Page 17 of 36 FirstFirst ... 7151617181927 ... LastLast
Results 401 to 425 of 896

Thread: NEW: SRL 3.2 Goblin Scheduler 0.39

  1. #401
    Join Date
    Jun 2006
    Posts
    1,492
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Pretty good script, here's a short proggie while i was eating:

    SCAR Code:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | --> Goblin  GoblinScheduler -> 0.46 <- Progress Report --> by WT-Fakawi <--  |
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
      Worked for 2 Hours, 5 Minutes and 6 Seconds
      Attacked 214 Goblins.
      Cast 0 Spells.
      Died   0 Times.
      Opened   0 Doors.

    One thing, though; A lot of the time, the script will not notice that a goblin is already in a fight or that i am already in a fight. But thats ok, i realize its hard with billions of people in the thing at a time. But great script! Im definitely using it a lot more.

  2. #402
    Join Date
    Feb 2007
    Location
    Melbourne, Australia
    Posts
    891
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Okay, not sure what's wrong but here we go!

    After killing about 2 goblins in the hut, the mouse just freezes up. Then logs out after the 3 min or whatever . Also tries to attack some goblins outside the hut, and then keeps attacking goblins further and further away until there are no more, then it just logs out. So then that character can't be used again since he's near the entrance to the cows or something. Which then screws up the whole rotation... Also I've tried setting the number of seconds vefore the mouse clicks again longer, but it doesn't seem to make any difference, so my guys just keep trying to attack other goblins while ones slashing at their backs...

    Otherwise, seems like an okay script, but if these problems were fixed, it'll be a great script. (Is anyone else experiencing these problems? Or is it just me somehow mucking up the script...

    -Dunceiam

  3. #403
    Join Date
    Sep 2006
    Location
    West U.S.
    Posts
    2,172
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    Quote Originally Posted by Dunceiam View Post
    Okay, not sure what's wrong but here we go!

    After killing about 2 goblins in the hut, the mouse just freezes up. Then logs out after the 3 min or whatever . Also tries to attack some goblins outside the hut, and then keeps attacking goblins further and further away until there are no more, then it just logs out. So then that character can't be used again since he's near the entrance to the cows or something. Which then screws up the whole rotation... Also I've tried setting the number of seconds vefore the mouse clicks again longer, but it doesn't seem to make any difference, so my guys just keep trying to attack other goblins while ones slashing at their backs...

    Otherwise, seems like an okay script, but if these problems were fixed, it'll be a great script. (Is anyone else experiencing these problems? Or is it just me somehow mucking up the script...

    -Dunceiam
    the problems you describe are happening to me too...

    here's my progress report...


    SCAR Code:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | --> Goblin  GoblinScheduler -> 0.46 <- Progress Report --> by WT-Fakawi <--  |
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
      Worked for 6 Hours, 3 Minutes and 1 Seconds
      Attacked 647 Goblins.
      Cast 0 Spells.
      Died   0 Times.
      Opened   12 Doors.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>


    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    |     SRL Randoms Report       |
    |    [url]www.villu-reborn.com[/url]      |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | Logged in              :  31 |
    | Talking Random[s]      :  2  |
    | SandWich[es] Solved    :  1  |
    | New Box[es] Solved     :  2  |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

    They are sisters...
    Runescape Classic

  4. #404
    Join Date
    Jun 2006
    Location
    Tennessee, USA
    Posts
    2,603
    Mentioned
    1 Post(s)
    Quoted
    46 Post(s)

    Default

    well every so minutes it should click back to the center of goblin hut, but since i guess you are wondering too far away it cant. sounds like the world your using is too crowded.

    @infintry, i have those problems where it will not notice im in a fight or that the goblin is already being attacked too. although i dont have any problem that is too severe and messes up the script. it always runs mostly flawlessly for me(note i said mostly).

  5. #405
    Join Date
    Feb 2007
    Location
    Melbourne, Australia
    Posts
    891
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Quote Originally Posted by mjordan View Post
    well every so minutes it should click back to the center of goblin hut, but since i guess you are wondering too far away it cant. sounds like the world your using is too crowded.

    @infintry, i have those problems where it will not notice im in a fight or that the goblin is already being attacked too. although i dont have any problem that is too severe and messes up the script. it always runs mostly flawlessly for me(note i said mostly).
    The world I was in was really empty, only 2 or 3 people in Lumbridge square...

    I'll download it again, since I may have accidentally altered the script or something

    -Dunceiam

  6. #406
    Join Date
    Jun 2006
    Posts
    1,492
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by mjordan View Post
    well every so minutes it should click back to the center of goblin hut, but since i guess you are wondering too far away it cant. sounds like the world your using is too crowded.

    @infintry, i have those problems where it will not notice im in a fight or that the goblin is already being attacked too. although i dont have any problem that is too severe and messes up the script. it always runs mostly flawlessly for me(note i said mostly).
    Yea, nothing too severe ever happens. Im gunna try and tweak it a bit and see waht i can come up with.

  7. #407
    Join Date
    Feb 2007
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    hey i got a question about this, whenever i run the script, the mouse just goes to the top of the runescape window, is it supposed to do that?

  8. #408
    Join Date
    Dec 2006
    Posts
    249
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by immacutyew View Post
    hey i got a question about this, whenever i run the script, the mouse just goes to the top of the runescape window, is it supposed to do that?
    Exactly where? In the gameplay screen Left/Middle/Right? On the row where JAgex is written or in the application window (where it says Runescape - ......)

    At what point , after a player is logged in? before?

    You need to add as much detail as poss for the problem to be identified.


    ScarPreRelease 3.23 rev 80, Includes - Dev Rev 457

  9. #409
    Join Date
    Dec 2006
    Location
    Helsinki, Finland
    Posts
    177
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I think that's caused because u set something wrong. Maybe it can't find some colors or dtms. Did u edit the script and are u running it at right place?

  10. #410
    Join Date
    Sep 2006
    Location
    West U.S.
    Posts
    2,172
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    Quote Originally Posted by immacutyew View Post
    hey i got a question about this, whenever i run the script, the mouse just goes to the top of the runescape window, is it supposed to do that?
    i think the answer to your problem is much simpler than it sounds.

    i believe your targeting your ENTIRE internet browser instead of just the runescape client when you selected a target window with SCAR

    They are sisters...
    Runescape Classic

  11. #411
    Join Date
    Jun 2006
    Posts
    1,492
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Hmm... on one of the walkbacks, i ended up at the entrance of the general store...

  12. #412
    Join Date
    Sep 2006
    Location
    West U.S.
    Posts
    2,172
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    Quote Originally Posted by Infintry001 View Post
    Hmm... on one of the walkbacks, i ended up at the entrance of the general store...
    strange... prolly a glitch of some sort

    They are sisters...
    Runescape Classic

  13. #413
    Join Date
    Feb 2007
    Location
    USA
    Posts
    667
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I'm getting a runtime error that says

    [Runtime Error] : Out Of Range in line 182 in script C:\Program Files\SCAR 2.03\Scripts\Runescape\Goblin Scheduler 0[1].46 PUB.scar

  14. #414
    Join Date
    Dec 2006
    Location
    Helsinki, Finland
    Posts
    177
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Just delete or make the useless player setup lines commented by placing them between ''{}''

  15. #415
    Join Date
    Feb 2007
    Posts
    1
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default NEW: SRL 3.2 Goblin Scheduler 0.39

    Registered User
    Chicken






    09-09-2006, 08:01 PM

    --------------------------------------------------------------------------------

    wow an amazing script, this will definitely help in lvling up my noob accounts so they arent so sus.
    I am continually being amazed by the quality of the scripts this community is producing, well done! keep up the good work. I shall be posting a progress report soon

    UPDATE: Im having problems getting it to work properly. Once the script starts running from Lumbridge castle, it gets to the goblin house, doodles around with a few menus and options, then it turns public chat to "off" and then just stands there. It also seems to stop when somebody tries to trade with you. Turning trade to "off" manually causes the script to turn it back on.

    --------------------------------------------------------------------------

    First of all, nice job, but I have the same problem, it attacks a goblin occasionally, but it stands there most of the time.
    Does anyone has an idea on how to solve this?
    (Btw, my screen settings etc are all ok.)

    Sir Darkone

  16. #416
    Join Date
    Jan 2007
    Location
    US
    Posts
    62
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Is it possible for all accounts to train balanced, EXCEPT one? Lol, I was going to have 7 accounts keep training up to 40-40-40 (see if I can get there without bannage, so far so good). Then today I made an account to make pure. Can I make all the accounts continue the auto balancing EXCEPT THE one pure?

    Quote Originally Posted by jgcw View Post
    mjordan thanx allot m8!!!!

    for the rest of you guys who want to train pures dont copy and paste it like this
    SCAR Code:
    Players[0].Name :=''; // username
        Players[0].Pass :='';  // password
        Players[0].Nick :='';  // nickname must be 3 letters of username
        Players[0].Active :=True;
        players[0].skill :='strength'
    but use capital on the s in the word skill like this:
    SCAR Code:
    Players[0].Name :='';
        Players[0].Pass :='';
        Players[0].Nick :='';
        Players[0].Active :=True;
        players[0].Skill :='strength'

    ...

  17. #417
    Join Date
    Jan 2007
    Posts
    90
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    omg i love it, heres a 33 hour report

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | --> Goblin GoblinScheduler -> 0.46 <- Progress Report --> by WT-Fakawi <-- |
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Worked for 33 Hours, 24 Minutes and 56 Seconds
    Attacked 5260 Goblins.
    Cast 0 Spells.
    Died 0 Times.
    Opened 41 Doors.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL Randoms Report |
    | www.villu-reborn.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | Logged in : 58 |
    | Talking Random[s] : 23 |
    | Dwarf[s] Solved : 4 |
    | Rick[s] Solved : 2 |
    | OldMen Solved : 6 |
    | SandWich[es] Solved : 1 |
    | SandWich[es] Missed : 1 |
    | Lamp[s] Solved : 10 |
    | Frog[s] Missed : 2 |
    | Certer[s] Solved : 1 |
    | New Box[es] Solved : 31 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

  18. #418
    Join Date
    Feb 2007
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    hey does anyone know a way where i can kill goblins myself and somehow scar keeps track of how many i kill, does anyone know how i can do that?

  19. #419
    Join Date
    Jun 2006
    Location
    Tennessee, USA
    Posts
    2,603
    Mentioned
    1 Post(s)
    Quoted
    46 Post(s)

    Default

    Quote Originally Posted by warbeak1245 View Post
    omg i love it, heres a 33 hour report

    SCAR Code:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | --> Goblin  GoblinScheduler -> 0.46 <- Progress Report --> by WT-Fakawi <--  |
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
      Worked for 33 Hours, 24 Minutes and 56 Seconds
      Attacked 5260 Goblins.
      Cast 0 Spells.
      Died   0 Times.
      Opened   41 Doors.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    |     SRL Randoms Report       |
    |    [url]www.villu-reborn.com[/url]      |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | Logged in              :  58 |
    | Talking Random[s]      :  23 |
    | Dwarf[s] Solved        :  4  |
    | Rick[s] Solved         :  2  |
    | OldMen Solved          :  6  |
    | SandWich[es] Solved    :  1  |
    | SandWich[es] Missed    :  1  |
    | Lamp[s] Solved         :  10  |
    | Frog[s] Missed         :  2  |
    | Certer[s] Solved       :  1  |
    | New Box[es] Solved     :  31 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    why do you have to lie??? that progress report is obviously fake rofl.

    @immacutyew, i dont think that there is a way you can do that.

    @stilfly, hmm im not really sure how, but i if i tried i could make it. you would just have to edit the script some.

  20. #420
    Join Date
    Dec 2006
    Posts
    249
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    In Version 0.39

    Quote Originally Posted by stilfly View Post
    Is it possible for all accounts to train balanced, EXCEPT one? Lol, I was going to have 7 accounts keep training up to 40-40-40 (see if I can get there without bannage, so far so good). Then today I made an account to make pure. Can I make all the accounts continue the auto balancing EXCEPT THE one pure?
    Ok to do this you need to make the following changes.

    Set to False
    SCAR Code:
    const AutoLevels            = False ;

    Amend the player array so that each player has a Players[x].Skill attribute
    SCAR Code:
    Players[0].Name     :='';
         Players[0].Pass     :='';
         Players[0].Nick     :='';
         Players[0].Active   := False;
         Players[0].Skill    := 'auto'

    Set this to skill you want to train or enter 'auto'

    Amend the 'SetPlayerParams' proceedure to the following

    SCAR Code:
    procedure SetPlayerParams;
    begin
      if ( not ( LoggedIn )) then Exit;
      WieldAll;

      GameTab(1);
      //If AutoLevels then
        //SetLowest
      If Players[CurrentPlayer].Skill = 'auto' then // added by Twobac
        SetLowest
      else
        begin
          if Players[CurrentPlayer].Skill = 'attack'  then SetFightMode(1);
          if Players[CurrentPlayer].Skill = 'strength'then SetFightMode(2);
          if Players[CurrentPlayer].Skill = 'defence' then SetFightMode(4);
          LampSkill := LowerCase ( Players[CurrentPlayer].Skill );
          if Players[CurrentPlayer].Skill = 'auto'    then SetLowest;
        end;
      FTWaitD(1000 + Random(500));
      SetChat('on', 1);
      SetChat('friends', 2);
      SetChat('off', 3);
      SetChat('on', 1);
      FindTalk;
      StartTime := GetSystemTime ;
    end;


    And that is all you need to do. I have tested this and it works.

    ScarPreRelease 3.23 rev 80, Includes - Dev Rev 457

  21. #421
    Join Date
    Dec 2006
    Location
    Helsinki, Finland
    Posts
    177
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Nice Thanks twobac, this helps if i'm going to train my pure.

  22. #422
    Join Date
    Sep 2006
    Location
    West U.S.
    Posts
    2,172
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    proggie time!!!!

    SCAR Code:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | --> Goblin  GoblinScheduler -> 0.46 <- Progress Report --> by WT-Fakawi <--  |
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
      Worked for 7 Hours, 20 Minutes and 56 Seconds
      Attacked 949 Goblins.
      Cast 0 Spells.
      Died   0 Times.
      Opened   13 Doors.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    |     SRL Randoms Report       |
    |    [url]www.villu-reborn.com[/url]      |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | Logged in              :  21 |
    | Talking Random[s]      :  1  |
    | Capn Hand[s] Solved    :  1  |
    | New Box[es] Solved     :  1  |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

    it worked but half of my autos ended up north of the goblin house lol

    They are sisters...
    Runescape Classic

  23. #423
    Join Date
    Dec 2006
    Location
    Helsinki, Finland
    Posts
    177
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Why u say lol? It's decided to kill goblins at goblin house, and sometis it runs out of the house to kill them.

  24. #424
    Join Date
    Jun 2006
    Location
    Tennessee, USA
    Posts
    2,603
    Mentioned
    1 Post(s)
    Quoted
    46 Post(s)

    Default

    well i ran it last night, but it only ran for about 45 minutes. it clicked on the membership thing. do you know why its doing this WT?

  25. #425
    Join Date
    Feb 2007
    Location
    Yorkshire, England
    Posts
    180
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Great script mate thx

    il give u a proggie soon

Page 17 of 36 FirstFirst ... 7151617181927 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Similar Threads

  1. Question about Goblin Scheduler
    By PwNZoRNooB in forum Bot Information and Spottings
    Replies: 1
    Last Post: 04-19-2007, 07:37 PM
  2. NEW: SRL 2.2 Goblin Scheduler 0.35
    By WT-Fakawi in forum RS3 Outdated / Broken Scripts
    Replies: 165
    Last Post: 11-20-2006, 07:09 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •