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Thread: [SRL] Rev#7 Shoot 'em up Ranger

  1. #26
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    Ran For : 6 Hours, 42 Minutes and 8 Seconds
    Killed : 617 Monsters
    Regenerated : 0 Times
    Ate : 0 Times

    I'm getting an error sometimes (could not find bow color). Luckily I did not get it for this proggie

  2. #27
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    Quote Originally Posted by dj2b4life View Post
    Ran For : 6 Hours, 42 Minutes and 8 Seconds
    Killed : 617 Monsters
    Regenerated : 0 Times
    Ate : 0 Times

    I'm getting an error sometimes (could not find bow color). Luckily I did not get it for this proggie
    sweet, may i ask what you have been fighting?

    regarding the bow color...make sure you start you chars in an area where the script will not confuse the bow color with the ground color (mostly happens with willow and oak bows on light areas of grass) this is to get the most accurate HP bar detection. I will add in a better bow finding function when i ever get a free second to update this lol
    METAL HEAD FOR LIFE!!!

  3. #28
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    Quote Originally Posted by gerauchert View Post
    sweet, may i ask what you have been fighting?

    regarding the bow color...make sure you start you chars in an area where the script will not confuse the bow color with the ground color (mostly happens with willow and oak bows on light areas of grass) this is to get the most accurate HP bar detection. I will add in a better bow finding function when i ever get a free second to update this lol
    Good to hear

    Minotaurs by the way. The arrow picking has gotten me from 30 k arrows to like 32k (h)

  4. #29
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    Looks like today i'll be testing this out and getting my ranged up =).

    edit: Hey, sorry i couldnt get a better proggie, didnt have enough time because i have an exam tomorrow and had to study for it.

    -------------------------------------------
    ------------Shoot em up Ranger-------------
    -------------------------------------------
    Ran For : 30 Minutes and 21 Seconds
    Killed : 50 Monsters
    Regenerated : 0 Times
    Ate : 14 Times
    -------------------------------------------

    edit: i finished studying and i started the script again.

    -------------------------------------------
    ------------Shoot em up Ranger-------------
    -------------------------------------------
    Ran For : 1 Hours, 0 Minutes and 58 Seconds
    Killed : 99 Monsters
    Regenerated : 0 Times
    Ate : 2 Times
    -------------------------------------------
    --------------HAPPY AUTOING!!!-------------
    -------------------------------------------

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 4 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | Talks : 1 |
    | Old Men : 1 |
    | Boxes Solved : 1 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    --------------HAPPY AUTOING!!!-------------
    -------------------------------------------
    tar:= Active: T Range Lvl: 60
    := Active: F Range Lvl: 0
    := Active: F Range Lvl: 0
    NextPlayer

    1 more thing. Could you please add a SRL Stats thing in there please?

  5. #30
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    Jus readin through your script now... looks nice, I'm testin it atm, so I'll get you a proggy when i can.

  6. #31
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    Quote Originally Posted by op_ivy_freak View Post
    Looks like today i'll be testing this out and getting my ranged up =).

    1 more thing. Could you please add a SRL Stats thing in there please?
    Thanks for your progress report man I will add SRL Stats into it in the next version...been busy with alot of shit, but today is the first day of christmas break for us so I will have time to update probably
    METAL HEAD FOR LIFE!!!

  7. #32
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    Sorry mate, just came back from vacation. Will run this script again and hopefully beat my old proggie =P

  8. #33
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    Quote Originally Posted by dj2b4life View Post
    Sorry mate, just came back from vacation. Will run this script again and hopefully beat my old proggie =P
    Hey if you are interested, I will be releasing a public minotaur power ranger at KYAB soon and it is so much better than this basic ranger...gotten 4 accounts up 10 levels in the past few days
    METAL HEAD FOR LIFE!!!

  9. #34
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    nice works perfect for me.
    i will post proggy soon

  10. #35
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    Quote Originally Posted by gerauchert View Post
    Hey if you are interested, I will be releasing a public minotaur power ranger at KYAB soon and it is so much better than this basic ranger...gotten 4 accounts up 10 levels in the past few days
    Yeah, that sounds great mate. PM me a message when you got a chance

  11. #36
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    UPDATED!

    rev #13 compatible, i havent tested it yet so let me know where the bugs are (if there are any) and enjoy!
    METAL HEAD FOR LIFE!!!

  12. #37
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    i will try it soon man metal heads rule lol

  13. #38
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    Hahah fuck yeah son! \m/ (-.-) \m/
    METAL HEAD FOR LIFE!!!

  14. #39
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    Yo, sorry I haven't been able to test
    Now that I try to test, the tabs got switched, what lines should I insert this in? This is for the new tabs.

    function TabExists(TabNumber: Integer): Boolean;
    begin
    case TabNumber of
    1: Result := (GetColor(542, 185) = 13816532);
    2: Result := (GetColor(576, 188) = 3831858);
    3: Result := (GetColor(609, 185) = 14872817);
    4: Result := (GetColor(644, 180) = 1854335);
    5: Result := (GetColor(675, 183) = 9870237);
    6: Result := (GetColor(708, 184) = 13822416);
    7: Result := (GetColor(741, 187) = 5598593);
    8: Result := (GetColor(575, 483) = 3720957);
    9: Result := (GetColor(607, 485) = 993018);
    10: Result := (GetColor(639, 490) = 1103866);
    11: Result := (GetColor(674, 484) = 5331808);
    12: Result := (GetColor(711, 481) = 3105656);
    13: Result := (GetColor(742, 482) = 2401713);
    14: Result := (GetColor(753, 4) = 3985241) Or (GetColor(753, 6) = 658751);
    15: Result := (GetColor(537, 481) = 4938339);
    end;
    end;

  15. #40
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    i have latest srl and scar but she wont run.. compiles then freezes

  16. #41
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    Quote Originally Posted by I B X R View Post
    Yo, sorry I haven't been able to test
    Now that I try to test, the tabs got switched, what lines should I insert this in? This is for the new tabs.

    function TabExists(TabNumber: Integer): Boolean;
    begin
    case TabNumber of
    1: Result := (GetColor(542, 185) = 13816532);
    2: Result := (GetColor(576, 188) = 3831858);
    3: Result := (GetColor(609, 185) = 14872817);
    4: Result := (GetColor(644, 180) = 1854335);
    5: Result := (GetColor(675, 183) = 9870237);
    6: Result := (GetColor(708, 184) = 13822416);
    7: Result := (GetColor(741, 187) = 5598593);
    8: Result := (GetColor(575, 483) = 3720957);
    9: Result := (GetColor(607, 485) = 993018);
    10: Result := (GetColor(639, 490) = 1103866);
    11: Result := (GetColor(674, 484) = 5331808);
    12: Result := (GetColor(711, 481) = 3105656);
    13: Result := (GetColor(742, 482) = 2401713);
    14: Result := (GetColor(753, 4) = 3985241) Or (GetColor(753, 6) = 658751);
    15: Result := (GetColor(537, 481) = 4938339);
    end;
    end;
    erm, that would go in GameTab.scar

    @bigjohn:

    No idea what the deal is, I think it is just your comp if it freezes lol. Ill do quick test though to make sure

    EDIT: Yep, it works perfect for me enjoy guys
    METAL HEAD FOR LIFE!!!

  17. #42
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    Is this script already updated to work with the new skill tabs?

    Also, didn't run...

    Line 122: [Error] (12738:1): Identifier expected in script C:\Program Files\SCAR 3.14\Scripts\RS Scripts\Shoot'em up Ranger.scar

  18. #43
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    Quote Originally Posted by I B X R View Post
    Is this script already updated to work with the new skill tabs?

    Also, didn't run...

    Line 122: [Error] (12738:1): Identifier expected in script C:\Program Files\SCAR 3.14\Scripts\RS Scripts\Shoot'em up Ranger.scar
    UGH. I dont understand how you have been here this long, and still dont understand what SRL even is. Gametab functions are in SRL, therefore YOU must update YOUR own SRL.

    As for that error, it must be that you either:

    a. Changed something in my script
    or
    b. Dont have your SRL/SCAR up to date

    because

    SCAR Code:
    Successfully compiled

    Please, im not trying to be rude...but you really really need to read some tutorials or get a better understanding on things. I smell leecher all over you.
    METAL HEAD FOR LIFE!!!

  19. #44
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    I did... in SRL includes, then core and stuff. Updated, but I really don't know why it isn't working...

  20. #45
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    Quote Originally Posted by I B X R View Post
    I did... in SRL includes, then core and stuff. Updated, but I really don't know why it isn't working...
    redownload the script, and run with SCAR 3.14...make sure you did everything correct when updating the includes
    METAL HEAD FOR LIFE!!!

  21. #46
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    Yo, it logs in, but I don't know what happens after that. The screen doesn't do anything. Lol

  22. #47
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    You probably didnt update your SRL correctly, because after it logs in it will do several gametab clicks. If it just sits there then it would be the gametab update thing.

    I have tested this, and it is working just fine. So make sure you update your gametab.scar correctly and also try starting with your player logged in.
    METAL HEAD FOR LIFE!!!

  23. #48
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    Ran For : 56 Minutes and 1 Seconds
    Killed : 125 Monsters
    Regenerated : 0 Times
    Ate : 0 Times

    Sorry mate, I'm not able to auto that much anymore. The computer that is able to handle the speed needed is now taken about 24/7 by my relatives. How annoying -_-

    I'll post whenever I can ^^

  24. #49
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    -------------------------------------------
    ------------Shoot em up Ranger-------------
    -------------------------------------------
    Ran For : 4 Hours, 55 Minutes and 57 Seconds
    Killed : 1415 Monsters
    Regenerated : 8 Times
    Ate : 0 Times

  25. #50
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    Quote Originally Posted by Malevolent33 View Post
    -------------------------------------------
    ------------Shoot em up Ranger-------------
    -------------------------------------------
    Ran For : 4 Hours, 55 Minutes and 57 Seconds
    Killed : 1415 Monsters
    Regenerated : 8 Times
    Ate : 0 Times
    Hey thanks bro! I didnt think anyone used this script anymore

    Glad to see its still working
    METAL HEAD FOR LIFE!!!

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