Fast Fighter
by
Narcle
SRL-Stats
Currently Outdated - Aug. 01, 2012 - Fights any monster *Read FAQ*
- Eats any food!
- HP checking, regens HP if no food.
Frequently Asked Questions:
How to install and setup Simba!
http://villavu.com/forum/showthread.php?t=47714
SRL's Frequently Asked Questions!
http://villavu.com/forum/forumdisplay.php?f=448
Youtube guide by R4andom:
http://www.youtube.com/watch?v=c6MosyyjP2s
Q: Good place to train? What colors do I use?
A: New: Autoing/training Spots (Combat) is a very nice tutorial by R4andom. It has updated fighting spots (with pictures) and some color suggestions to set for the fighter. You can also check out the old Training / Autoing Spots for Fighting tutorial by Versace.
Q: How to I pick colors and add them to script?
A: Guide on Picking colors w/pics
Q: I set it to Strength but it set it to Defense?!
A: If your training a pure I suggest the following:
I made it so you can put 1, 2, 3 or 4 into Fighting Style to override it.
As shown in combat tab:
[ 1 ] [ 2 ]
[ 3 ] [ 4 ]
Q: Out of range error on line ___ when using the form.
A: In the form there is "Player" with the current number player you are viewing. This starts at '0' not '1' so when your setting up only one player make sure it says '0'. Why you ask? Its easier to use with the current system in SRL. Also make sure 'Active' is checked if you want to use that player, otherwise it'll skip it.
Q: It logs out after __ minutes.
A: Change this line: LogoutIn = 29; this is in how many minutes to switch players, put it really high to not logout. (change just the number..)
Q: All it says is "Searching..." and never attacks!
A: Some monsters it can't fight such as Rock Crabs, they don't show up on mini map (yellow dot) and its key for me to find them that way. Specialty script will be required for such a monster.
Q: Will you add [item Pickup, Bone burying, Banking] to script?
A: No. It will not be added to this script. This is intended to be a simple and effective free script.
Q: It moves the mouse over the monster but doesn't attack.
A: Your monster name probably isn't set-up correctly. If your monster is a "Chicken" for example then put
the name in as 'hicken' , "Guard" would be 'uard' , "Moss Giant" would be 'iant' etc...
Q: Its killing the monsters really slow is the script broken?
A: No this is usually user error or a computer problem. Again check your monster colors, and pick good
colors with the color picker.
Q: It won't do the randoms whats up?
A: The anti-random system isn't perfect. Always make sure you have the latest SRL version as the
anti-randoms are updated quite a bit.
Q: It logged out and would just sit on "nextplayer" and not log back in, why?
A: This means that all players are false and has no active players to log back into.
End of FAQ
Change Log:
Code:
02-04-2012: Fast Fighter [SRL5][v4.13].simba - Released
-Updated Fighting detection (PixelShift increased, made into a const: PixelChange)
-Added Active loop for startup (should fix some startup issues)
01-11-2012: Fast Fighter [SRL5][v4.12].simba (37.7 KB, 2963 views)
-SMART paint update again
-There's a bug in paintsmart that shifts all text drawn down. SRL update will fix this.
01-10-2012: Fast Fighter [SRL5][v4.11].simba (37.7 KB, 117 views)
-SMART paint update
01-04-2012: Fast Fighter [SRL5][v4.10].simba (37.7 KB, 640 views)
-You MUST have SRL5 [v1000+ in auto updater]
-After 5 minutes script adjusts to your weapon speed, increasing overall speed.
-Fixed a bug when wielding shield it thought it was still fighting.
-Added better looking SMART stats display (can be disabled)
12-25-2011: Fast Fighter [v4.01][Dev].simba (33.8 KB, 900 views)
-Fixed a bug that when Meleeing could exit fighting loop early
-Fixed a bug that if your character was blocked by walls it would exit fighting loop
-Added more Error catching
Notes:
Other errors reported are in SRL which I'm still working on for an update.
These include - not counting Knives for ammo, not clicking Attack some times with Right Clicking,
clicking of XP Bar & some improvements for NPC finding.
12-24-2011: Fast Fighter [v4.00][Dev].simba (33.0 KB, 74 views)
-Added Fight Style which can be set to train a spacific Skill or Crush, Slash etc.
-XP and XP/Hour added to report and SRL stats
-On SMART display of your current Kills, Kills/h, XP and XP/h
-Auto detects if your Ranging or Meleeing
-Fighting drastically improved, and allows for higher color tolerance (9-15)
-WaitFight works awesome for Range or Melee, detects you attacking w/o HP Bar
-Left click / Right click only options added
-Noobified ~ if you set it up wrong it should notify you whats wrong
-File debug logging option added just in case
Notes:
-Uses a different ini file so you will have to re-enter your character info for forms
-Don't use super slow weapons i.e. Dark bow, 2-handers should be fine. (if not report it)
-I will NOT be adding any more features so don't ask for them.
12-10-2011: Fast Fighter [v3.52][Dev].simba (30.1 KB, 961 views)
-Fixed NPCsOnScreen again, it now uses a core function from SRL (so I don't have to update script)
-Added a Help button to form and some extra instructions in file.
12-07-2011: Fast Fighter [v3.51][Dev].simba (30.3 KB, 244 views)
-Fixed NPCsOnScreen (AutoColors npc dots now) this is what stopped it
-Added auto save for player forms this should stop some errors that were appearing (default is true)
12/02/11: Fast Fighter [v3.50][Dev].simba (29.3 KB, 271 views)
-Did all day testing to make sure new InFight and FightOnScreen work now
-Added custom IsFightAt (you'll notice I no longer use Fighting.scar)
-Its FAST now. I had to actually add a wait in WaitFight to slow it down. (range will still be slow)
11/08/11: Fast Fighter [v3.40][Dev].simba (29.3 KB, 563 views)
-Will now detect if your in fight or someone else is fighting around you correctly
11/08/11: Fast Fighter [v3.37] [Test].simba (28.3 KB, 78 views)
-Note this is a test version, expect errors
-Simba only now
-Re-added Forms (made by me)
-Tweaked InFight and FightOnScreen
-Wanted to add Color Picker to form, but not implemented into Simba yet
6/24/10: Fast Fighter [v3.30] [r42].scar (15.8 KB, 1390 views)
-Works with Simba & SCAR now
-Removed User forms, were causing problems
-InFight detection dramatically improved [You'll notice it]
-Added fighting options, TPA fighting or Color fighting [default is Color]
-Added NPC Color Tolerance
-Will now Rest while waiting for HP to regenerate
10/31/09: Fast Fighter [v3.22] [r38].scar (15.1 KB, 565 views) [10/31/09 to 6/24/10]
-Report bug is now confirmed fixed (tested myself)
-Small update in fighting procedure - should be slightly faster now
10/05/09: 3.20 changes
Added/Changed
- Now uses the follow functions from SRL instead of my own:
InFight, ArrowCount, ArrInStr, Reports
- Changed FFAttack to FightTPA which I've improved as well (TPA fighting now)
- I now use RMs Reports.scar
- Setup has changed, you no longer set it as Strength etc. its now up to you to set it up before hand
- Added SMART setup
Removed:
- XP : this is for detectability reasons
- XP per hour
- Total food ate
- Ammo per hour
- Ammo used
- WeaponLookup
- SetCombat
- NarclesINI
Fast Fighter old Views: 8245 [10/31/07 to 10/31/09]
is always appreciated