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Thread: Lumbridge Castle Flax Spinner

  1. #151
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    lol this always gets owned when you lvl or get random it goes to bank and sometimes it go's to the bank deposit and sees no flax and logs out saying no flax when its meant to go to bank but ty for it

  2. #152
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    Bangali, I didn't understand a word of that, apart from:

    always gets owned when you lvl or get random
    Right, now can you post it in understandable English please?
    <3

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  3. #153
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    Quote Originally Posted by R1ch4 View Post
    Bangali, I didn't understand a word of that, apart from:
    always gets owned when you lvl or get random
    Right, now can you post it in understandable English please?
    what he is trying to say is that when you get a random or when you level you dont carry on spinning the flax, instead you go back to the bank
    but sometimes the script doesn't find the flax in the bank and logs you out, saying that you dont have any flax in the bank

    ~shut

  4. #154
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    works all right until it gets to the top of the ladder after the first load, then it just stops. happened 2 out of 2 times i tried it.
    Thanks Yanix for the guide on how to add this sig:

    http://www.fenjer.com/adnan/SRLStats/3327.png

  5. #155
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    now i get a different problem every time i try it. first of all it doesnt work with srl rev 15
    it stops at top of ladder
    it stops at bottom of ladder
    sometimes it works for 2 or 3 loads and then stops
    it will not work for more than 3 loads, usually doesnt even do one
    Thanks Yanix for the guide on how to add this sig:

    http://www.fenjer.com/adnan/SRLStats/3327.png

  6. #156
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    ALWAYS RUN SCRIPTS THE WAY THE POST SAYS TO!!!

    USE SCAR V. 3.14 and REV 14!



    Nava2
    Writing an SRL Member Application | [Updated] Pascal Scripting Statements
    My GitHub

    Progress Report:
    13:46 <@BenLand100> <SourceCode> @BenLand100: what you have just said shows you 
                        have serious physchological problems
    13:46 <@BenLand100> HE GETS IT!
    13:46 <@BenLand100> HE FINALLY GETS IT!!!!1

  7. #157
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    but im using shuttleu's version which says to use scar 3.15... anyway i tried 3.15 and 3.14 with shuttleu's and it still doesnt work.
    Thanks Yanix for the guide on how to add this sig:

    http://www.fenjer.com/adnan/SRLStats/3327.png

  8. #158
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  9. #159
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    Line 357: [Error] (13095:1): Unknown identifier 'NickNameBMP' in script C:\Program Files\SCAR 3.15\Scripts\lumbridge flax spinner.scar

    FAIL
    Thanks Yanix for the guide on how to add this sig:

    http://www.fenjer.com/adnan/SRLStats/3327.png

  10. #160
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  11. #161
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    if thats the same one you posted 2 posts ago, then i already tried it and no it doesnt work
    Thanks Yanix for the guide on how to add this sig:

    http://www.fenjer.com/adnan/SRLStats/3327.png

  12. #162
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  13. #163
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    well it worked for the first load but then it stopped. and on the first load it had trouble getting back to the bank. now it cant even do 1 load, sometimes it gets lost on the way there, sometimes it makes it but doesnt spin the flax, and sometimes it goes there, doesnt spin, then gets lost on the way back.
    Thanks Yanix for the guide on how to add this sig:

    http://www.fenjer.com/adnan/SRLStats/3327.png

  14. #164
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  15. #165
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    yes please lol i got 10k flax to spin and no free time
    Thanks Yanix for the guide on how to add this sig:

    http://www.fenjer.com/adnan/SRLStats/3327.png

  16. #166
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  17. #167
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    alright i guess ill have to craft by hand lol
    Thanks Yanix for the guide on how to add this sig:

    http://www.fenjer.com/adnan/SRLStats/3327.png

  18. #168
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    i got that latest update to work for about 500 strings. Then it got stuck to the right of the stairs, ran again, did about 50 and got stuck to the right of the spinner. They seem to be where it stuffs up.
    Ran Again...
    [-----------------------------------------------]
    [ Lumbridge Castle Flax Spinner (LumbCFS) v1.7b ]
    [-----------------------------------------------]
    [ Current player:
    [ Name: [0] andrewrox424
    [ Loads: 7/1000
    [ Bowstrings: 167
    [-----------------------------------------------]
    [ Total:
    [ Loads: 7
    [ Worked: 16 Minutes and 48 Seconds.
    [ Bowstrings: 167
    [-----------------------------------------------]
    Stopped because of Molly Twin. Other than that stopping there which happens with all scripts I've used, it's a good script! Don't see why you have much of a problem with it.

    [-----------------------------------------------]
    [ Lumbridge Castle Flax Spinner (LumbCFS) v1.7b ]
    [-----------------------------------------------]
    [ Current player:
    [ Name: [0] andrewrox424
    [ Loads: 19/1000
    [ Bowstrings: 448
    [-----------------------------------------------]
    [ Total:
    [ Loads: 19
    [ Worked: 40 Minutes and 17 Seconds.
    [ Bowstrings: 448
    [-----------------------------------------------]
    There you go. 40 minutes, some randoms. Stopped because of fighting random, presumably chicken.

  19. #169
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    Its pretty good except for the fact that every once in a while it clicks edge of the bank(in minimap) to walk to and then it is not able to see the banker, therefore, errors out. The scipt itself is pretty good except for what I mentioned previously, and its anti-randoms.

  20. #170
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    havnt tested yet but i will, then ill post a proggie... i got a suggestion for next update... SMART!! lol... u should add smart..


    ----EDIT----

    First of all i get this error!

    Failed when compiling
    Line 63: [Error] (12717:21): Type mismatch in script C:\Documents and Settings\Owner\Desktop\LumbCFS_v1.7b.scar

    line 63 is - Players[0].Pin:=1234;

    i deleted it and then i get the same error for other players.. so i deleted the to then i get this error

    Failed when compiling
    Line 170: [Error] (12824:1): Unknown identifier 'NickNameBMP' in script C:\Documents and Settings\Owner\Desktop\LumbCFS_v1.7b.scar

    idk what dat is as i cant script or anything.. but can sum 1 help me pls
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  21. #171
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    Yeah, I'm getting the same error as 2xpnsv.

    Line 171: [Error] (12825:1): Unknown identifier 'NickNameBMP' in script C:\Documents and Settings\*name*\My Documents\LumbCFS_v1.7b.scar

    I was reading your other posts in this thread about this problem and it sounds like I have to use Revision #14, but I'm using that and it still doesn't work.

  22. #172
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    Line 141: [Error] (12795:1): Unknown identifier 'NickNameBMP' in script C:\DOCUME~1\ (...) -.-'


  23. #173
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    perhaps add something that if it gets completely lost it casts lumby home tele and walks back to the bank,
    would be a nice feature, not that i have ever got lost in a script but i hear it happens.

  24. #174
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    I always get this error and cant seem to find a way around it:
    Line 63: [Error] (12706:21): Type mismatch in script C:\Program Files (x86)\SCAR 3.15\Scripts\LumbyFlaxer.scar

    any help please?
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  25. #175
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    okay stop posting it's outdated he said it was when he gets around to it he will fix it but 20 people posting the same thing isn't going to help we all want it but saying the same thing over and over is just going to cause problems...

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