looks like a very complex script, and that you've put loads of time into it. thank you.
looks like a very complex script, and that you've put loads of time into it. thank you.
Wow, The update to did to make it compatible with the new SRL and the GUI updates in Runescape are amazing.
Need testers. Part Complete Tut Runner and Account Creator
http://www.srl-forums.com/forum/acco...ut-t35933.html
http://www.fenjer.com/adnan/SRL/23/2...%20Creator.png
http://sfx-images.mozilla.org/affili...ox3/468x60.png
Is there a way to disable the script from burying the bones cause Im trying to make me a str pure to sell on sythe and they are picky about prayer?
Also Damn the mouse fast like hell, is there any kind of way to slow it down?
But, besides those 2 things, this is an excellent script. Good Work Fakawi
Awesome script, I was just wondering is there a way i can possibly stop it training strenght ? I was trying to make a 40 5 40 account and dont want it to accidently switch onto strenght.
Thanks![]()
I have one runnings its been 15 hoursso far and still going strong
but i just noticed that its trying to cast air strike and its spiraling the colors too fast or something.
It moves onto rat for a split second and keep spiraling. then, when it tries to pick up some meat on the floor it doesn't because the uptext remains
"Cast Wind Strike on ->"
I can explain this better if you don't understand.
I also noticed the mouse moves very fast. This is good for speed and all but it seems a bit too fast to me. In the script it says MouseSpeed:=5. and i have my srl mouse speed at 15. but even if i change them, it still moves fast, but im fine with that.
The calibration procedures are amazing. I watched it for a while and it was wonderful.
Only one of my chars got a bit lost, but i helped him.
He ended up very south near the beach/low fishing spots. SO you may need to fix that. Other than that everything has been running smooth. Ill get you a prog once I'mstop it. I'm trying to run as long as possible though.
sometimes it just froze so i manually logged out the chars (which is why it says they are in lumby, but they aren't)Code:] <============== -RatZ 0.39- Progress Report ===============> Worked for 15 Hours, 36 Minutes and 6 Seconds Killed 1216 Rats and Goblins Killed 194 Ratz Chopped 434 Trees Casted 379 Spells Lit 144 Logs Cooked 91 Times <============== -RatZ 0.39- Dropping Stats ===============> Dropped 33 Ashes Dropped 2 Talismans Dropped 6 Beers Dropped 1 Necklaces Dropped 1 Arrows Dropped 22 GoblinMails Dropped 10 ChefHats Dropped 2 SqShields ********************************************** Name : Number : 6 Worked for : 65 minutes. Active : True ********************************************** 0 : = T. AT 24. ST 24. DF 30. PR 12. HP 27. MG 1. CO 10. FM 15. WC 49. W : 64 min. L: 1 : = T. AT 25. ST 25. DF 27. PR 6. HP 26. MG 1. CO 9. FM 12. WC 23. W : 64 min. L: 2 : = T. AT 25. ST 23. DF 22. PR 6. HP 24. MG 1. CO 6. FM 14. WC 19. W : 127 min. L: 3 : = F. AT 25. ST 24. DF 24. PR 5. HP 25. MG 1. CO 4. FM 9. WC 18. W : 102 min. L: New Box 4 : = F. AT 26. ST 23. DF 23. PR 7. HP 25. MG 3. CO 12. FM 4. WC 20. W : 74 min. L: Oh Dear You Are in Lumby 5 : = F. AT 20. ST 19. DF 23. PR 5. HP 22. MG 1. CO 7. FM 6. WC 16. W : 66 min. L: Oh Dear You Are in Lumby 6 : = T. AT 17. ST 22. DF 19. PR 5. HP 22. MG 2. CO 2. FM 3. WC 14. W : 65 min. L: 7 : = T. AT 20. ST 22. DF 19. PR 4. HP 22. MG 1. CO 5. FM 7. WC 10. W : 64 min. L: 8 : = T. AT 19. ST 20. DF 20. PR 4. HP 22. MG 1. CO 6. FM 7. WC 19. W : 62 min. L: 9 : = T. AT 20. ST 20. DF 19. PR 4. HP 21. MG 1. CO 4. FM 6. WC 20. W : 63 min. L: 10 : = T. AT 22. ST 21. DF 25. PR 5. HP 24. MG 1. CO 5. FM 7. WC 11. W : 65 min. L: ********************************************** /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | SRL Randoms Report | | www.villu-reborn.com | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Logged in : 15 | | Talking Random[s] : 2 | | OldMen Solved : 2 | | New Box[es] Solved : 3 | | Death[s] : 2 | \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
This script rocks.
VERY NICE JOB
EDIT:
Just noticed it says thatbut i didn't have many runes on the players.Code:Casted 379 Spells
Do goblins drop the correct runes to do confuse spell? Or is that a progress report problem?
Nevermind fixed after reading a few tuts!
SCAR Code:<============== -RatZ 0.39- Progress Report ===============>
Worked for 59 Seconds
Killed 0 Rats and Goblins
Killed 0 Ratz
Chopped 0 Trees
Casted 0 Spells
Lit 0 Logs
Cooked 0 Times
<============== -RatZ 0.39- Dropping Stats ===============>
**********************************************
Name :
Number : 0
Worked for : 0 minutes.
Active : True
**********************************************
0 : u = T. AT 8. ST 7. DF 1. PR 1. HP 11. MG 1. CO 1. FM 1. WC 1. W : 0 min. L:
**********************************************
Main Loop number 1 took 45 Seconds
<============== -RatZ 0.39- Progress Report ===============>
Worked for 1 Minutes and 43 Seconds
Killed 1 Rats and Goblins
Killed 0 Ratz
Chopped 1 Trees
Casted 0 Spells
Lit 0 Logs
Cooked 0 Times
<============== -RatZ 0.39- Dropping Stats ===============>
**********************************************
Name :
Number : 0
Worked for : 0 minutes.
Active : True
**********************************************
0 : = T. AT 8. ST 7. DF 1. PR 1. HP 11. MG 1. CO 1. FM 1. WC 1. W : 0 min. L:
**********************************************
Main Loop number 2 took 124 Seconds
<============== -RatZ 0.39- Progress Report ===============>
Worked for 3 Minutes and 47 Seconds
Killed 5 Rats and Goblins
Killed 2 Ratz
Chopped 2 Trees
Casted 0 Spells
Lit 1 Logs
Cooked 0 Times
<============== -RatZ 0.39- Dropping Stats ===============>
**********************************************
Name :
Number : 0
Worked for : 0 minutes.
Active : True
**********************************************
0 : = T. AT 8. ST 7. DF 1. PR 1. HP 11. MG 1. CO 1. FM 1. WC 1. W : 0 min. L:
**********************************************
Main Loop number 3 took 114 Seconds
<============== -RatZ 0.39- Progress Report ===============>
Worked for 6 Minutes and 6 Seconds
Killed 9 Rats and Goblins
Killed 3 Ratz
Chopped 3 Trees
Casted 0 Spells
Lit 1 Logs
Cooked 0 Times
<============== -RatZ 0.39- Dropping Stats ===============>
**********************************************
Name :
Number : 0
Worked for : 0 minutes.
Active : True
**********************************************
0 : = T. AT 8. ST 8. DF 1. PR 1. HP 11. MG 1. CO 1. FM 2. WC 1. W : 0 min. L:
**********************************************
Main Loop number 4 took 231 Seconds
<============== -RatZ 0.39- Progress Report ===============>
Worked for 10 Minutes and 20 Seconds
Killed 16 Rats and Goblins
Killed 5 Ratz
Chopped 5 Trees
Casted 0 Spells
Lit 2 Logs
Cooked 1 Times
<============== -RatZ 0.39- Dropping Stats ===============>
**********************************************
Name :
Number : 0
Worked for : 0 minutes.
Active : True
**********************************************
0 : = T. AT 8. ST 8. DF 1. PR 1. HP 11. MG 1. CO 1. FM 2. WC 2. W : 0 min. L:
**********************************************
Main Loop number 5 took 41 Seconds
NextPlayer
Successfully executed
Thanks Yohojo8, for the extensive report on Ratz! I will sure take your things into consideration. I will release a new version nater today![]()
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
Sweet thanks.
I also noticed you didn't update your guard killer in a while.
I'm gonna use that next and give you reports on that too =).
For now i just got rid of all the casting procedure in the script because of errors.
Im running it again as we speak and i will give you more progress on how it went.
I fround a few areas where the script gets stuck for a while and spirals for about 5-6 loops before calibrating. Sometime i just help it get back. So ill give you a list of those areas later.
IDEA: I know its wierd but,
Maybe add rune buying to the script. The Port Sarim rune shop is only a few clicks away. If the account has good money from randoms or put on by the user maybe let it walk to the rune shop and buy runes for air strike or confuse =). I know its really branching off from what the script does but i think it will be cool. I might try adding that myself Maybe .
Some other things i noticed is when chopping a tree, the script usually continues before the tree is chopped. I dont know if you use waits or colors or whatever to check if the tree is chopped or not but that needs to be fixed a bit. It also needs a few more flags when picking up items. It sometimes clicks and item, and while walking to it, clicks a monster and doesn't pick up the item. I also got lucky once and saw the axe had fly off. Unfortunately the script didn't notice or do anything about it. So i was wondering if you have axe protection on this script or not? I have mainly only bronze and iron axes but one acc has rune. Also when drooping items/buying bones/ cooking/ it sometimes moves too fast and click "examine or use" instead of drop or cook all. This changes the upext to "Use (Item) with" and messes up just about everything. I don't know really how you could fix this except making the mouse move slower when cooking/ dropping/ buying/ or make it more precise when clicking options.
Ill send you another prog after i feel like stopping it. So far its been running pretty smooth except for when it got into those weird areas and spirals for a while.
One thing i really love in this script is the stat balancing! It helps so much. I like having balanced fighting stats on my autoed accounts =) its more organized.
I was also wondering if you could make it chop more. Or let the user choose if it chops more or not. I'd like to see more copping in it =).
Sorry for all the nitty-gritty details and rants. But i know you love to make your scripts perfect =)
P.S: You spelled LATER wrong on your last post (nater)
Cant wait for the new version!
thanks for the effort.. incredible job man.
will build up a new char purely with this
New Version of Ratz! available. I took care of some of the issues.
- SRL Stats compatible! Get your ID here and fill in at line 115.
- Better callibration.
- Resolved bug in choptree. Thanks Yoho!
- Better Report
- More minor issues I cant recall
Enjoy, and post progress, (or use your SRLID!)
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
Everytime I try to login to the SRL Stats thing I get thisCode:Fatal error: Call to undefined function getErrorArray() in /mnt/w0707/d29/s33/b0285a88/www/villu-reborn.com/stats/index.php on line 46
^.^ noobular. What a wonderful word. I am one of the people hes talking about. Add me if you have any questions.P.S. i will NOT answer any noobular questions on the functionality of this script. Do not, I repeat NOT PM me about any malfunctioning of this script. If it is not working, it is something YOU do wrong. But, dont worry, there are plenty of Devs and SRL-Members around who are more then willing of helping you out. I simply dont have the time anymore.
cant wait to try the new version of Ratz!.
Accept that the waters around you have grown.
ill try it after i get the one im running to 24+ hours =).
Thanks a bunch for updating it cant wait.
I got a bit more feedback for you =)
EDIT: CANT RESIST IM GETTING IT NOW!
Note: Once again the deaths aren't actually deaths. Just random stuff. =)Code:<============== -RatZ 0.39- Progress Report ===============> Worked for 22 Hours, 7 Minutes and 22 Seconds Killed 1761 Rats and Goblins Killed 265 Ratz Chopped 651 Trees Casted 0 Spells Lit 306 Logs Cooked 161 Times <============== -RatZ 0.39- Dropping Stats ===============> Dropped 49 Ashes Dropped 5 Talismans Dropped 1 Kebabs Dropped 4 Beers Dropped 10 Necklaces Dropped 2 Sticks Dropped 12 GoblinMails Dropped 16 ChefHats Dropped 2 SqShields ********************************************** 0 : = F. AT 0. ST 0. DF 0. PR 0. HP 0. MG 0. CO 0. FM 0. WC 0. W : 1 min. L: 1 : = T. AT 27. ST 27. DF 27. PR 10. HP 28. MG 1. CO 12. FM 20. WC 26. W : 192 min. L: 2 : = F. AT 25. ST 24. DF 24. PR 8. HP 25. MG 1. CO 10. FM 17. WC 20. W : 148 min. L: ScapeRune 3 : = T. AT 26. ST 26. DF 25. PR 9. HP 26. MG 1. CO 10. FM 18. WC 21. W : 194 min. L: 4 : = F. AT 26. ST 25. DF 24. PR 9. HP 26. MG 3. CO 15. FM 12. WC 21. W : 118 min. L: 5 : = T. AT 23. ST 22. DF 23. PR 8. HP 24. MG 1. CO 11. FM 16. WC 20. W : 126 min. L: 6 : = F. AT 18. ST 22. DF 19. PR 5. HP 22. MG 2. CO 2. FM 3. WC 14. W : 9 min. L: 7 : = F. AT 22. ST 22. DF 22. PR 7. HP 23. MG 1. CO 8. FM 13. WC 14. W : 118 min. L: Oh Dear You Are in Lumby 8 : = T. AT 22. ST 21. DF 21. PR 7. HP 23. MG 1. CO 8. FM 15. WC 21. W : 126 min. L: 9 : = F. AT 21. ST 21. DF 21. PR 6. HP 22. MG 1. CO 7. FM 11. WC 21. W : 126 min. L: Oh Dear You Are in Lumby 10 : = F. AT 23. ST 23. DF 25. PR 7. HP 25. MG 1. CO 6. FM 14. WC 15. W : 121 min. L: Oh Dear You Are in Lumby **********************************************
Get reads for more globs of feedback im getting new Ratz right now!
ill try it after i get the one im running to 24+ hours =).
Thanks a bunch for updating it cant wait.
I got a bit more feedback for you =)
EDIT: CANT RESIST IM GETTING IT NOW!
Note: Once again the deaths aren't actually deaths. Just random stuff. =)Code:<============== -RatZ 0.39- Progress Report ===============> Worked for 22 Hours, 7 Minutes and 22 Seconds Killed 1761 Rats and Goblins Killed 265 Ratz Chopped 651 Trees Casted 0 Spells Lit 306 Logs Cooked 161 Times <============== -RatZ 0.39- Dropping Stats ===============> Dropped 49 Ashes Dropped 5 Talismans Dropped 1 Kebabs Dropped 4 Beers Dropped 10 Necklaces Dropped 2 Sticks Dropped 12 GoblinMails Dropped 16 ChefHats Dropped 2 SqShields ********************************************** 0 : = F. AT 0. ST 0. DF 0. PR 0. HP 0. MG 0. CO 0. FM 0. WC 0. W : 1 min. L: 1 : = T. AT 27. ST 27. DF 27. PR 10. HP 28. MG 1. CO 12. FM 20. WC 26. W : 192 min. L: 2 : = F. AT 25. ST 24. DF 24. PR 8. HP 25. MG 1. CO 10. FM 17. WC 20. W : 148 min. L: ScapeRune 3 : = T. AT 26. ST 26. DF 25. PR 9. HP 26. MG 1. CO 10. FM 18. WC 21. W : 194 min. L: 4 : = F. AT 26. ST 25. DF 24. PR 9. HP 26. MG 3. CO 15. FM 12. WC 21. W : 118 min. L: 5 : = T. AT 23. ST 22. DF 23. PR 8. HP 24. MG 1. CO 11. FM 16. WC 20. W : 126 min. L: 6 : = F. AT 18. ST 22. DF 19. PR 5. HP 22. MG 2. CO 2. FM 3. WC 14. W : 9 min. L: 7 : = F. AT 22. ST 22. DF 22. PR 7. HP 23. MG 1. CO 8. FM 13. WC 14. W : 118 min. L: Oh Dear You Are in Lumby 8 : = T. AT 22. ST 21. DF 21. PR 7. HP 23. MG 1. CO 8. FM 15. WC 21. W : 126 min. L: 9 : = F. AT 21. ST 21. DF 21. PR 6. HP 22. MG 1. CO 7. FM 11. WC 21. W : 126 min. L: Oh Dear You Are in Lumby 10 : = F. AT 23. ST 23. DF 25. PR 7. HP 25. MG 1. CO 6. FM 14. WC 15. W : 121 min. L: Oh Dear You Are in Lumby **********************************************
Get reads for more globs of feedback im getting new Ratz right now!
EDIT:
Fakawi!! UGH
I dont like it so far.
The calibration changes are bad.
It keeps walking south and under the alter and stuff.
Then it never goes back up. So i helped it.
Im gona stick with ver .39 =/
Ill post you some places in .39 where it got stuck a lot.
As for .41 it just goes south, sometimes even as where to the Smithing symbol is on the minimap.
Good Luck. I know you can do it! =)
I bet you didnt fill in the proper WaterColor (line 102).
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
Come to think of it: the WaterColor is ESSENTIAL for proper functioning in 0.41! So, pick the right WaterColor. (once again, ty yoho)
What Callibration now does is: if there is no WaterColor it will walk down. I made it do that, since a lot of Players get kinda stuck just below Rimmington Mine, where there is no Watercolor. So, thats why your Players kept walking down, Yoho, because they couldnt find the proper WaterColor.
Believe me, its soo much more stable now....
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
Well, i used the same color i did in .39, but ill try again using a fresh color right now.
Please stay online so i can tell you the results =)
god dammit you were right =)
Thanks =). It works now.
I'm still gonna post of list of places where it normally got stuck and a picture of the mini map of those areas for you so you can maybe make special calibration for those areas.
Its been running for about 3-4 hours and its fine now =).
Thanks =)
So, your version had been ignoring the WaterColor the whole timeThey all prololy end up somewhere between Rimmington Mine and the Fishing Shop. There's no Rats there, thats why I figured they'd have to go down, down to the Water. Works so much nicer in 0.41. Just pick the MiniMap WaterColor and place it in line 102.
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
yeah YoHoJo dont be so Noobular
I havent ran the script yet but the coding looks nice. Good job.
Accept that the waters around you have grown.
SCAR Code:<============== -RatZ 0.41- Progress Report ===============>
Worked for 1 Hours, 5 Minutes and 43 Seconds
Killed 77 Rats and Goblins
Killed 23 Ratz
Chopped 22 Trees
Casted 0 Spells
Lit 8 Logs
Cooked 10 Times
Buried 58 Bones
<============== -RatZ 0.41- Dropping Stats ===============>
Dropped 2 GoblinMails
**********************************************
Name :
Number : 0
Worked for : 65 minutes.
Active : True
**********************************************
0 : = T. AT 9. ST 17. DF 1. PR 9. HP 14. MG 1. CO 10. FM 11. WC 26. W : 65 min. L:
**********************************************
0
Error detecting Compass Angle.
Main Loop number 22 took 179 Seconds
NextPlayer
Successfully executed
Working great was afk so i don't know what caused the Compass thing.
- Shot_j00![]()
That error detecting compass angle normally means the player logged out or something. Or a user messed with the script. It happens
Changed the treebitmap. This ones doesnt move mouse to willows. This bitmap is a bit bigger, but works more often. The one you use i think inst unique enough to just find normal trees. It often hovers onto willows
SCAR Code:Tree:= BitmapFromString(12, 2, '38482278882080905850' +
'503A28301A50601D38482248503250601D30382058603F2830007' +
'0783430382070783F18200028301A38382870784D485032687834' +
'506022384822303820');
Also a presistant little problem, the script doesn't always wait for the tree to get chopped before cliking somthing else. But i got .41 working and its very nice =).
My entire player sat sig is just from Ratz.
Ah ha!
I belive this is the problem
I belive it should beSCAR Code:if ( ChopTime + 85000 < StopTime ) then Break;
SCAR Code:if ( ChopTime + 85000 < StopTime ) then Break;
is that what you wanted it to be?
[Random]Today is my birthday! im 16 w0ot![/Random]
EDIT:
SCAR Code:If FindSymbol(CALx,CALy,'fish') then
begin
if FawkiDebug then Status('Found Fish at '+inttostr(CALx)+' '+inttostr(CALy));
MouseFindFlag(CALx+30,CALy-60,1,0);
FFlag(5);
FindTalk;
Result:=True;
Exit;
end;
Changed to
SCAR Code:If FindSymbol(CALx,CALy,'fish') then
begin
if FawkiDebug then Status('Found Fish at '+inttostr(CALx)+' '+inttostr(CALy));
MouseFindFlag(CALx+30,CALy-40,1,0);
FFlag(5);
FindTalk;
Result:=True;
Exit;
end;
the -60 did click on minimap and flag, but the flag isnt visible, and because you used mousefindflag it keeps clicking over and over until the char ends up in god knows where, click -40 makes the flag visible on the minimap.
Error! please help: Line 394: [Error] (20057:11): Duplicate identifier 'FTWAIT' in script D:\DOCUME~1\FADILL~1.FAD\LOCALS~1\Temp\Rar$DI02.40 7\RatZ 0.30 pub.scar
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