Page 3 of 5 FirstFirst 12345 LastLast
Results 51 to 75 of 115

Thread: Map Walking - The Basics to the Advanced

  1. #51
    Join Date
    Jan 2008
    Location
    Frankfurt, Germany
    Posts
    742
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Very nice thread, explains everything in detaiƶ. After reading the first paragraph, i just decided that one more tut for the day won't kill me, even though I said earlier that Three were enough for the day.
    Now, I am not sure if i did this right, could you please tell me, if there is anything wrong, and what it is that i need to correct.
    SCAR Code:
    Program WalkOnRoad;
    {.include SRL/SRL.scar}
    begin
      RoadColor := FindRoadColor;
      RadialWalk(RoadColor,175,185,55,0,0);
      Flag;
    end.
    btw, while you are at it, did i use the autocolor thing right? I'm pretty sure I did, but I would like to have that approved by someone who knows how this works. ^^
    There is nothing right in my left brain and there is nothing left in my right brain.

  2. #52
    Join Date
    Jan 2008
    Location
    Frankfurt, Germany
    Posts
    742
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    First off: Awsome tut man, it deserves to be stikied. There is just one problem I am having, and seeing as this is a thread on mapwalking (including symbols), my question can be directly answered : why does this never find a quest symbol?
    SCAR Code:
    SymbolAccuracy := 0.5;
      If not (FindSymbolIn(x, y, 'quest', mmx1, mmy1, mmx2, mmy2)) Then
        Begin
          Writeln('There are no Quest symbols here, wrong place');
          Writeln('Error : Reason1 (Wrong Location)');
          TerminateScript;
        end;
      If (FindSymbolIn(x, y, 'quest', mmx1, mmy1, mmx2, mmy2)) Then
      begin
        Mouse(x,y,2,2,true);
      end;
    end;
    Well, the symbol is completely free of people, and I can see it on the minimap, but still it never finds it, can you please tell me what is wrong with it?
    Thanks a lot for the help and the tut
    Stur Pure
    There is nothing right in my left brain and there is nothing left in my right brain.

  3. #53
    Join Date
    Oct 2007
    Posts
    742
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Dude this tutorial is FTW man! Best map-walking tutorial i have seen! It helped me alot man, now i can finnaly start making banking scripts .
    Woot woot.

  4. #54
    Join Date
    Mar 2007
    Location
    Ohio
    Posts
    138
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by U L T R A View Post
    Dude this tutorial is FTW man! Best map-walking tutorial i have seen! It helped me alot man, now i can finnaly start making banking scripts .
    I know this is my favorite tut great job Zeph

  5. #55
    Join Date
    Aug 2007
    Posts
    123
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Wow thx so much 4 this. be4 i read this i had no idea about radial and map walking or anywalking really now i feel confident 4 when i get holidays in a week i sould be able 2 suceed in adding walking 2 my scripts

  6. #56
    Join Date
    Mar 2007
    Posts
    1,223
    Mentioned
    0 Post(s)
    Quoted
    5 Post(s)

    Default

    LOL wowww sweeeeeettt guna help me a lot! evn tho i uno if everythin is uptodate anymor?

  7. #57
    Join Date
    Apr 2007
    Location
    The Netherlands
    Posts
    5,553
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Ultimate Bump!!!

    Awsome!!!
    ~Hermen

  8. #58
    Join Date
    Aug 2007
    Location
    Georgia, U.S.
    Posts
    890
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Hermpie you do know this is a sticky....you don't need to bump.

  9. #59
    Join Date
    Aug 2007
    Location
    bend down and ill show you!
    Posts
    210
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    thanks this helped me out alot

  10. #60
    Join Date
    Apr 2007
    Location
    Perth, Australia
    Posts
    3,926
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    Great to see people are still using this. And yes everything is still up to date.

  11. #61
    Join Date
    Oct 2007
    Location
    http://ushort.us/oqmd65
    Posts
    2,605
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    1337, I got most of it. Eh, will use most of it for my members app.
    I do visit every 2-6 months

  12. #62
    Join Date
    Sep 2007
    Location
    Australia, NSW
    Posts
    934
    Mentioned
    6 Post(s)
    Quoted
    145 Post(s)

    Default

    wat can i say ...
    amazing!!

  13. #63
    Join Date
    Mar 2008
    Location
    New Jersey
    Posts
    1,673
    Mentioned
    1 Post(s)
    Quoted
    9 Post(s)

    Default

    woowww, AMAZING tut, this helped me so much, before I didn't know a thing how to make my guy walk (I'm pretty knew, joined almost a month ago), but I think I might be able to make characters get somewhere successfully now. I favorited this incase I ever need it again, most likely will.

    Rep'd

  14. #64
    Join Date
    Nov 2006
    Location
    Location, Location
    Posts
    1,126
    Mentioned
    6 Post(s)
    Quoted
    41 Post(s)

    Default

    Great Job! Excellent Tutorial, helped me out quite a bit.

  15. #65
    Join Date
    Jun 2007
    Posts
    124
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    nice job...but did u upload the radial walking aid, i couldnt find it

  16. #66
    Join Date
    Apr 2007
    Location
    Perth, Australia
    Posts
    3,926
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    Quote Originally Posted by dialeyj2 View Post
    nice job...but did u upload the radial walking aid, i couldnt find it
    Yea I couldn't get a copy of it. I've got one now just need to ask for yak's permission.

  17. #67
    Join Date
    Mar 2008
    Location
    The Netherlands
    Posts
    1,395
    Mentioned
    1 Post(s)
    Quoted
    1 Post(s)

    Default

    Quote Originally Posted by ZephyrsFury
    I've got one now just need to ask for yak's permission
    Do you have your permission?
    Nice and big tut

    Quote Originally Posted by Hermpie
    Now leave
    -_-'


  18. #68
    Join Date
    Apr 2007
    Location
    Perth, Australia
    Posts
    3,926
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    Quote Originally Posted by laurenssie0 View Post
    Do you have your permission?
    Nice and big tut


    -_-'
    No but I saw someone post it somewhere recently.

    http://www.villavu.com/forum/showthread.php?t=32053

  19. #69
    Join Date
    May 2008
    Posts
    203
    Mentioned
    0 Post(s)
    Quoted
    11 Post(s)

    Default

    I would like to point out that when you said for findDTMRotated:

    Angle: A variable in which the angle at which the DTM was found is stored. Pretty much useless but is required for the function to work. .
    That it is NOT useless, and what you can do with that if you need to find the DTM several times, you can set the Start Angle equal to a few degrees before the Angle it found it on, making the DTM finding faster!

  20. #70
    Join Date
    Apr 2007
    Location
    Perth, Australia
    Posts
    3,926
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    Quote Originally Posted by Queso View Post
    I would like to point out that when you said for findDTMRotated:



    That it is NOT useless, and what you can do with that if you need to find the DTM several times, you can set the Start Angle equal to a few degrees before the Angle it found it on, making the DTM finding faster!
    No I meant the variable that the function stores the angle at which the DTM was found. I've explained the use of StartAngle, EndAngle and AngleStep in the tut.

  21. #71
    Join Date
    Sep 2007
    Location
    Inside Your Mother
    Posts
    109
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Thanks ZephyrsFury i did a beginners tut and now i was hoping to learn a more advanced one and this helped a lot! ty tons!

  22. #72
    Join Date
    Jun 2008
    Posts
    1
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Failed when compiling
    Line 55: [Error] (12719:4): Unknown identifier 'HumanCircleFlag' in script C:\Program Files\SCAR 3.15\includes\SRL/SRL/Extended/xMapWalk.scar

  23. #73
    Join Date
    Jul 2008
    Location
    Arizona
    Posts
    16
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    please update your symbol finding in contents to symbol clicking for i can find symbols even with this

  24. #74
    Join Date
    Jul 2008
    Posts
    39
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Thank you just what i needed for my experement very useful...

  25. #75
    Join Date
    Feb 2008
    Location
    Nerdville
    Posts
    38
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Tails111 View Post
    Yes by SKy Scripter... I think. But A DDTM is just A DTM writen out. ANyways great Tut Zeph!! I learned a lot about the work of DDTMs.
    Now we just need to wait until runescape starts rotating the inventory -.-
    Dont jinx us


    But amazing tut tyvm
    If a dude says something and his girlfriend isn't there, is he still wrong?

Page 3 of 5 FirstFirst 12345 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. HTML Basics?
    By Khazar in forum Web Development
    Replies: 15
    Last Post: 04-18-2011, 07:00 AM
  2. back to basics!
    By fucker in forum OSR Help
    Replies: 1
    Last Post: 12-08-2007, 08:42 PM
  3. I know the basics of scripting ~Help~
    By Gwallunit in forum OSR Help
    Replies: 4
    Last Post: 03-01-2007, 04:28 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •