnt View Post
    lol what was your excuse? you had a seizure for 40 hours and mouse was moving so you didn't log..?

  18. #93
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    Quote Originally Posted by bink830 View Post
    i like the old better too atm
    i got caught in a corner on new and it stayed there
    the old one times out..
    This is not, and I repet, NOT KAVEKILLR!!

    It is my own script I made, not those other people.

    I am almost done with the stuck in corner-- I am out of members pin- Someone needs to donate to get working again


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  19. #94
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    Quote Originally Posted by Hy71194 View Post
    This is not, and I repet, NOT KAVEKILLR!!

    It is my own script I made, not those other people.

    I am almost done with the stuck in corner-- I am out of members pin- Someone needs to donate to get working again
    maybe i can donate after i got my first p2p pin
    ~Hermen

  20. #95
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    i can donate soon. let me go get a free pin...

  21. #96
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    K, cool! I would rather have an account rather than using my main but a pin would be awesome too. ^_^


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  22. #97
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    Thanks for the pin!!! Now I got 31 days members.

    Only problem is.. I can't get stuck myself! XD Take screenies people if/where you get stuck. Thanks


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  23. #98
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    Quote Originally Posted by Hy71194 View Post
    This is not, and I repet, NOT KAVEKILLR!!

    It is my own script I made, not those other people.

    I am almost done with the stuck in corner-- I am out of members pin- Someone needs to donate to get working again

    im not using kavekillr... im using ures
    Started using Harry's Fight Cave runner 9-26-07. It got me...
    71->99 ATT, 75->99 STR, 70->99 DEF, 78->99 HP
    Currently back.
    Quote Originally Posted by Pwnt by Pwnt View Post
    lol what was your excuse? you had a seizure for 40 hours and mouse was moving so you didn't log..?

  24. #99
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    Quote Originally Posted by bink830 View Post
    i like the old better too atm
    Well, that could mean 'the old one' as in Kavekillr, or the old one of my script


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  25. #100
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    If u dont have "stuck" prob urself, ill try to explain. Fight cave has multiple circle areas. All monsters SPAWN at different areas of the cave and with auto retaliate my char runs after them, after killing them my char just stands there where he killed that monster, normally next creature would spawn and attack, but in some cases my char is out of that area where the monsters spawn(because he ran after some monster) so it just stands there on other side of the cave and no one attacks him (because hes like in a blind spot, blind to the monsters). So, what is needed is that my char would go back to the M I D D L E of the cave IF NOT attacked. This stuck prob is the only prob that makes this painfully slow sometimes. Plz look in to it, and sry my english

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