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Thread: Any-Fish Power Fisher

  1. #176
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    thats just what i said... its does nothing and stands there then it's forced to log out... because of no movement

  2. #177
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    Sweet I've been looking for a fisher. Report will be posted when I can get a test run in.

  3. #178
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    Thiz iz de error it gives me....

    Runtime Error] : Exception: Access violation at address 00721744 in module 'scar.exe'. Read of address 00000030 in line 145 in script C:\Documents and Settings\Owner\Desktop\PowerFisher 0.02 Pub.scar


    help plez

  4. #179
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    Default Awsome

    Yay this works now ive just gotta go get my fishing gear cause it said no fishing gear found.

  5. #180
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    Is there a trick to using scar properly or something cos i got my gear now it comes up with this error in scar.

    [Runtime Error] : Exception: Canvas does not allow drawing in line 131 in script C:\Program Files\SCAR\includes\SRL/SRL/Core/Mapwalk.scar

  6. #181
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    Great script, now I can build up on my fishing skills too.

  7. #182
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    Yes for some reason I get that Runtime error as well...

  8. #183
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    nice job dude

  9. #184
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    dosnt work here... =[

  10. #185
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    Wow..

    Very nice script

    Might try it out sometime =]

  11. #186
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    Great script i had no problems at all thank you so much for makin it

  12. #187
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    works nicely

  13. #188
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    Hey it works pretty good barely any problems. its just not that good at finding the fishing rod when it flies off.

    The Claws Power Fisher. v0.02
    Worked for 2 Hours, 1 Minutes and 13 Seconds
    Completed 25 loads.

    Fished 556 fish in total, including:
    4 shrimp
    299 sardine
    253 herring

    Gained 13610 experience.

  14. #189
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    It works great!

    This power fisher is awesome, thanks for sharing it with us!

    Edit:

    The Claws Power Fisher. v0.02
    Worked for 4 Minutes and 48 Seconds
    Completed 2 loads.

    Fished 50 fish in total, including:
    29 sardine
    21 herring

    Gained 1210 experience.

    Thanks again!

  15. #190
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    Nice work will have to try ASAP can't atm though to much lagg -.-

  16. #191
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    tks for the script but i am having problems.

    i'm using it in lumbridge to get shrimps and even though the fishing net is there, the script keeps trying to find it and fails. so it doesn't work for me.

  17. #192
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    Just one problem.
    It drops the net I use to fish shrimps. :|
    If I see you autoing with a crappy name and Shtty clothes i WILL report you, Auto Correctly.
    http://r3.fodey.com/1baa2a6ccb5dd400...8565a6da.1.gif

  18. #193
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    always wanted to try a power fisher =), il try it tonight and let it go allnight and add my progress report 2mmro.

    hope it stays on and dosent log it self out like others have

  19. #194
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    I will take a look at it.

  20. #195
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    "[Runtime Error] : Out Of Range in line 65 in script C:\Documents and Settings\Chris\My Documents\PowerFisher 0[1].02 Pub.scar"


    help? or am i just dumb?

  21. #196
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    Ok im trying to run it with just one player while a watch tv

    at first it was giving me line errors about the other players info so i just deleted them and then it compiled

    now i got a new problem
    im staying right next to the fishing spot and the script will log me in and then just sit there

    sometimes the script will goto the logout button and log out for me

    i probably just messed up some setup thing but i would like to know what to change

  22. #197
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    yea i cant get it to work i wrote my username and password in and it keeps comming up with [Runtime Error] : Out Of Range in line 65 in script

    how do i fix this??

  23. #198
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    you have to make any players your not using green so it wont run them

    put a { infront of the players you dont want to use and a } after the last one

    you must leave the writein command in black

    for one player it looks like this

    Code:
    procedure DeclarePlayers;
    begin
      HowManyPlayers := 1;
      CurrentPlayer := 0;
     // HowManyBooleans := 1;
      NumberOfPlayers(HowManyPlayers);
      
      Players[0].Name       := '<your rs name>';
      Players[0].Pass       := '<your rs pass>';
      Players[0].Nick       := '<a cool nick name>';
      Players[0].Rand       := 'Fishing spot';
      Players[0].Strings[0] := 'Auto';   //Auto, Net, Bait, Lure, Harpoon or Cage
      Players[0].Booleans[0]:=  False;    //Check for auto retaliate off once?
      Players[0].Active     :=  True;
      
      {Players[1].Name       := '';
      Players[1].Pass       := '';
      Players[1].Nick       := '';
      Players[1].Rand       := 'Fishing spot';
      Players[1].Strings[0] := 'Auto';   //Auto, Net, Bait, Lure, Harpoon or Cage
      Players[1].Booleans[0]:=  False;    //Check for auto retaliate off once?
      Players[1].Active     :=  True;
      
      Players[2].Name       := '';
      Players[2].Pass       := '';
      Players[2].Nick       := '';
      Players[2].Rand       := 'Fishing spot';
      Players[2].Strings[0] := 'Auto';   //Auto, Net, Bait, Lure, Harpoon or Cage
      Players[2].Booleans[0]:=  False;    //Check for auto retaliate off once?
      Players[2].Active     :=  True;
      
      Players[3].Name       := '';
      Players[3].Pass       := '';
      Players[3].Nick       := '';
      Players[3].Rand       := 'Fishing spot';
      Players[3].Strings[0] := 'Auto';   //Auto, Net, Bait, Lure, Harpoon or Cage
      Players[3].Booleans[0]:= False;    //Check for auto retaliate off once?
      Players[3].Active     := True;
      
      Players[4].Name       := '';
      Players[4].Pass       := '';
      Players[4].Nick       := '';
      Players[4].Rand       := 'Fishing spot';
      Players[4].Strings[0] := 'Auto';   //Auto, Net, Bait, Lure, Harpoon or Cage
      Players[4].Booleans[0]:= False;   //Check for auto retaliate off once?
      Players[4].Active     := True;
      
      Players[5].Name       := '';
      Players[5].Pass       := '';
      Players[5].Nick       := '';
      Players[5].Rand       := 'Fishing spot';
      Players[5].Strings[0] := 'Auto';   //Auto, Net, Bait, Lure, Harpoon or Cage
      Players[5].Booleans[0]:=  False;    //Check for auto retaliate off once?
      Players[5].Active     :=  True;}
      
      Writeln('Using '+IntToStr(HowManyPlayers)+' Player[s].');
    end;
    or you could just delete all the ones you dont want to use

  24. #199
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  25. #200
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    Wow nice job. I like it just by the look. I'm deffinatly gona be trying it out after mining.

    Thanks a lot.

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