nice,.... but they are meant to train noobs right?
can u make character to fight other creatures other than goblin?
nice,.... but they are meant to train noobs right?
can u make character to fight other creatures other than goblin?
Yeah a long time ago when I used to run this script I had that problem. Have you ran it since? Because it shouldn't do it again(maybe later down the road). Sometimes it will just do things like that.
Well not exactly, you can use higher level players too.
And yes, you can make a character fight other monsters. Just not with this script. This script is meant to solely fight goblins at the goblin house in Lumbridge.
Okay guys, a prob found. This doesn't work with SRL370
It says "Undeclared Identifier RandomClickR" or something like that, could Fawki check it out, because I'm not so skilled yet to fix this.
(No big prob atm, I'll just use 360 for a while)
http://stats.srl-forums.com/be/SRL-S...erbars/305.png
| Buying All Rune Ess - 30Ea | & | Buying P Ess As well |
http://www.fenjer.com/adnan/SRLStats/305.png
If I see you autoing with level 3 - Default clothes - Crap name I WILL report you.
[ Auto Correctly: Put this in your signature, if you agree ]
http://starblaster.freehostia.com/stress/Aje10.png
Heres one of my players setup:
SCAR Code:Players[2].Name :='xxxx';
Players[2].Pass :='xxxx';
Players[2].Nick :='xxx';
Players[2].Active :=True;
Players[2].Skill := 'Strength';
It doesn't change the attack style...
The Players[x].Skill := 'mining'
That means what skill u want to take when u get a lamp, not to train the skill u write there.
Wohoo I knew something(hopefully I'm right
)
Ugh I am such a noob rofl.
What do I change it so it uses str?
Heres my biggest progress report so far, came back from skool and the server had been updated -.- wanted it to be a 24 hour report but I got jewed as usual. Here it is anyway:
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villu-reborn.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 66 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 15 Hours, 16 Minutes and 48 Seconds
Attacked 918 Goblins.
Cast 0 Spells.
Died 0 Times.
Opened 17 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~>
0 : ***** = T. - Lvl : 0 0 16 1 0. W : 152 min. K : 175 Goblins. L:Lumbridge
1 : ***** = T. - Lvl : 0 0 12 1 0. W : 115 min. K : 123 Goblins. L:Lumbridge
2 : ***** = F. - Lvl : 0 0 0 0 0. W : 55 min. K : 80 Goblins. L: Lumbridge
3 : ***** = T. - Lvl : 0 0 12 1 0. W : 135 min. K : 146 Goblins. L:Lumbridge
4 : ***** = T. - Lvl : 0 0 15 1 0. W : 162 min. K : 169 Goblins. L:Lumbridge
5 : ***** = T. - Lvl : 0 0 9 1 0. W : 84 min. K : 99 Goblins. L: Lumbridge
6 : ***** = T. - Lvl : 0 0 11 1 0. W : 99 min. K : 118 Goblins. L: Lumbridge
7 : ***** = F. - Lvl : 0 0 0 0 0. W : 47 min. K : 5 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~>
No randoms (h) oh yeh! lol. Dunno what happened with the stats.
I knew this script was gonna be good but this is in a league of its own =]
@ I karma I and for all those who want one stat trained.
Go to line 630ish and search for:
procedure SetPlayerParams;
begin
if ( not ( LoggedIn )) then Exit;
WieldAll;
GameTab(1);
If AutoLevels then
SetLowest
else
begin
if Players[CurrentPlayer].Skill = 'attack' then SetFightMode(1);
if Players[CurrentPlayer].Skill = 'strength' then SetFightMode(2);
if Players[CurrentPlayer].Skill = 'defence' then SetFightMode(4);
LampSkill := LowerCase ( Players[CurrentPlayer].Skill );
if Players[CurrentPlayer].Skill = 'auto' then SetLowest;
end;
FTWaitD(1000 + Random(500));
SetChat('on', 1);
SetChat('friends', 2);
SetChat('off', 3);
SetChat('on', 1);
FindTalk;
StartTime := GetSystemTime ;
end;
Once u find this, focus on this part:
begin
if Players[CurrentPlayer].Skill = 'attack' then SetFightMode(1);
if Players[CurrentPlayer].Skill = 'strength' then SetFightMode(2);
if Players[CurrentPlayer].Skill = 'defence' then SetFightMode(4);
LampSkill := LowerCase ( Players[CurrentPlayer].Skill );
if Players[CurrentPlayer].Skill = 'auto' then SetLowest;
end;
Ok, so that's the default script. Now if u want to train only attack, remove these two lines:
if Players[CurrentPlayer].Skill = 'strength' then SetFightMode(2);
if Players[CurrentPlayer].Skill = 'defence' then SetFightMode(4);
Alternatively, if u want to train only strength, remove these two lines from the default script:
if Players[CurrentPlayer].Skill = 'attack' then SetFightMode(1);
if Players[CurrentPlayer].Skill = 'defence' then SetFightMode(4);
U should now what to do if u want only defence like me =p
One more thing u should do is add:
Players[0].Skill :='attack/strength/defence'
At the bottom of each player declare so overall should look like this:
Players[0].Name :='***';
Players[0].Pass :='***';
Players[0].Nick :='***';
Players[0].Active :=True;
Players[0].Skill :='attack/strength/defence'
Note: Don't put 'attack/strength/defence' in there, just pick whichever one takes ur fancy and fire that in.
Hope this helps whoever needs it, i'm just repeating previous posts for all the noobs that go straight to the last page. Here u are =p
Happy Autoing.
this script is being incredibly retarded, it attacks a few goblins then turns private chat off and does nothing...
@ Sherlock: Try increasing the playertime > 5 if u havent already, try 10-15 mins if characters a noobs cause they won't last that long anyway lol.
(h)
playertimes = 30 minutes, and yes they are noobs, but the script literally works for about 15 seconds after checking inventory,stats,etc. then it just does nothing. debug box says it is switching chars (idk why) but it doesn't even logout. also finfastrandoms at the bottom![]()
Lol sorry to burst your bubble, but thats not right. I suppose it could be used for that, but for what people want in this script, its to put strength/defence/ or attack.
If the goblin house is really crowded(and script cant find goblin), or the script finds a random(found fast random or something) then it will switch to NextPlayer.
@xoxmcgeexox, You DO NOT have to remove any part of the script for it to train a certain skill. Since so many people have been asking about it and are obviously too lazy to search for it in this thread, I will explain it(and it has been explained not once but MANY times throughout this thread).
-----------------------------------------------------------------------------------------------------------------------------------------------------
SO LISTEN UP GIRLS AND BOYS!
If you want to train only a certain skill, here is how!
Step1: Turn AutoLevels on line 142 to False
Step2: At the end of each player setup put this Players[0].Skill :='';
So your player setup would be like this,
SCAR Code:Procedure DeclarePlayers;
begin
HowManyPlayers:=4;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name :='';
Players[0].Pass :='';
Players[0].Nick :='';
Players[0].Active :=True;
Players[0].Skill :=' '; //put strength, attack or defence here
Players[1].Name :='';
Players[1].Pass :='';
Players[1].Nick :='';
Players[1].Active :=True;
Players[1].Skill :=' '; //put strength, attack or defence here
Players[2].Name :='';
Players[2].Pass :='';
Players[2].Nick :='';
Players[2].Active :=True;
Players[2].Skill :=' '; //put strength, attack or defence here
{And so on and so forth if you have more players. . .}
end;
i dont know if this has been mentioned before, but the script tends to go upward where all the trees are. it then confuses the trees' color with the goblin's colors and thus Scar gets lost and logs out. its been a while since ive tested it and im not sure if it works the same with the new update.
i updated to 370 and now a bunch of scripts do not work, i was wondering where i could get SRL 360 again
Auto levels IS false, here is some of my players and it DOESN'T change to strength...
SCAR Code:Players[1].Name :='xxxx';
Players[1].Pass :='xxxx';
Players[1].Nick :='xxxx';
Players[1].Active :=True;
Players[1].Skill := 'Strength';
Players[2].Name :='xxxx';
Players[2].Pass :='xxxx';
Players[2].Nick :='xxxx';
Players[2].Active :=True;
Players[2].Skill := 'Strength';
Hey...
I was trying 2 teach my friend SCAR and i was using this script....
456: [Error] (16805:5): Unknown identifier 'RandomRClickEvery' in script
What has he done wrong???
it was through MSN so i cant help him
@ MJordan - When i tried that it didnt work for me. I read further on about how to delete those lines and has been working fine for me now on. Then again, i only want defence =] but can be easily changed for attack/strength
(h)
EDIT: I Karma I, try deleting those lines, u know u want to =p
after i updated srl i get this
Failed when compiling
Line 456: [Error] (16401:5): Unknown identifier 'RandomRClickEvery' in script C:\Documents and Settings\Computer\Desktop\Goblin Scheduler 0.46 PUB.scar
anyone can help?
Worked for 7 Hours, 58 Minutes and 43 Seconds
Attacked 778 Goblins.
Cast 0 Spells.
Died 0 Times.
Opened 5 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :xxxxxxxxxxx
Number : 1
Active : True
Worked : 80
Location : Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : xxxxxxxxxxxxx = T. - Lvl : 12 11 11 10 15. W : 104 min. K : 178 Goblins. L: Lumbridge
1 : xxxxxxxxxxxxxx = T. - Lvl : 12 12 12 10 15. W : 80 min. K : 180 Goblins. L: Lumbridge
2 : xxxxxxxxxxxxx = T. - Lvl : 10 10 9 10 14. W : 58 min. K : 96 Goblins. L: Lumbridge
3 : xxxxxxxxxxxxx = T. - Lvl : 12 12 12 10 15. W : 101 min. K : 198 Goblins. L: Lumbridge
4 :xxxxxxxxxxxxxxxxx = T. - Lvl : 10 10 9 10 14. W : 97 min. K : 126 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
I got this too with SRL 3.7 but I switched back to 3.6 and it works fine now
Don't know if that helps but I'll look onto itAuto levels IS false, here is some of my players and it DOESN'T change to strength...
SCAR Code:Players[1].Name :='xxxx';
Players[1].Pass :='xxxx';
Players[1].Nick :='xxxx';
Players[1].Active :=True;
Players[1].Skill := 'strength'; // Write with small "s" and try
Players[2].Name :='xxxx';
Players[2].Pass :='xxxx';
Players[2].Nick :='xxxx';
Players[2].Active :=True;
Players[2].Skill := 'strength';
EDIT: Yes, look:
That's written with a small "s", so try itSCAR Code:if Players[CurrentPlayer].Skill = 'attack' then SetFightMode(1);
if Players[CurrentPlayer].Skill = 'strength'then SetFightMode(2);
if Players[CurrentPlayer].Skill = 'defence' then SetFightMode(4);
LampSkill := LowerCase ( Players[CurrentPlayer].Skill );
if Players[CurrentPlayer].Skill = 'auto' then SetLowest;
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| --> Goblin GoblinScheduler -> 0.46 <- Progress Report --> by WT-Fakawi <-- |
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 3 Hours, 16 Minutes and 47 Seconds
Attacked 139 Goblins.
Cast 0 Spells.
Died 0 Times.
Opened 3 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ******
Number : 1
Active : True
Worked : 54
Location : Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ****** = F. - Lvl : 5 5 4 1 11. W : 72 min. K : 45 Goblins. L: Lumbridge
1 : ****** = T. - Lvl : 4 3 3 1 11. W : 54 min. K : 45 Goblins. L: Lumbridge
2 : ****** = T. - Lvl : 3 3 3 1 11. W : 54 min. K : 49 Goblins. L: Lumbridge
3 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
4 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
5 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
6 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
7 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
8 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Awesome fakawi! Just started making my own little army todayI had to test my scripts on my main before..
It was at the skill help section when I came back after checking it 15 minutes before for some odd reason. I think all players were lost, let me check.
P.S. I did die a lot, so its extremely possible they got lostlvl 3 noobs = pwnage by goblins.
Edit: Yeah, they were all lost except for 1, but the script may have thought it was lost. Heres the randoms report:
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villu-reborn.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 20 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
No randoms! WOOT!Isn't that strange that it logged in 20 times though? for only 3 accounts, and I had it switch at 30 minutes. I think it may have switched players each time it died or something.
It's still not working..
SCAR Code:/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| --> Goblin GoblinScheduler -> 0.46 <- Progress Report --> by WT-Fakawi <-- |
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 56 Minutes and 4 Seconds
Attacked 352 Goblins.
Cast 0 Spells.
Died 2 Times.
Opened 2 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 4
Active : True
Worked : 52
Location : Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = F. - Lvl : 8 8 7 1 13. W : 31 min. K : 50 Goblins. L: Lumbridge
1 : = F. - Lvl : 17 17 17 1 19. W : 13 min. K : 45 Goblins. L: Lumbridge
2 : = F. - Lvl : 0 0 0 0 0. W : 1 min. K : 0 Goblins. L:
3 : = F. - Lvl : 19 18 18 1 20. W : 1 min. K : 1 Goblins. L:
4 : = T. - Lvl : 9 9 8 1 14. W : 52 min. K : 254 Goblins. L: Lumbridge
5 : = F. - Lvl : 17 17 17 1 19. W : 2 min. K : 2 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
NextPlayer
On the bottom, it says FindFastRandoms took 125msec.
OMFG! All of them are false..how is that happening? Is SRL installed wrong or something?
All of them say
Players[_].Active := True;
If you get lost or something it should set to false.
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