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Thread: In Need Of Opinions

  1. #1
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    In Need Of Opinions

    I’ve been working on this Auto fighter for about 5 days now, and I need people to give me ideas and possibly improvements but if you do, please me specific about it. I’m partially looking for a idea for the Setupchats procedure, as I’ve only put about 4 combinations in I was looking for a way to make it all random but could not think of a way to make sure there all turned to the correct status I done the combinations to make it look less bot like there are also some unfilled functions and procedures, ignore them. (Eg WriteDebug) I also know the DeclarePlayers procedure is big Please do not complain about that as I am going to provide tips to shorten your time on filling it in.

    The autoFighter Is In The attachment

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    finly i was exspecting this it looks okay ,lol i am liening didnt look but i will check out later
    ~Hermen

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    Default

    edited: to take out something cathering didn't want named here

    why dont u just change all your chats to random? that certainly wouldn't be bot like.
    also your ******* status and ****** etc, i suggest you make them invisible (make it go out of the screen by putting spaces behind it) because right now it would be real easy for anyone with minimum scripting knowledge to edit that lil bit out and keep the script running. if they can't find it, they can't change it

    RMagician

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    RMouse(obj: TMSIObject): boolean;

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    looks pretty good, don't have time to test it but, I think you can apply for SRL member. you got the skills I think.

    [22:20] <[-jesus-]> freddy, go uninstall yourself

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    @ Rasta - I know about the .... dose alot more than its ment to ^^ , the chats cannot all be random because i have no garintee that all the chats WILL change, and please don't talk about it anyway, as ill have to change the returns everytime you do.

    @ Dumpin - ty, but thats for the voters to dec ide im thinking of relasesing some other scripts before I apply

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    OMG i just read your script, i think im going to go cry in a corner now.
    ~ Metagen

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    oke, ill say nothing about the decalre player procedure :P

    youve made a lot of procedure witch are already inside of srl. like:
    procedure ChangeTab(TheTab: Integer);

    i wouldn't recommend that. but it looks really nice! keep on working

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    @rikjess -> ChangeTab has a loop that if the tab dose not change (Representing lag) it will wait for about 18 - 25 seconds , insted of messing up =P

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    i dont think that you should log out if you cant find attack
    WriteDebug('Could not find option "Attack"! Logging out.');
    thats silly try again

    picking up dropped stuff
    making sure you dont wander out of the killing place
    making sure ur in the right place
    banking for food and getting rid of items
    seeing if u die
    making sure ur attacking a monster
    telling when uve killed the monster so u can attack another one right away
    logging out if u have no food and ur below 10% health
    autoresponder(not nessisary but would be cool)
    i cant think of anything else right now
    SCAR Tutorials: The Form Tutorial | Types, Arrays, and Classes
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    Thank you =], ill try to add most of them althougth I tried to add a autoresponder but I found it very inaccrate and quite laggy, giving the possiablilty of logging out under lag, i had to put waits in the compare function which dramaticily slowed it down. ill see what I can do for the other ones. and ill remove the logging out if you can't find the attack ^^

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