View Poll Results: Does this solve the random Prison Pete

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14. This poll is closed
  • Yes

    5 35.71%
  • No

    9 64.29%
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Thread: PrisonPete Solver

  1. #1
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    Default PrisonPete Solver

    I made a prison pete solver a few days ago and now I decided to post it here. Please test and tell me if the script works it should because it has always worked for me, thanks!

  2. #2
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    Default

    Ill download it and keep it until I get a pete.. thanks I will post here if it worked

    [22:20] <[-jesus-]> freddy, go uninstall yourself

  3. #3
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    Default

    ill test it out once i get one im mass autoing on my main so ill get one soon...i hope i dont get banned. 78 fishing in like 4 days ftw. good job though if it works

  4. #4
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    Default

    Hmm.. if I get, I'll try it


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  5. #5
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    Default

    zenma omfg!

    If you have any skill like over 75 by autoing, stop immediatly!

    Its a rarity... Milestone..

  6. #6
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    Default

    thanks people, also this is a work in progress as they may still be bugs

  7. #7
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    Default

    I'll use this the next time i get a prison pete, surely this has to be one of the most annoying random events in the game.

  8. #8
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    Quote Originally Posted by n3ss3s View Post
    zenma omfg!

    If you have any skill like over 75 by autoing, stop immediatly!

    Its a rarity... Milestone..
    I once powerchopped all the way to 84 wc on my main and never got caught...

  9. #9
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    Default

    highest ive gotten and still am raising is 65 smithing.

    oh and sorry i clicked no by accident, it does work, i have tried it. I meant to click yes =\

  10. #10
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    Default

    It didnt work :| It just lagged on the DTMS and then clicked wrong animal xD


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  11. #11
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    Default

    increase the wait amount for the bit where it finds the dtm doesnt lag at all on mine, but i got the fastest dell laptop lol (just sayin), it'll kill a random balloon animal if it can't detect it, it detects all the balloon animal on mine when they are rotating, after you pull the lever. It will carry on till it solves the random, thanks for replies and testers!

    Quote Originally Posted by kushal View Post
    highest ive gotten and still am raising is 65 smithing.

    oh and sorry i clicked no by accident, it does work, i have tried it. I meant to click yes =\
    np

  12. #12
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    Default

    Dang! I had Prison Pete yesterday! Why didn't I see this! Oh well...will have to wait until next time... =/

    BTW, 300th Post!

    Woo! I am a community member!

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  13. #13
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    damn, nice.
    will definitely try when i get a prison pete, cuz that guys a pita.
    if you get this working well will they put it in SRL?

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  15. #15
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    Default

    did this and MASSSIVE LAGG... it did one balloon beast and solved the first with luck, the second failed

    [22:20] <[-jesus-]> freddy, go uninstall yourself

  16. #16
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    ill use this next time i get the random ill use it some of the post above show that it doesnt work to well, if he gave permition for a a very good scripter 9 srl devlopers) to tweak this up and put it into srl it would be awsome mabee for the next rev.

  17. #17
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    Default too bad.

    Quote Originally Posted by Hy71194 View Post
    It didnt work :| It just lagged on the DTMS and then clicked wrong animal xD
    That would have been a great addition too. I've found most of my dismounts caught by pete once or twice.

    Slackjaw7

  18. #18
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  19. #19
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    Quote Originally Posted by PwNZoRNooB View Post
    The dog and the cat is really hard to seperate.
    The only difference between them is the nose.
    Will test.
    Those are supposed to be different animals?
    I thought they were just lumpy pigs...
    I don't know man, you probably would have to rotate the game camera around a bit...
    Idea: Maybe the animals don't all jump to the same height.
    Good luck with your project, shapeshifter.
    Active only during the Summer...

  20. #20
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    Default

    It works!! I had to run it twice because it needed a failsafe and had an exception. This is incredible, other than the slight lag while looking for the huge DTMs (not your fault :P)

    you need a failsafe if you try to pop the animal but are not able to reach it: check for the black text at screen bottom --"I can't reach that!" if that happens repeat the pop balloon animal part.

    Also I believe (not positive) if you get something about wrong key, just drop the wrong key because if you click to continue then prisonpete will add a wall back and if you drop it he won't.

    As an (optional) idea if I'm right about dropping key before clicking to continue when you pop a random animal and get wrongkey drop the key and have some variable remember that it was a wrong one so next time it chooses random it doesn't pick same thing. This could be a good failsafe method.

    SCAR Code:
    if FindBlackChatMessage('reach that') then
          begin
                  writeln('It appears we have missed the animal, checking for key.')
                  writeln('do a dtm check for key here.);
                  writeln('
    couldn''t find key. popping balloon animal again.')
                  writeln('
    stuff.....);
          end;

  21. #21
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    Default

    i dont think it works
    macromacro123's
    Varrock Yew Cutter[s]
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    NextPlayer
    ERROR. RuneScape has been updated. Script Terminated.Successfully executed
    *********************
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    hehejagex...what you're going to do about it?it

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  23. #23
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    Default

    it lagged

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  25. #25
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    Default

    this is a scaperune not prison pete? isnt prison pete the theiving one?
    "For it is not what goes into your mouth that will defile you; rather, it is what comes out of your mouth that defiles you." - Jesus of Nazareth

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