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Thread: Flag

  1. #1
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    Default Flag

    ARGGHH!!!
    I cannot figure out what this thing does! Is it a sign of patriotism, perhaps? A variant of mouse? What, is Flag? I keep seeing it in functions, I see it in Air Crafters, I see it in Miners, I see it everywhere, and I cannot figure out what it does!
    Active only during the Summer...

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    Lmfao! Yes, yes! Patriotism!

    -.-

    Is simply waits while the flag exists on the minimap. Anything else?

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    [off topic] I find Flag; quite annoying, because if it doesn't see the flag (eg. if you go around a corner backwards and the flag disappears behined gui), it clicks randomly in that direction...[/off topic]

    As what Evil said, it simply waits until the flag is gone...

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    Default

    So what is FFlag(0)?
    Active only during the Summer...

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    Quote Originally Posted by JackLKrawl View Post
    So what is FFlag(0)?
    Lets use FFlag(30) as an example.

    It is simply a more humanlike variant of Flag, it waits until its (integer, in this case 30) pixels away from the flag. I prefer this.

    MouseFlag; Mouse and flag combined in one; Clicks and waits until flag is gone.

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    OK, thank you!
    Active only during the Summer...

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    Quote Originally Posted by JackLKrawl View Post
    OK, thank you!
    Enjoy! And PM me if you got any other queries, I'll see if I can help.

    Btw, use FFlag, much more human.

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    Default

    SCAR Code:
    Mouse(x,y,5,5,true);
    repeat
      wait(100+random(300));
    until(FlagPresent);
    Flag;

    Just incase flag gets hidden

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    FlagPresent, yes.

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    Quote Originally Posted by rogeruk View Post
    FlagPresent, yes.
    Wow, learned another new thing today. Thanks.

    By the way, could you answer my last question(s) in my thread called Is there a way to..? Thanks.

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    Quote Originally Posted by rogeruk View Post
    SCAR Code:
    Mouse(x,y,5,5,true);
    repeat
      wait(100+random(300));
    until(FlagPresent);
    Flag;

    Just incase flag gets hidden
    wouldnt you end up getting kicked out of RS if you do that?

    or would you have to include some sort of anti-log out?

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    Quote Originally Posted by rogeruk View Post
    SCAR Code:
    Mouse(x,y,5,5,true);
    repeat
      wait(100+random(300));
    until(FlagPresent);
    Flag;

    Just incase flag gets hidden
    like legendary said, i wouldnt really use that unless you did
    SCAR Code:
    rs_onminimap(x,y);
    and even then, if the mouse click doesnt result in a flag, that will loop forever. just needs a failsafe is all im sayin

    i know this is offtopic, i apologize

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    This is how i use it in my scripts

    SCAR Code:
    Mouse(x, y, 5, 5, True);  // can be radialwalk aswell
    Wait(1000+ Random(100));
    Flag;

    It has to wait while it's walking anyway, so it doesn't slow down the script, but atleast it will wait before looking for the flag.

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