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Thread: [SRL4] Edge YewCutter & Banker!

  1. #1
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    Default [SRL4] Edge YewCutter & Banker! [v0.3]

    EdgeVille
    <--------->
    YewCutter

    Current version: 1.0

    Now a perfectly working version!!!

    By n3ss3s




    This is my Edgeville YewCutter, it is free - you don't have to pay for it, only thing required is to be an SRL Junior Member which requires you one week longevity and over 10 quality posts. Spam results to reset of post count.

    Features _
    • Changes trees
    • Antirandoms
    • Antiban
    • Banking
    • SRL Stats
    • Progress Reporting
    • Ent dodging


    Script detects very fast when it needs to move on the other yew and now it keeps inside the walls all the time


    Please, Register for SRL Stats at http://www.stats.srl-forums.com/

    Instructions

    - Fill in the variables and players in the player array.
    - Set SRL_ID to your SRL Stats ID
    - Set SRL_Password to your SRL Stats Password
    Note SRL_ID and SRL_Password are NOT your forum info.

    - Have the woodcutting axe in the first slot of your inventory!
    DO NOT WIELD THE AXE!
    - START THE SCRIPT LOGGED IN

    If you start the script in the bank, stand near the southern booths.
    You also can start the script at the north yew, but you need to have

    SCAR Code:
    Players[ThePlayerNumber].Loc  := 'Bank';

    of the player set to

    SCAR Code:
    Players[ThePlayerNumber].Loc  := 'Trees';



    All questions and problems post here!

    Also post the proggies!

    You can see the script stats from my signature!


    Enjoy!


    NOTE:
    If you get any pinball randoms (the one where you click the pillars with the green thing on them) and want to help SRL, PM the account info to mastaraymond so he can keep developing his pinball solver!


    If you love this script and want to give something more back than using SRL Stats and commenting, you can add to my reputation by clicking the small blue button under my "Location:" field. If you can't find - http://www.srl-forums.com/forum/reputation.php?p=279687

    Thank you.


    Make sure that you have SCAR 3.13 and SRL 4 Newest revision!


    Update!
    - Now runs!
    - Reduced lagg from the WhileChopping
    - Solves bank pin!
    - Now axe detection!
    - Commented out EntBuster3000 call so now it doesn't cause a runtime error.

    This was a pretty big update, so this shall be v0.2

    Update!
    - Added a random chatting, very humanlike
    - Tweaking

    This shall be version 0.3

    Okay, fixed the antiban's chat runtime errors! Now should run fine...

    UPDATE!!!
    - Now it runs more than one load, can you believe the problem making the whole script malfunction was one line in the progress report?
    Works excellent, everybody get aut00ing!

    Update!
    - Now RandomChat won't give any runtime errors
    - Tweaked bank-pinnage
    - Now it has a new antiban - chance of saying "X to go", ofcourse many different texts

    Enjoy the autoing experience and yews!

  2. #2
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    Thanks ill try it now =D

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    Yay, post proggies!

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    yeah, Im going to try this too

    I hope it works like a dream.

  5. #5
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    I just noticed your sig, and it says that your script has caught some ent's. Could you help me with catching them? My ent catcher is BS at the moment, doesn't catch a thing, and I don't even think it works.
    Back from the dead.....

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    Ent detection is easy in Edgeville since you can only see one tree at a time.
    So, only thing you need to do to catch and avoid the ent is to like

    FindTree(x, y..)
    FindEnt(x, y, true)

    True avoids the ent, false only finds.

    EDIT: I'll update soon so it will run

  7. #7
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    But as you might know I am making a normal log cutter ( which I have fixed some issues with, so in a sec there will be an update to version 0.5). Ents seem to appear more in edge then cutting normal in draynor, but non the less they do appear every 5 or so loads.
    Back from the dead.....

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    You need to keep track of your own tree.

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    Okay, I will figure out how to do that. Thanks.
    Back from the dead.....

  10. #10
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    Nes the TPA freak

    Looks nice!

    Code:
    • Narcle: I recall Jukka releasing a bunch of scripts like this before... Its how he rolls I think. rofl
    • Solarwind: Dude, you are like... t3h s3x.
    • Hy71194: JuKKa you're a machine! You released 3 scripts in 10 minutes! :O
    • benjaa: woah.... Jukka is the man Guildminer pwns all
    • NaumanAkhlaQ: And JuKKa Is my Her0!

  11. #11
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    Thanks.

    Could someone test it, even if for few minutes, hugolord is having some problems but it works just fine for me?


    mmm yeah well there is couple TPAs...

  12. #12
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    Quote Originally Posted by JuKKa View Post
    Nes the TPA freak

    Looks nice!
    Indeed, it does look nice, great work n3s *cough* TPA freak *cough*

    -Tsn.
    [QUOTE=Santa_Clause;277761]I love you too TSN :p[/QUOTE]
    [CENTER][URL="http://www.stats.srl-forums.com/sigs"][IMG]http://www.stats.srl-forums.com/sigs/1324.png[/IMG][/URL][/CENTER]

  13. #13
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    Haha, thanks

    Now get ya asses testing xD

  14. #14
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    Haven't took a look at it yet but ill test it =P The only thing that i kinda hate about it is that the edgeville yews are always crowded with autoers ... but i guess that pretty much sums up f2p rs lol

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    Finland servers don't have much autoers... I saw only two today.

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    Lol your siggy said 65% a few days ago :P I thought that was someone else's. I'll bet the yews I'm getting with this script times 10, that you have used TPointArrays for everything possible. I will check in a few seconds.

    And BTW, my main is trying out Edgeville Yew Cutters, ATM. Gonna try this now. I have to leave soon anyway, so this can be running while I'm gone

    Proggy coming soon.

    -Knives

  17. #17
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    Yeah, I kinda spent the weekend on doing it

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    *COUGH!* N3SS3S!!!! What the heck is this?

    Quote Originally Posted by TPA = Fail
    [Runtime Error] : Out Of Range in line 245 in script
    Omg n3s fixz0r plixz0r løøøølz000rrrrr omg TPA-Failure ftl.

    I don't know what happened, and I can't fix it, 'cause it's TPointArrays and it's a jungle for me...

    -1000 rep :P

    Nah,lol :P It worked fine. Good ent-finding, good yew finding and yew-gone finding, but after 5 mins that popped up. Gieff fix plix

    -Knives

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    what's TAP anyway?

    how's it better than DDTMs?

    Knives, I got same thing exactly

  20. #20
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    TPA = TPointArray a.k.a Array of TPoint

    And no I cant say its better than DDTM, but I can't say DDTMs are better than them, they are just my speciality as DTMs are king's

    Thanks knives, umm line 245 is FindNonInventoryRandoms? :S

    Propably the new scar (no offense freddy, but blaming 3.13 seems to be in xD)

    =/ If it keeps being a problem, just change it to FindNormalRandoms or delete it, since I don't think there comes randoms when walking, I put it there just incase.

    EDIT: Yay! Someone finished a load with it!

    EDIT EDIT: Lol, like 3x views than posts Well, I'm okay with that as long as people use SRL Stats.

  21. #21
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    Ill test it out right now .
    Got This:
    //---------------------\\
    | Ran For: 816219 ms|
    \\---------------------//

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    Clarion v0.8 by n3ss3s
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Worked for 816 seconds.
    Chopped 26 logs.
    Banked 1 loads.
    0 : 4n3 = T; Loc = Bank; M lvl:0
    [Runtime Error] : Out Of Range in line 57 in script C:\Bgx Downloads\SCAR Scripts\EdgeCutter.scar

  22. #22
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    Thanks, please post progress report and use SRL Stats.

    @Nebuli, you gonna test too?

  23. #23
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    The RunTime-Errors always come where you use
    SCAR Code:
    for XX:= Randomnumber to High(Something) do
    .

    Maybe you could just type the things in instead of that lazy thing :P

    I'm running a (hopefully) fixed version ATM.

    EDIT!
    Try running this n3s :
    SCAR Code:
    Program IOwnOMG;

    var HowManyPlayers: Integer;

    begin
      HowManyPlayers:= 5;
      Writeln(IntToStr(High(HowManyPlayers)))
    end.
    Tell me, is that the right output? Muhah, I winzz :P I'll post back if my "fixed" version works.

    EDIT-2: My "fixed" version didn't work. Your EntBuster3000 is fucked. FastGetPixel messed up something. Trying to fix again.

    EDIT-3: I made a fixed version that is actually working! Who's got the 3-load progress report! Wooo-oo!
    Quote Originally Posted by Proggy
    //---------------------\\
    | Ran For: 2848407 ms|
    \\---------------------//


    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    Clarion v0.8 by n3ss3s
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Worked for 2849 seconds.
    Chopped 75 logs.
    Banked 3 loads.
    0 : ndy = T; Loc = Bank; M lvl:0
    1 : = F; Loc = ; M lvl:0
    2 : = F; Loc = ; M lvl:0
    3 : = F; Loc = ; M lvl:0
    PM me for the working version

    -Knives

  24. #24
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    Nice script, I'll have post a progress report soon

    I was looking over your BoredHuman procedure, I noticed you did it like this:

    R:= Random(6);
    Case R of

    wouldn't it be easier do this?:
    Case Random(6) of


    It really doesn't make a difference, it's just something I noticed :P

  25. #25
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    SCAR Code:
    If R = 4 Then

    and

    SCAR Code:
    If R = 5 Then

    I know my SCAR kay?

    The reason I didn't but the begin-ends in the case, is that Begin-End in a case looks crap


    @Knives:

    SCAR Code:
    program New;
    Var
      A: TIntegerArray;
    begin
      SetArrayLength(A, 10);
      Writeln(IntToStr(High(A)));
    end.

    EDIT: Uploading a new vers...

    EDIT EDIT: I'll start powerchopping so I get 60wc to run my own script

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