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Thread: how does walking work?

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    Default how does walking work?

    1) so how does walking work? does the character find a spot on the minimap to click? does it find a RGB area on the actual game screen to click? does it use coordinates on the game screen to click?

    2) for complicated RGB's, like trees, how do i know where to put the color dropper? and won't the script get confused, since i would guess that that RGB is used in many other spots around the tree as well

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    Default

    Includes/SRL/SRL/Core/MapWalk.scar

    If you understand the coding, you'll get your answers.

    -Knives

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    Default

    Walking is usually done by walking along the road on the minimap.

    Treefinding...eh, I'll leave that to someone else; if noone gives you a good answer in an hour or so, I'll edit it in.
    Interested in C# and Electrical Engineering? This might interest you.

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