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Thread: [SRL4] Edge YewCutter & Banker!

  1. #76
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    Just tested it, it sade "Axe = Fucked up". But actully it wassnt...lol

    pretty nice though

  2. #77
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    Worked for 677 seconds.
    Chopped 26 logs.
    Banked 1 loads.
    0 : *** = T; Loc = Bank.
    ! Load done !
    Yew gone!
    Symbols: 1
    *** Symbol Problems ***
    Successfully executed

    i got this now???

  3. #78
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    Didn't find both symbols, only possible thing I can think of, actually pretty likely an ent was there, so it detected only one tree symbol...

    Just tested it, it sade "Axe = Fucked up". But actully it wassnt...lol

    pretty nice though
    Your axe wasn't in the first slot, for everyone else it has worked...

  4. #79
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    Hi, script logs in fine but after that it just does nothing and logs out because of inactivity. What am i doing wrong?

    Thanks

  5. #80
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    Gosh, start the script logged in!


    Please always people, use the "Search this thread" button before asking

    But, since its been asked a lot, I will put it on the front page.

  6. #81
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    Ive tried it logged in also.

    Welcome to use n3´s Edgeville Yewcutter
    Contact:
    Username: n3ss3s
    www.srl-forums.com
    SRL Compiled in 4219 msec
    1
    Found Compass

    It says that but then just doesn't do anything else then logs out.

  7. #82
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    :S Very strange, I need to go now, but If I can't come back today, I will go find out whats wrong tomorrow...

    Though thats a bit weird, because about half an hour ago someone was still running the script :S

  8. #83
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    yup that some 1 was me im running it all the time im 93 wc now

  9. #84
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    pretty good script. heres the progress report:

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    Clarion v0.8 by n3ss3s
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Worked for 3121 seconds.
    Chopped 105 logs.
    Banked 4 loads.
    0 : bas = T; Loc = Bank.
    ! Load done !

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 4 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | Talks : 3 |
    | Capn Hand[s] : 1 |
    | Certers Solved : 1 |
    | Boxes Solved : 1 |
    | Ents Found : 2 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

  10. #85
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    I'm gunna have to get an account to 60 just for this.
    Quote Originally Posted by sirlaughsalot
    .... Obama had the devil jump out of his ass, run and stab Hillary in the back...
    ILMMTYAEAFHPY.

  11. #86
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    really good script
    good antiban
    as any yew cutter...its slow ish
    but its pretty much one of the best ive seen
    A++
    (ill post a proggy later)
    \m/
    rock on
    live to ride mtb...

    http://www.stats.srl-forums.com/sigs/3524.png

  12. #87
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    on the phesant random it kinda messed up
    idk any script that knows that one....
    or is it supposed to solve that one?
    \m/
    rock on
    live to ride mtb...

    http://www.stats.srl-forums.com/sigs/3524.png

  13. #88
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    Randomdude, pheasant random isn't about the scripts, SRL's solve for it doesn't work perfect yet

    Also thanks, umm how slow?

    I can't think of anything thats slow there except for I think SRL's InvFull takes a loot time.


    Thx richk

    Scaper, thanks man, appreciate it, gratz for 93 wcing also

  14. #89
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    I strongly advice against autotalking, because it generates unwanted attention, however, I advice for autoresponding as it minors attention, which would be gained othervise.

  15. #90
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    The user can send the wait time for million years if he wants to

    But yes, responding is good

  16. #91
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    I don't think most users cares changing those variables..

  17. #92
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    Hehe, pretty much true, but anyways the time is set to 3 minutes by default, and it checks if there are people around you before talking so atleast Im trying so that its not JaGeX who gets interested lol..

  18. #93
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    That is a good thing, I would however still advice you to remove it by default.. also 3 mins/talk is quite much auto talking..

  19. #94
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    Yeah, originally it was 6 mins and I think thats enough...

    I don't wanna reupload for one minor field change...

  20. #95
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    Quote Originally Posted by ConneX View Post
    Not good antirandoms.

    dont no what is wrong with anti randoms here is a normal 6 load run :S

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 4 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | Fights : 1 |
    | Talks : 2 |
    | Old Men : 1 |
    | Jekylls : 1 |
    | Boxes Solved : 3 |
    | Ents Found : 1 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

    trust me thgere is nothing wrong with them apart from the few that is in
    srl that is not solved yet.

    and n3 m8 i think this script is wkd i lovw using it. thanx fot the script and the gratz for the wc lvl

  21. #96
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    Well Im glad you like it!

    Woah, almost hundred loads banked in total!

    Its almost fully to thank you

  22. #97
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    Okay, fixed a small bug in the SRL Stats Reporting someone may notice what it was...

    So, everyone please redownload.

  23. #98
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    i have a problem with mine.

    Ive tried starting two different ways
    a) start it logged in
    b) start it logged out

    (yes, the "Trees" and "Bank" loc. is set correctly

    either way, it just doesnt move at all. Like if i start it logged out, the script will enter all the login info and log-on, but then it just doesnt do anything at all.

    Everything is filled out right, i think :? lol

  24. #99
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    Start logged in in the bank, Loc := 'Bank' and make sure crosshair is there.

    Watch what the debug says...

  25. #100
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    Your script has run 1 day and has 5 pages of post.
    My script has run 6 days and 7 pages of post. Wtf ? Statistically, that means you get more attention than me

    I will run this on my main. No wait, he's busy... I don't even have another WC'er!? WTF! Gotta make one then.

    -Knives

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