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Thread: Narcle's Fast Fighter!

  1. #3251
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    Quote Originally Posted by Rob0222 View Post
    Does it automatically eat any food when below a certain % hp level? Otherwise awesome script man
    It does so.

  2. #3252
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    can someone upload their file for yaks? my yaks keeps blinking colors randomlly :l not sure if i have the right color

  3. #3253
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    yes please do that...

  4. #3254
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    The following DTMs were not freed: [SRL - Lamp bitmap, 1]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]

  5. #3255
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    The script stops working after it eats like half the food, then it logs me out and says screen is already frozen at line 555 or something like that.

  6. #3256
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    can someone help me plz i setup everything but all it do is spin the camera around plz help

  7. #3257
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    Im sorry to ask this but I am new and kinda clueless but How do I set up this script to run? I know I copy and paste script but I dont know what to change and what I must do to get it to run. Also does this script pick up items????

  8. #3258
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    Default Ranging ammo error

    When i am ranging it logs in and says "low ammo going inactive" and then just logs out whats up i got 1k arrows

  9. #3259
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    Quote Originally Posted by kevin33 View Post
    Im sorry to ask this but I am new and kinda clueless but How do I set up this script to run? I know I copy and paste script but I dont know what to change and what I must do to get it to run. Also does this script pick up items????
    You download and open with simba

  10. #3260
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    Guys This script doesn't work for me anymore, It just turns the camera in circles. And it says this in the command prompt.


    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 15ms
    Dot color := 0 15ms
    Dot color := 0 15ms
    Dot color := 0 16ms
    Dot color := 0 15ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 15ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 15ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    SMART Disabled
    Replacing Canvas Drawing Surface
    Disabeling Events
    Starting Image Transfer
    SMART Enabled
    Transfer Thread Entered
    Dot color := 0 16ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 15ms
    Dot color := 0 15ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 15ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 15ms
    Dot color := 0 32ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 16ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 15ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 15ms
    Dot color := 0 15ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Sit & Wait...
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 16ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 15ms
    Dot color := 0 0ms
    Dot color := 0 0ms

    HELP PLEASE!

    AND YES I HAVE THE LATEST VERSION OF THIS SCRIPT AND SIMBA

  11. #3261
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    They changed colors again. I'll have to do an update to use SRLs instead as it gets updated more.

    Replace NPCsOnScreen with this, see if it works.

    Simba Code:
    Function NPCsOnScreen: integer;
    var
      i: integer;
      NPCs: TPointArray;
    begin
      Result := 0;
      NPCs := GetMiniMapDotsIn('npc', MMCX-36, MMCY-26, MMCX+30, MMCY+20);
      if Length(NPCs) > 0 then
      begin
        for i := 0 to High(NPCs) do
        If InAbstractBox(MMCX-30, MMCY-19, MMCX+30, MMCY-19, MMCX+24, MMCY+14, MMCX-24, MMCY+14, NPCs[i].x, NPCs[i].y) then
          Inc(Result);
      end;
    end;
    Last edited by Narcle; 12-10-2011 at 11:45 PM.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

  12. #3262
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    Quote Originally Posted by Narcle View Post
    They changed colors again. I'll have to do an update to use SRLs instead as it gets updated more.
    Oh, damn :/

    Is it a easy fix or big fix?

  13. #3263
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    Working perfectly fine for me.

  14. #3264
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    Quote Originally Posted by miketree View Post
    Working perfectly fine for me.
    How? Mine does not


    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 16ms
    Dot color := 0 16ms
    Dot color := 0 16ms
    Dot color := 0 0ms
    Dot color := 0 0ms
    Dot color := 0 15ms
    Dot color := 0 0ms
    Dot color := 0 0ms

  15. #3265
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    Quote Originally Posted by SourApple82 View Post
    You download and open with simba
    do I have to change anything or just leave it as it is??
    And what is all this colour stuff like whats it mean?
    Btw does this script have the item loot function??
    Last edited by kevin33; 12-11-2011 at 12:10 AM.

  16. #3266
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    I have just 1 lil question..
    Where do I have to place to colourcode in this?
    Integers[0] := 0;//1st color of monster
    Integers[1] := 0;//2nd color of monster
    Integers[2] := 0;//3rd color of monster

  17. #3267
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    @Cama, use the eyedropper function to find colors and copy paste those in there.

  18. #3268
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    Well thanks Texy for clearing that out, but where exactly do I have to paste them? Replace the 0 with the numbers?

  19. #3269
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    Yes, replace the Zeros. And I believe the script isn't working right now (at least, it's not working for me even with the replacement code).

  20. #3270
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    Quote Originally Posted by Cama View Post
    Well thanks Texy for clearing that out, but where exactly do I have to paste them? Replace the 0 with the numbers?
    Yes I believe that is where u place them.
    Now I just need my questions above answered. U may want to check with a more experienced member as I am new and have many questions myself as stated in my above post.
    Texy can u answer my questions u seem knowledgable about everything

  21. #3271
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    Oke 1 little question to check im doing everything right
    Ofcourse I changed my pass and such with ***

    {------------------------------Script Info-------------------------------------|
    | ScriptName = Fast Fighter |
    | Author = Narcle |
    | Description = Fights any monster, food eating and HP regen. |
    | Version = 3.37 |
    | Date = 11/10/11 |
    |================================================= =============================|
    | Instructions |
    |================================================= =============================|
    | |
    | Setup: 1. Make sure you use the Color picker and select 3 colors |
    | from monster, and place them accordingly in DeclarePlayers. |
    | 2. Setup players in DeclarePlayers |
    | 3. Setup RuneScape (unless your using SMART) |
    | 4. Push play! |
    | |
    |_________________________________________________ _____________________________}
    {$i SRL/SRL/misc/smart.scar}
    {$i SRL/SRL.scar}
    {$i SRL/SRL/misc/Reports.scar}
    {$i SRL/SRL/skill/Ranging.scar}
    {$i SRL/SRL/misc/stats.simba}
    {------------------------------------------------------------------------------}
    {===============================Player Setup===================================}
    {------------------------------------------------------------------------------}
    Const
    UseForm = True; //Use forms instead of DeclarePlayers
    AutoSave = True; //Auto save players in form? (should help with some errors)
    LogoutIn = 18; //Logout every ?? Minutes; +/- 3 minutes for randomness
    DebugMode = false; //Debug mode



    {!!!!!!! if UseForm = True DeclarePlayers does NOT apply !!!!!!! }

    procedure DeclarePlayers;
    begin
    HowManyPlayers := 1;//Change this accordingly
    NumberOfPlayers(HowManyPlayers);
    CurrentPlayer := 0;

    //SRL stats please get! - http://stats.villavu.com/
    stats_Username := '**********';
    stats_UserPass := '******';

    With Players[0] do
    begin
    Name :=''; //Character Name
    Pass :=''; //Character Pass
    Active := True; //True if you want this player to be ran in the script, false if not
    Strings[0] := '';//monster name
    Integers[0] := 0;//1st color of monster
    Integers[1] := 0;//2nd color of monster
    Integers[2] := 0;//3rd color of monster
    Arrays[0] := [false, false, 3];
    //[Ranging, TPA Fighting, NPC Color Tolerance]
    end;

    {
    With Players[1] do //copy and change number accordingly to add players
    begin
    Name :='*******';
    Pass :='************';
    Active:=True;
    Strings[0] := '';/Guard/monster name
    Integers[0] := 1198426;//1st color of monster
    Integers[1] := 4280918;//2nd color of monster
    Integers[2] := 2700087;//3rd color of monster
    Arrays[0] := [true, false, false, 3];
    //[Ranging, TPA Fighting, NPC Color Tolerance]
    end;
    }
    end;

  22. #3272
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    That I'm definitely not.

    As for your questions...

    "do I have to change anything or just leave it as it is??"

    Depends. If you don't use the Form you don't have to edit anything. If you want to use the Declare Players option you have to fill in the specifics.

    "And what is all this colour stuff like whats it mean?"

    It's used to locate the monster.

    "Btw does this script have the item loot function??"

    Not sure, but I don't think so.

  23. #3273
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    @Cama,

    Since you are using the Declare Player thing, change this "UseForm = True; //Use forms instead of DeclarePlayers" to False. Also, you need to put your stuff into the first Form not the second one (that one is actually commented out so it won't be read by Simba).


    With Players[0] do
    begin
    Name :=''; //Character Name
    Pass :=''; //Character Pass
    Active := True; //True if you want this player to be ran in the script, false if not
    Strings[0] := '';//monster name
    Integers[0] := 0;//1st color of monster
    Integers[1] := 0;//2nd color of monster
    Integers[2] := 0;//3rd color of monster
    Arrays[0] := [false, false, 3];
    //[Ranging, TPA Fighting, NPC Color Tolerance]
    end;

    ^put it in that one

  24. #3274
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    Thanks Texy!

    Oke well it still ain''t working, but I presume I cant do anything about it. Ill check tomorrow, thanks anyhow!
    Last edited by Cama; 12-11-2011 at 12:27 AM.

  25. #3275
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    Quote Originally Posted by Texy View Post
    That I'm definitely not.

    As for your questions...

    "do I have to change anything or just leave it as it is??"

    Depends. If you don't use the Form you don't have to edit anything. If you want to use the Declare Players option you have to fill in the specifics.

    "And what is all this colour stuff like whats it mean?"

    It's used to locate the monster.

    "Btw does this script have the item loot function??"

    Not sure, but I don't think so.
    Ok. What is the declare player option and form. And where do I find the colours if I was to say go fight moss giants in varrock sewers or cockroach warriors in the stronghold? And if there is no item looter they should addd it!

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