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Death is, infact, a once in a life time experience
[-----------------------------------------------]
[ Total:
[ Loads: 61
[ Worked: 2 Hours, 7 Minutes and 10 Seconds.
[ Bowstrings: 1391
[-----------------------------------------------]
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Fights : 2 |
| Talks : 5 |
| Dwarfs : 1 |
| Old Men : 2 |
| Jekylls : 1 |
| Lamps Missed : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
TheGhostofChristmasPast: Tell me more in detail, about what you are talking about, please or send me your msn so we can talk there.
caustic: Ending up in the wizards tower is when you fail a random event. SRL are having trouble solving the "certer" random event, that's why. I did send someone a pm about this not so long ago but I haven't got any reply. But it's not my fault for sure.
phinoxrobo: Nice progress report!
dont have the time to look at or test, but from everyones comments - it looks good ;-)
Good Job =)
im still having alot of trouble. it lags like crazy when it at the spinning wheel.. help?
how do i find that out? i dont know wut specs are.
512 mb memory. 160gb hard drive, and its a 2-3 year old windows xp. we just had it fixed cuz it got a whole bunch of virus' before
u think i might have a virus or sumtin? or u saying that my antivirus might be causing it?
VILON!!! I LOVE YOU!!! no im not gay... its just this script is SUPERB!
it has already made me 15m from bowstrings, the best proggy i got was 60 evaded randoms(dunno? mabee mis-detected fights?) and 15k spun bowstrings.
i was using one single acc over the night.
only problem you may wanna fix up is the fact that after a few runs(100-200), the mini-map isnt being rotated to the exact same positon, making it a little off(mabee .01 cm each time) and over 100 runs thats a lot of missing... once it spins too far off, it just cant find the booth anymore and logs off.
other than that, i love this script
If you used it, post a proggy.. -_-
I will test if I ever decide to make a Flax Army.
Send SMS messages using Simba
Please do not send me a PM asking for help; I will not be able to help you! Post in a relevant thread or make your own! And always remember to search first!
It ran pretty good.
[-----------------------------------------------]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.4b ]
[-----------------------------------------------]
[ Current player:
[ Name: [0] Zathura74
[ Loads: 36/100
[ Bowstrings: 965
[-----------------------------------------------]
[ Total:
[ Loads: 36
[ Worked: 1 Hours, 12 Minutes and 29 Seconds.
[ Bowstrings: 965
[-----------------------------------------------]
Finally I can see some progress coming inLooks really good!
rpg811: You are right about the aligning, I'll have to fix that for the next version, great feedback, thanks!
finally got it working, i tried it on my laptop and it worked fine.. heres small proggy. i actually ran for 6 hours but had to restart couple times.
[-----------------------------------------------]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.4b ]
[-----------------------------------------------]
[ Current player:
[ Name: [0] Zezima
[ Loads: 36/1050
[ Bowstrings: 980
[-----------------------------------------------]
[ Total:
[ Loads: 36
[ Worked: 1 Hours, 3 Minutes and 20 Seconds.
[ Bowstrings: 980
[-----------------------------------------------]
I'm working on the next version, about 75% is done so far.
Expect it to be out before the end of this week...
Nice script tested it but it starts to lagg for me if is wane to choose spin all so he push its and that spin screen is so long in displayed that it starts to search spinner again and if its really start to spin then i got second problem he looked bag and lagged all all screen again just loggs out :S
Im not sure why it lags, really no idea. And it only happens to a few people, so I can't really understand why. Try using it on a different/better computer and see if that works better.
Edit: I think I might have solved the "lag" some of you are experiencing. Wait for the next version to arrive...
howlong till next version m8
This script seems like it needs a lot of work.
I am using 2 players and it runs out of players within an hour every time.![]()
Maybe I am just getting unlucky...![]()
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