can someone upload their file for yaks? my yaks keeps blinking colors randomlly :l not sure if i have the right color
yes please do that...
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
The script stops working after it eats like half the food, then it logs me out and says screen is already frozen at line 555 or something like that.
can someone help me plz i setup everything but all it do is spin the camera around plz help
Im sorry to ask this but I am new and kinda clueless but How do I set up this script to run? I know I copy and paste script but I dont know what to change and what I must do to get it to run. Also does this script pick up items????
When i am ranging it logs in and says "low ammo going inactive" and then just logs out whats up i got 1k arrows
Guys This script doesn't work for me anymore, It just turns the camera in circles. And it says this in the command prompt.
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 16ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 15ms
Dot color := 0 15ms
Dot color := 0 15ms
Dot color := 0 16ms
Dot color := 0 15ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 15ms
Dot color := 0 0ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 15ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 16ms
Dot color := 0 0ms
SMART Disabled
Replacing Canvas Drawing Surface
Disabeling Events
Starting Image Transfer
SMART Enabled
Transfer Thread Entered
Dot color := 0 16ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 15ms
Dot color := 0 15ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 15ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 16ms
Dot color := 0 15ms
Dot color := 0 32ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 16ms
Dot color := 0 16ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 15ms
Dot color := 0 0ms
Dot color := 0 16ms
Dot color := 0 15ms
Dot color := 0 15ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 16ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 16ms
Sit & Wait...
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 16ms
Dot color := 0 16ms
Dot color := 0 16ms
Dot color := 0 0ms
Dot color := 0 0ms
Dot color := 0 15ms
Dot color := 0 0ms
Dot color := 0 0ms
HELP PLEASE!
AND YES I HAVE THE LATEST VERSION OF THIS SCRIPT AND SIMBA
They changed colors again. I'll have to do an update to use SRLs instead as it gets updated more.
Replace NPCsOnScreen with this, see if it works.
Simba Code:Function NPCsOnScreen: integer;
var
i: integer;
NPCs: TPointArray;
begin
Result := 0;
NPCs := GetMiniMapDotsIn('npc', MMCX-36, MMCY-26, MMCX+30, MMCY+20);
if Length(NPCs) > 0 then
begin
for i := 0 to High(NPCs) do
If InAbstractBox(MMCX-30, MMCY-19, MMCX+30, MMCY-19, MMCX+24, MMCY+14, MMCX-24, MMCY+14, NPCs[i].x, NPCs[i].y) then
Inc(Result);
end;
end;
Last edited by Narcle; 12-10-2011 at 11:45 PM.
(Scripts outdated until I update for new SRL changes)
AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
Summer = me busy, won't be around much.
Working perfectly fine for me.
I have just 1 lil question..
Where do I have to place to colourcode in this?
Integers[0] := 0;//1st color of monster
Integers[1] := 0;//2nd color of monster
Integers[2] := 0;//3rd color of monster
@Cama, use the eyedropper function to find colors and copy paste those in there.
Well thanks Texy for clearing that out, but where exactly do I have to paste them? Replace the 0 with the numbers?
Yes, replace the Zeros. And I believe the script isn't working right now (at least, it's not working for me even with the replacement code).
Yes I believe that is where u place them.
Now I just need my questions above answered. U may want to check with a more experienced member as I am new and have many questions myself as stated in my above post.
Texy can u answer my questions u seem knowledgable about everything![]()
Oke 1 little question to check im doing everything right
Ofcourse I changed my pass and such with ***
{------------------------------Script Info-------------------------------------|
| ScriptName = Fast Fighter |
| Author = Narcle |
| Description = Fights any monster, food eating and HP regen. |
| Version = 3.37 |
| Date = 11/10/11 |
|================================================= =============================|
| Instructions |
|================================================= =============================|
| |
| Setup: 1. Make sure you use the Color picker and select 3 colors |
| from monster, and place them accordingly in DeclarePlayers. |
| 2. Setup players in DeclarePlayers |
| 3. Setup RuneScape (unless your using SMART) |
| 4. Push play! |
| |
|_________________________________________________ _____________________________}
{$i SRL/SRL/misc/smart.scar}
{$i SRL/SRL.scar}
{$i SRL/SRL/misc/Reports.scar}
{$i SRL/SRL/skill/Ranging.scar}
{$i SRL/SRL/misc/stats.simba}
{------------------------------------------------------------------------------}
{===============================Player Setup===================================}
{------------------------------------------------------------------------------}
Const
UseForm = True; //Use forms instead of DeclarePlayers
AutoSave = True; //Auto save players in form? (should help with some errors)
LogoutIn = 18; //Logout every ?? Minutes; +/- 3 minutes for randomness
DebugMode = false; //Debug mode
{!!!!!!! if UseForm = True DeclarePlayers does NOT apply !!!!!!! }
procedure DeclarePlayers;
begin
HowManyPlayers := 1;//Change this accordingly
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
//SRL stats please get! - http://stats.villavu.com/
stats_Username := '**********';
stats_UserPass := '******';
With Players[0] do
begin
Name :=''; //Character Name
Pass :=''; //Character Pass
Active := True; //True if you want this player to be ran in the script, false if not
Strings[0] := '';//monster name
Integers[0] := 0;//1st color of monster
Integers[1] := 0;//2nd color of monster
Integers[2] := 0;//3rd color of monster
Arrays[0] := [false, false, 3];
//[Ranging, TPA Fighting, NPC Color Tolerance]
end;
{
With Players[1] do //copy and change number accordingly to add players
begin
Name :='*******';
Pass :='************';
Active:=True;
Strings[0] := '';/Guard/monster name
Integers[0] := 1198426;//1st color of monster
Integers[1] := 4280918;//2nd color of monster
Integers[2] := 2700087;//3rd color of monster
Arrays[0] := [true, false, false, 3];
//[Ranging, TPA Fighting, NPC Color Tolerance]
end;
}
end;
That I'm definitely not.
As for your questions...
"do I have to change anything or just leave it as it is??"
Depends. If you don't use the Form you don't have to edit anything. If you want to use the Declare Players option you have to fill in the specifics.
"And what is all this colour stuff like whats it mean?"
It's used to locate the monster.
"Btw does this script have the item loot function??"
Not sure, but I don't think so.
@Cama,
Since you are using the Declare Player thing, change this "UseForm = True; //Use forms instead of DeclarePlayers" to False. Also, you need to put your stuff into the first Form not the second one (that one is actually commented out so it won't be read by Simba).
With Players[0] do
begin
Name :=''; //Character Name
Pass :=''; //Character Pass
Active := True; //True if you want this player to be ran in the script, false if not
Strings[0] := '';//monster name
Integers[0] := 0;//1st color of monster
Integers[1] := 0;//2nd color of monster
Integers[2] := 0;//3rd color of monster
Arrays[0] := [false, false, 3];
//[Ranging, TPA Fighting, NPC Color Tolerance]
end;
^put it in that one
Thanks Texy!
Oke well it still ain''t working, but I presume I cant do anything about it. Ill check tomorrow, thanks anyhow!
Last edited by Cama; 12-11-2011 at 12:27 AM.
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