Version 1.1 has been released.
* More reliable InCave detecting
* Anti-Stuck now works as described
Version 1.1 has been released.
* More reliable InCave detecting
* Anti-Stuck now works as described
Small update.
Now using InFight instead of FindFight to prevent debug flooding.
Please re-download.
i wonder why i cant see it....
haxor
cause i forgot to upload it![]()
Im updating in a few mins, doing some last minute changes+testsThanks neG
![]()
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Please do not send me a PM asking for help; I will not be able to help you! Post in a relevant thread or make your own! And always remember to search first!
I better add stats then :O
I can help you with stats, or you can rip them out of my script.. xD
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Please do not send me a PM asking for help; I will not be able to help you! Post in a relevant thread or make your own! And always remember to search first!
yea it wud be awesome if you can help me!
PM me ur msn![]()
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Update 1.2 is out.
- More reliable cave entering
- SRL Stats added
Nice autoer, and nice courner un-jammer, very annoying when you get stuck their -.-
Anyways, hears my proggeh:
Yes, I blocked it, but it's my main and im paranoind 0.o<------------------------------------->
Cave Infinity v1
by neG
Time Running:= 1 Hours, 6 Minutes and 46 Seconds
Runs Done:= 12
Attack:= --
Strength:= --
Defense:= --
Hitpoint:= --
Runs Until Break:= 8
Got me up two levels, which is a lot, thanks!
SCAR Code:<------------------------------------->
Cave Infinity v1
by neG
Time Running:= 1 Hours, 16 Minutes and 50 Seconds
Runs Done:= 12
Attack:= 65
Strength:= 60
Defense:= 61
Hitpoint:= 61
Runs Until Break:= 8
<------------------------------------->
Awesome.
ILMMTYAEAFHPY.Originally Posted by sirlaughsalot
<------------------------------------->
Cave Infinity v1
by neG
Time Running:= 8 Hours, 21 Minutes and 34 Seconds
Runs Done:= 98
Attack:= 75
Strength:= 75
Defense:= 71
Hitpoint:=75
Runs Until Break:= 4
<------------------------------------->
Thanks for the reports guys
1.31 comes out really soon, as soon as I get GetXP to work..
New version will have..
- Clicks on the monsters for added antiban
- Displays XP per Hour
- Just generally more reliable and faster
*NOOB alert*
xD Do you need food for the fightcaves? Havent been there before lol.
Faith is an oasis in the heart which will never be reached by the caravan of thinking.
Downloadded, about to try
<------------------------------------->
Cave Infinity v1
by neG
Time Running:= 7 Hours, 37 Minutes and 40 Seconds
Runs Done:= 73
Attack:= 75
Strength:= 75
Defense:= 0
Hitpoint:= 75
Runs Until Break:= 18
This script is brilliant
I got 180, 000 xp in 10 hours with no chance of losing items
I got 3 attack levels and a hitpoints level, I can use my whip now!
Time Running:= 10 Hours, 51 Minutes and 3 Seconds
Runs Done:= 106
Attack:= 70
Strength:= 70
Defense:= 66
Hitpoint:= 69
Runs Until Break:= 19
EDIT: Ok, a couple things. Is there a way I can set which skills I want it to train first? I want my defense, then str, then attack, because tomorrow I'm gonna leave it running for a longggggg time, and I want to make sure my defense level gets there, then my str, and my attack, so how can I do this?
Also, you should add a whip setting, as it tries to set aggresive and obviously can't, and screws up my training.
<------------------------------------->
Cave Infinity v1
by neG
Time Running:= 8 Hours, 52 Minutes and 39 Seconds
Runs Done:= 84
Attack:= 75
Strength:= 75
Defense:= 75
Hitpoint:= 76
Runs Until Break:= 7
<------------------------------------->
NeG what happoend to your old neg dummy curser? i kinda miss that 1![]()
Hmm, sounds like a good idea!
Ill add that into the new version.
As for the whip thing, Ive never used a whip so if you would be able to take a screenshot of the style selection tab while wielding one that would be awesome.
And if you can, a screen shot of the equipment tab while the whip is wielded.
So i can make the script detect the whip automatically
Thanks man!
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