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Thread: Narcle's Fast Fighter!

  1. #3276
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    This is the form.

    procedure DeclarePlayers;
    begin
    HowManyPlayers := 1;//Change this accordingly
    NumberOfPlayers(HowManyPlayers);
    CurrentPlayer := 0;

    //SRL stats please get! - http://stats.villavu.com/
    stats_Username := '';
    stats_UserPass := '';

    With Players[0] do
    begin
    Name :=''; //Character Name
    Pass :=''; //Character Pass
    Active := True; //True if you want this player to be ran in the script, false if not
    Strings[0] := '';//monster name
    Integers[0] := ;//1st color of monster
    Integers[1] := ;//2nd color of monster
    Integers[2] := ;//3rd color of monster
    Arrays[0] := [false, false, 3];
    //[Ranging, TPA Fighting, NPC Color Tolerance]
    end;

    {
    With Players[1] do //copy and change number accordingly to add players
    begin
    Name :='';
    Pass :='';
    Active:=True;
    Strings[0] := '';//monster name
    Integers[0] := 0;//1st color of monster
    Integers[1] := 0;//2nd color of monster
    Integers[2] := 0;//3rd color of monster
    Arrays[0] := [true, false, false, 3];
    //[Ranging, TPA Fighting, NPC Color Tolerance]
    end;
    }
    end;

    Whether or not you want to use it is fount here:

    UseForm = False; //Use forms instead of DeclarePlayers

    And you have to get the colors yourself. So load up a Runescape Client, click the eyedropper thing in Simba, and click on the Monster to get the color. Copy paste that into your form.

  2. #3277
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    Quote Originally Posted by Texy View Post
    This is the form.

    procedure DeclarePlayers;
    begin
    HowManyPlayers := 1;//Change this accordingly
    NumberOfPlayers(HowManyPlayers);
    CurrentPlayer := 0;

    //SRL stats please get! - http://stats.villavu.com/
    stats_Username := '';
    stats_UserPass := '';

    With Players[0] do
    begin
    Name :=''; //Character Name
    Pass :=''; //Character Pass
    Active := True; //True if you want this player to be ran in the script, false if not
    Strings[0] := '';//monster name
    Integers[0] := ;//1st color of monster
    Integers[1] := ;//2nd color of monster
    Integers[2] := ;//3rd color of monster
    Arrays[0] := [false, false, 3];
    //[Ranging, TPA Fighting, NPC Color Tolerance]
    end;

    {
    With Players[1] do //copy and change number accordingly to add players
    begin
    Name :='';
    Pass :='';
    Active:=True;
    Strings[0] := '';//monster name
    Integers[0] := 0;//1st color of monster
    Integers[1] := 0;//2nd color of monster
    Integers[2] := 0;//3rd color of monster
    Arrays[0] := [true, false, false, 3];
    //[Ranging, TPA Fighting, NPC Color Tolerance]
    end;
    }
    end;

    Whether or not you want to use it is fount here:

    UseForm = False; //Use forms instead of DeclarePlayers

    And you have to get the colors yourself. So load up a Runescape Client, click the eyedropper thing in Simba, and click on the Monster to get the color. Copy paste that into your form.
    Ok I get it now. And all that stuff on user pass, etc I need to fill out right along with the colour of monster. And why is there 3 spots for colour like will it give me three colours to type in??And if I am only using 1 player do I need the section for player 0 and player 1 or can I just delete the player 1 thing?
    Last edited by kevin33; 12-11-2011 at 01:20 AM.

  3. #3278
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    Guys like Narcle stated above, just replace "NPCsOnScreen" (Line 572) with this

    Code:
    Function NPCsOnScreen: integer;
    var
      i: integer;
      NPCs: TPointArray;
    begin
      Result := 0;
      NPCs := GetMiniMapDotsIn('npc', MMCX-36, MMCY-26, MMCX+30, MMCY+20);
      if Length(NPCs) > 0 then
      begin
        for i := 0 to High(NPCs) do
        If InAbstractBox(MMCX-30, MMCY-19, MMCX+30, MMCY-19, MMCX+24, MMCY+14, MMCX-24, MMCY+14, NPCs[i].x, NPCs[i].y) then
          Inc(Result);
      end;
    end;
    Last edited by idoxtc; 12-11-2011 at 02:52 AM.

  4. #3279
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    Quote Originally Posted by Narcle View Post
    They changed colors again. I'll have to do an update to use SRLs instead as it gets updated more.

    Replace NPCsOnScreen with this, see if it works.

    Simba Code:
    Function NPCsOnScreen: integer;
    var
      i: integer;
      NPCs: TPointArray;
    begin
      Result := 0;
      NPCs := GetMiniMapDotsIn('npc', MMCX-36, MMCY-26, MMCX+30, MMCY+20);
      if Length(NPCs) > 0 then
      begin
        for i := 0 to High(NPCs) do
        If InAbstractBox(MMCX-30, MMCY-19, MMCX+30, MMCY-19, MMCX+24, MMCY+14, MMCX-24, MMCY+14, NPCs[i].x, NPCs[i].y) then
          Inc(Result);
      end;
    end;
    Thank you very much! It works flawless now!

  5. #3280
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    Thanks idoxtc for confirmation. I had it working for me as well so here's an update:

    12-10-2011: Fast Fighter [v3.52][Dev].simba
    -Fixed NPCsOnScreen again, it now uses a core function from SRL (so I don't have to update script)
    -Added a Help button to form and some extra instructions in file.


    Edit:
    Also the angle changed so I tweaked NPCsOnScreen to account for that as it did affect it from before.
    Last edited by Narcle; 12-11-2011 at 03:28 AM.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

  6. #3281
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    i keep on getting "no npcs detected on screen"

  7. #3282
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    can someone give me a setup for example "chickens"?

    script logs in says no ammo and logs out =/?
    Last edited by YoHoJo; 12-11-2011 at 12:29 PM.

  8. #3283
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    Default hey

    it is still working ?

  9. #3284
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    I keep getting this error:

    Error: Out Of Range at line 953
    The following DTMs were not freed: [SRL - Lamp bitmap, 1]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]

    Since I dont know anything about scripts and such, it would be nice if you could tell me what the problem is
    Last edited by Cama; 12-11-2011 at 02:08 PM.

  10. #3285
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    Quote Originally Posted by Cama View Post
    I keep getting this error:

    Error: Out Of Range at line 953
    The following DTMs were not freed: [SRL - Lamp bitmap, 1]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]

    Since I dont know anything about scripts and such, I would be nice if you could tell me what the problem is
    same =/

  11. #3286
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    Nice script !
    I love this script

    [==============================]
    [ Time Ran : 3 Hr 1 Min 30 Sec ]
    [ Killed : 391 ]
    [==============================]
    [ Fast Fighter 3.50 ]
    [==============================]
    [============================================]
    [ Nick | Active | Worked | Kills | Foodate ]
    [============================================]
    [ | True | 03:00:05 | 391 | 0 ]
    [============================================]


  12. #3287
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    Ty, you're a beast!

  13. #3288
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    Awsome script but I have a few questions. Does the script bank or what happens when it runs out of food? Also when does it decide when to eat food?

  14. #3289
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    when your health is 50%, and it doesn't get more food (or as far as i see, iv never actually tried the script)

    It will run when it is out of food (25% health)




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  15. #3290
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    Quote Originally Posted by youdude View Post
    Awsome script but I have a few questions. Does the script bank or what happens when it runs out of food? Also when does it decide when to eat food?
    I think i have it set to 50% or depending on your health pool (if its lower) to eat so you stay at full health. When you run out of food it rests to regen. If its below 25% in emergency it'll run away.

    No banking.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

  16. #3291
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    Contrary to the name of the script, it takes 7-10 seconds or sometimes more to find another NPC to attack. Is there a way to modify changes to the script to make it attack faster?

  17. #3292
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    WHY DOESN'T THE SCRIPT DETECT THE MONSTERS? IM TRYING TO KILL SOME ROCK CRABS HERE IT KEEPS ON SAYING no npcs detected ffs

  18. #3293
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    Quote Originally Posted by Sexlord View Post
    WHY DOESN'T THE SCRIPT DETECT THE MONSTERS? IM TRYING TO KILL SOME ROCK CRABS HERE IT KEEPS ON SAYING no npcs detected ffs
    First off, calm down, we're not RSBuddy.

    Secondly, did you fill out the colors properly?
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  19. #3294
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    I have been using it for several days, and despite I cannot get it to work at Al-Kharid Warriors, I found a good other place to use it at.

    The only negative thing is the randoms, it does not seem to be able to solve any random.

    But credits for the maker!

  20. #3295
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    Quote Originally Posted by Cama View Post
    I keep getting this error:

    Error: Out Of Range at line 953
    The following DTMs were not freed: [SRL - Lamp bitmap, 1]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]

    Since I dont know anything about scripts and such, it would be nice if you could tell me what the problem is

    Seem to be having the same problem. I've tired reinstalling SIMBA and checking for updates but I'm not to sure what to do about this. Thanks in advanced.

  21. #3296
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    some of you guys need to learn about color botting..it definately takes some time for it to find the monster you want as it scans throguh the map for the color you selected hence the longer wait..just take developer that they took time out to make scripts for us to bot.

  22. #3297
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    Quote Originally Posted by Mista View Post
    Seem to be having the same problem. I've tired reinstalling SIMBA and checking for updates but I'm not to sure what to do about this. Thanks in advanced.
    This is a frequent problem, sometimes simply terminating simba from the task manager, and re-opening it will let you use the script you originally had the intention to use.

  23. #3298
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    Exclamation "Low ammo loging out now" when i got full

    Quote Originally Posted by rswiz View Post
    can someone give me a setup for example "chickens"?

    script logs in says no ammo and logs out =/?
    Same thing happens to me for cows whats up with that i got 8k iron arrows i dont think that is low ammo?

  24. #3299
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    Anyone else having the problem where the bot tries to attack another monster while it's already fighting?

  25. #3300
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    Quote Originally Posted by XxX Toxin XxX View Post
    This is a frequent problem, sometimes simply terminating simba from the task manager, and re-opening it will let you use the script you originally had the intention to use.
    Okay will try this when I get home and update you guys

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