How can I make my procedure call all the current possible anti randoms? I have mine like this
SCAR Code:
function MyFastRandoms: Boolean; //WT-Fawki
//Haha, I am kidding about 'My'FastRandoms, I just didn't want
// it to be confused with the one in AntiRandoms.scar ;)
var
i: Integer;
begin
if (not LoggedIn) then
Exit;
for i := 0 to 11 do
begin
case I of
0: if FindDead then
Result := True;
1: if FindMod then
Result := True;
2: if FindMime then
Result := True;
3: if FindMaze then
Result := True;
4: if FindQuiz then
Result := True;
5: begin
FindNormalRandoms;
end;
6: begin
if NoGameTab then
begin
Players[CurrentPlayer].loc:='No GameTab';
Result := True;
Logout;
Exit;
end;
end;
7: begin
if InBlack then
begin
Players[CurrentPlayer].loc:='InBlack';
Result := True;
Logout;
Exit;
end;
end;
8: if(RC)then
Result := True;
9: if FindTalk then
Result := True;
10: begin
FindNonInventoryRandoms;
end;
end;
Wait(1);
end;
end;
It will do find talk like 4 times..
what can I make to have it solve all possible SRL randoms, and also set the .Loc?
Thanks in advance,
~Harry