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Thread: "Draw" on Runescape?

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    Default "Draw" on Runescape?

    Is it possible to "draw" stuff on the RuneScape screen? So you can add a few realtime stats. Like how much bones you've burried etc.

    If it is possible, i'd like to create a 'HUD'(Head-up Display) for my script.

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    GetClientCanvas.Rectangle(0, 0, 100, 100);

    unfortunately, runescape to fast rendering
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    @SKy: Whut?

    @trifonius: You can make a Form that will stay on top of the RS window, that will Display it.

    I think SCAR doesn't have a Paint Debugging system. iBot does it though.


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    rs renders about every 30ms, so you wont actually see it, it is possible, but you need to be very smart and your name has to start with a B^^
    Infractions, reputation, reflection, the dark side of scripting, they are.

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    ^^. BenLand100?


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    repeat
    wait(30);
    PaintDebug(Whatever)
    until(MarkTime=>TimeToRun);

    Just an example...Not sure if that would work, lol...

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    im pretty sure u'd lag scar too much to do anything
    SCAR Tutorials: The Form Tutorial | Types, Arrays, and Classes
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    Yeah, it'd be kind of useless...Although, Ol' BenLand is pretty good at it...:P

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    Well, it should be possible to make a canvas over the rs client, however, i havent quite found out how to do that yet(runescape will draw over it) and even if you found out how to do it, it would block scar from seeing what is going on...
    Infractions, reputation, reflection, the dark side of scripting, they are.

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    well if u kept redrawing and did inter-scar-messages and had one do the script and one do the canvas drawing?
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    i think runescape will be faster...
    Infractions, reputation, reflection, the dark side of scripting, they are.

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    Make A Forum On Scar And Emdemd Runescape OnTo It, and Have The Total Things In Ther Form..?

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    there is no twebbrowser component in scar, i wish there was and because java has its own operating system, it owns windows and can draw on top of things
    Infractions, reputation, reflection, the dark side of scripting, they are.

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    no twebbrowser!?! go look at ray's millenium thread and tell me theres no twebbrowser
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    Quote Originally Posted by Dan Cardin View Post
    no twebbrowser!?! go look at ray's millenium thread and tell me theres no twebbrowser
    He means that you can get runescape in a browser, but you can't draw anything on top of it.. Since runescape will stop drawing.
    Verrekte Koekwous

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    Thanks for all these anwsers!

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    Parts of the client you can draw on, but others you cant.

    I used to have a skinner program that I wrote, but now I lost it and I don't feel like graphicalizing it again =\

    Anyway, the mainscreen and minimap render really fast, the chatlog is decently slow, and the tab/inventory thing is really slow compared to the rest (though the inventory will render if you move the mouse over it

    I think you should be able to GetClientCanvas.TextOut, but I'm not sure

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    well if they all render at different speeds why not do it over the inventory and under the minimap. Since that isnt used at all wouldnt that be slow?
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