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Thread: Fr0zN_S0uL's Multi-Tree Chopper Banker~Dropper

  1. #226
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  2. #227
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    EXTREMELY sorry guys. My last exam is not for a couple week but I'm gonna get updatin b4 then coz u guys all rock. thanks so much for all da support u givn me! I'll start work on the update tomoro. Wow SRL7 out alredy?! Gees I hope the download works this time

    In the mean time, have fun with the current version guys still has a great willow banker

    EDIT: Finally got subversion up and running. I used tortoisesvn as recommended by some stupid FAQ first and it didn't work. WOOP now I can get to writin this script for yall!

  3. #228
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    hey nice to see you back again fr0zn! woot

    are you updating today or tomorrow?

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    Depends how long it takes lmao

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    well will the current version still work?
    kuz im a sped and cant seem to get er working

  6. #231
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    Quote Originally Posted by kiko_da_squril View Post
    well will the current version still work?
    kuz im a sped and cant seem to get er working
    what is wrong? does it not start? what scar are you using and what rev?

    T ~ M

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    Wait until tonight

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    im using what i assume to be the most up to date versions of everythign , maybe not....

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    scar 3.13 and srl rev #7?

  10. #235
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    Quote Originally Posted by Fr0zn S0ul View Post
    Wait until tonight
    What GMT, cause its 1 A.M in here, and im waiting for your update

  11. #236
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    i got this message when i ran the script:
    invalid number of parematers in script

  12. #237
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    Quote Originally Posted by Nikize View Post
    What GMT, cause its 1 A.M in here, and im waiting for your update
    Oh dude sorry ye my time GMT 12+ sorry!

  13. #238
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    Default Version 2.3 Released on 24/11/07

    Version 2.3 Released on 24/11/07 at 10:23pm - GMT+12
    Just a quick release for rev7 and updated report, talkers (TypeSend2) and normal log banker. These and more can be seen on the first post.

    Have fun with this guys, I'm very pleased with the progress on it!

  14. #239
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    I just downloaded new version now. I am going to test it out.

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    Quote Originally Posted by Fr0zn S0ul View Post
    Version 2.3 Released on 24/11/07 at 10:23pm - GMT+12
    Just a quick release for rev7 and updated report, talkers (TypeSend2) and normal log banker. These and more can be seen on the first post.

    Have fun with this guys, I'm very pleased with the progress on it!
    Noooo! The player change had to be updated first
    The script would run even more longer if the player changing would work..

    Ty for the update, but it was unnecesseary for autotalker and banker, because they were perfect already..

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    Quote Originally Posted by Nikize View Post
    Noooo! The player change had to be updated first
    The script would run even more longer if the player changing would work..

    Ty for the update, but it was unnecesseary for autotalker and banker, because they were perfect already..
    OK I'll check it out. Can you tell me by any chance where it screws up? Like after a normal log out or an SRL one?

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    hey fr0zn, sorry to say but it isnt working! it can't find the bank on willows or trees ( these are the only two i have tried ) all it says is:

    *****y8: Could not find Bank. Attemting on another world.

    then it doesn't do anything, not even try and find another world

    cheers in advance.

    T ~ M

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    Quote Originally Posted by Fr0zn S0ul View Post
    OK I'll check it out. Can you tell me by any chance where it screws up? Like after a normal log out or an SRL one?
    Yea sure, when the first player i start with does x ammount of loads ( after doing x ammount laods the script changes the player ), the script logs out, and just stops there.

    It doesnt matter in which order do you start players with, still after doing all the loads before switching player, the script still tilts in the main log in page.

  19. #244
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    Great looking script this should help me alot leveling my wood cutters

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    Quote Originally Posted by The Man View Post
    hey fr0zn, sorry to say but it isnt working! it can't find the bank on willows or trees ( these are the only two i have tried ) all it says is:

    *****y8: Could not find Bank. Attemting on another world.

    then it doesn't do anything, not even try and find another world

    cheers in advance.

    T ~ M
    OK well I'm gonna be using bitmaps soon, making it not move the ouse ova every green object. This will obviously change that from happening. In the mean time go to TreeSetup procedure and change the colors using the SCAR color picker.

    Quote Originally Posted by Nikize View Post
    Yea sure, when the first player i start with does x ammount of loads ( after doing x ammount laods the script changes the player ), the script logs out, and just stops there.

    It doesnt matter in which order do you start players with, still after doing all the loads before switching player, the script still tilts in the main log in page.
    OK sweet thats perfect everything I needed to know. Will definitly look into this

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    will changing the colour for the trees change whether it can find the bank?

    T ~ M

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    Im not the creator of the script, but I would have to say that it shouldn't. Although it might if it doesn't chop a full load of logs. Give me a sec let me look at the script.

    EDIT: As long as it chops a full load logs you should be fine. But I would get fr0zn's permission before you monkey (Lol couldn't remember how to spell "munckey" ) with the script.
    Back from the dead.....

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    Quote Originally Posted by The Man View Post
    will changing the colour for the trees change whether it can find the bank?

    T ~ M
    No not at all, merely the color the tree is set to . The bank finding procedure would be changed by the g_ColorTol. Otherwise it won't, because I use the SRL procedure OpenBankFast. However OpenBankFast does the same thing as when I search for for the trees, moves the mouse alot. So I probably will change this

    DON'T FORGET THAT I AM AVAILABLE FOR CONTANCT ALL DAY TODAY AS I WORK ON THE SCRIPT, FOR MORE DETAILS VIEW THE FIRST POST

  24. #249
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    quick question, how do you fix the "invalid number of parameters" error?

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    Quote Originally Posted by supersayian2224 View Post
    quick question, how do you fix the "invalid number of parameters" error?
    Simple: get scar 3.13 and srl 4.7!

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