SCAR Code:
///////////////////////////////////////////////////////////////////////////////
/// _________ ///
/// |_______| _ _|| _ _____ ||_____ ///
/// || \\ // ||/ \ || || | __| | _| ///
/// || \\ // || ||/\/ || || _\\_ _\\_ ///
/// || \\// || || ||___|| |___| |___| ///
/// ____________________________ ///
/// |Draynor Netter and banker| ///
/// ---------------------------- ///
/// ///
/// ///
/// ///
/// ///
/// ///
/// ///
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
program new;
var
Width, Height: Integer;
xx, yy: Integer;
begin
SetMouseMode(False);
GetClientDimensions(Width, Height);
wait (2000)
//////////STEP:1 FISHING\\\\\\\\\\
if(FindColorTriangle(xx, yy, 15058073, 531, 0, 0, 799, 1156, 799))then
ClickMouse(xx, yy, true);
Wait (14000)
//////////////////////////
/////Bored Simulation\\\\\
//////////////////////////
ClickMouse(random (width),random(height), false)
Wait (3000)
MoveMouseSmooth(Random (width), Random (Height))
//////////////////////////////////////////////////////
////EXAMINE SHRIMP OR ANCHIOVIS IN 2ND INVENT SLOT\\\\
/////////so the game doesn't log you out//////////////
Wait (2000)
MoveMouseSmooth(804, 464) ///
ClickMouse (804, 464, false)
wait (1000)
MoveMouseSmooth(804, 519) /// EXAMINE button
ClickMouse (804, 519, true)
WAIT (40000)
/////////////////////////////
/// inventory banking ///
/////////////////////////////
MoveMouseSmooth(752, 299);
ClickMouse (752, 299, true);
Wait(3000);
if(FindColorTriangle(xx, yy, 7178647, 531, 0, 0, 799, 1156, 799))then
ClickMouse(xx, yy, false);
wait (1500);
if(FindColorTriangle(xx, yy, 16762653, 531, 0, 0, 799, 1156, 799))then
ClickMouse(xx, yy, true);
wait (1000);
MoveMouseSmooth(801, 466)
ClickMouse (752, 299, false);
wait (1367);
MoveMouseSmooth(801, 533)
ClickMouse (801, 533,true)
Wait(3000)
MoveMouseSmooth(672, 271)
ClickMouse (672, 271, true)
wait (2000)
MoveMouseSmooth(874, 347)
ClickMouse (874, 347, true)
wait (100)
(LINE 100) until(false);
end.