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Thread: [SRL 4][Memb] "Teh" CoalTruckz

  1. #26
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    yessir!!!!!

    improved walking and log finding... should run all night!~

    Just ran it for 3 hrs!!!!
    [SIZE="4"][CENTER][URL="http://www.youtube.com/watch?v=5YsGJz3j4os"]LOL u mad bro?[/URL][/CENTER][/SIZE]

  2. #27
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    Yeah! I'll try it out right now!

  3. #28
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    im trying to give timer the updated version soon. I got 1k coal on it overnight.
    [SIZE="4"][CENTER][URL="http://www.youtube.com/watch?v=5YsGJz3j4os"]LOL u mad bro?[/URL][/CENTER][/SIZE]

  4. #29
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    you should put at the top in ur first post that u need 20 agility cause i wasted all the time to find out i couldnt use it

  5. #30
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    Timo, get on AIM, ill be on 2morrow all day..
    not MSN though... i like AIM, better.

  6. #31
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    i will, you need to upload the updated script that i will send you.
    [SIZE="4"][CENTER][URL="http://www.youtube.com/watch?v=5YsGJz3j4os"]LOL u mad bro?[/URL][/CENTER][/SIZE]

  7. #32
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    Is it normal if 2 pick axe heads fly off in 70 coal? Because this is a great script just i keep losing my pickaxe heads and it doesnt find them. I lost a steel pickaxe head and an addy one and thats the only reason it stops

  8. #33
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    Looks good! Gonna try soon. Are there any quest requirments for this?

    Ciesson

    EDIT: I think you should ask XcanadamanX if you can use his auto script updater procedures, i will gladly host the files for you, so you can both upload ur changes to the ftp server and they will be instantly downloadable to all who have got the script.
    If I see you autoing with level 3/default clothes /crap name (0038248) I WILL NOT HESITATE to report you
    and pray that you get BANNED). If you Auto Incorrectly... I hope you DIE - put this in your sig!!!
    Words from a long experienced user:

  9. #34
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    looks good if i could mine coal

  10. #35
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    New Version - Overnighter!

  11. #36
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    i got 1k coal overnight from that version
    [SIZE="4"][CENTER][URL="http://www.youtube.com/watch?v=5YsGJz3j4os"]LOL u mad bro?[/URL][/CENTER][/SIZE]

  12. #37
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    Damn... No Posts...

    BUMP

  13. #38
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    How stable is is this? If its very stable then i might use

  14. #39
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    OH NOES, ANOTHER RS UPDATE! SCRIPTS NO LONGER WORK!!!! Looks like at the very least, complete new bitmaps are needed, and several important things in the game have changed. Maybe need even another SRL to get any script working!

  15. #40
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    i got a SRL version, well, I edited srl, and my srl is rs compatible now,

    BTW.
    MY SRL!
    YOU REMAKE YOUR OWN!

  16. #41
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    hmm... i got it mosly updated..
    just a lil more..

  17. #42
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    Default script error

    Line 109: [Error] (13319:79): Type mismatch in script C:\'Teh' Coal Truckz.scar
    line 109- 121 is

    if (radialwalkex(mx, my, 648, 83, thecolor, 0, startradial, endradial, radius)) then
    begin
    if top then
    begin
    MouseFindNoFlag(mx, my-8, Xmod, Ymod);
    end else
    begin
    MouseFindNoFlag(mx, my+8, Xmod, Ymod);
    end;
    Result := True;
    FFlag(10);
    end;
    end;



    whats wrong with this section of code

    im assuming it has to do with the srl rev update to 10.... but i dont know how to change it to use a tpointarray. ive tried but to no avail

  18. #43
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    updated for rev 11
    [SIZE="4"][CENTER][URL="http://www.youtube.com/watch?v=5YsGJz3j4os"]LOL u mad bro?[/URL][/CENTER][/SIZE]

  19. #44
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    Quote Originally Posted by Timer View Post
    hmm... i got it mosly updated..
    just a lil more..
    lol srl vers 13 is out

  20. #45
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    Nice script, nice script guys!

    Timer, you became much better since you applied for SRL Member

    I saw your GetWaterColor and I remembered I made on aswell, based off the one made by The Fawkinator (I was planning to make a fighter, I never finnish my scipts)

    Here, you can barrow it
    SCAR Code:
    {********************
    function GetWaterColor: integer;
    Description: Will put ColorToleranceSpeed to 0 and search for present
    mm watercolor. The usage of "FindColoredAreaTolerance" also checks
    for a min area of that color, to be sure it is a lake.
    This function actually is an edit of WT-Fakawi's one (w_GetWaterColor
    that wizzup? uses in his Fly Fisher), thus credits to him ;)
    ********************}

    function GetWaterColor: integer;
    var
      x, y, CTS: integer;
    begin
      if not(LoggedIn) then Exit;
      CTS := GetColorToleranceSpeed;
      ColorToleranceSpeed(2);
      if FindColoredAreaTolerance(x, y, 12226942, mmx1, mmy1, mmx2, mmy2, 10, 30)then
      begin
        Result := GetColor(x, y);
        Writeln('Water color: '+inttostr(result));
      end else
      begin
        Writeln('Water color NOT found. Lets try SRLs one.');
        Result := FindWaterColor;
        if (Result > 0) then
        begin
          Writeln('Water color: '+inttostr(result));
        end else
        begin
          Writeln('SRLs FindWaterColor function also failured. No water color found.');
          Result := 0;
          TerminateScript;
        end;
      end;
      ColorToleranceSpeed(CTS);
    end;

    Also if you need a findsymbol function:
    SCAR Code:
    {********************
    function MyFindSymbol(name: string; x1, y1, x2, y2: integer;
    walk: boolean): boolean;
    Description: A findsymbol function with SymbolAccuracy disceasing
    and walk option.
    ********************}

    function MyFindSymbol(name: string; x1, y1, x2, y2: integer;
    walk: boolean): boolean;
    var
      i, cx, cy: integer;
      Acc: extended;
    begin
      if not(LoggedIn) then Exit;
      Acc := SymbolAccuracy;
      for i:= 1 to 8 do
      begin
        case (walk) of
          true: begin
                  if FindSymbolIn(cx, cy, name, x1, y1, x2, y2)then
                  begin
                    Mouse(cx, cy, 0, 0, true);
                    FFlag(0);
                    result:= true;
                    break;
                  end;
                end;
          false: begin
                   if FindSymbolIn(cx, cy, name, x1, y1, x2, y2)then
                   begin
                     result:= true;
                     break;
                   end;
                 end;
        end;
        SymbolAccuracy := Acc-0.05;
      end;
      SymbolAccuracy := Acc;
    end;

    Btw for that auto railcolor function you need, why don't you try the art of arrays?

    Regards,

    -Tsn.
    [QUOTE=Santa_Clause;277761]I love you too TSN :p[/QUOTE]
    [CENTER][URL="http://www.stats.srl-forums.com/sigs"][IMG]http://www.stats.srl-forums.com/sigs/1324.png[/IMG][/URL][/CENTER]

  21. #46
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    i just wished more people would use this...
    [SIZE="4"][CENTER][URL="http://www.youtube.com/watch?v=5YsGJz3j4os"]LOL u mad bro?[/URL][/CENTER][/SIZE]

  22. #47
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    Quote Originally Posted by the scar noob View Post
    Nice script, nice script guys!

    Timer, you became much better since you applied for SRL Member

    I saw your GetWaterColor and I remembered I made on aswell, based off the one made by The Fawkinator (I was planning to make a fighter, I never finnish my scipts)

    Here, you can barrow it
    SCAR Code:
    {********************
    function GetWaterColor: integer;
    Description: Will put ColorToleranceSpeed to 0 and search for present
    mm watercolor. The usage of "FindColoredAreaTolerance" also checks
    for a min area of that color, to be sure it is a lake.
    This function actually is an edit of WT-Fakawi's one (w_GetWaterColor
    that wizzup? uses in his Fly Fisher), thus credits to him ;)
    ********************}

    function GetWaterColor: integer;
    var
      x, y, CTS: integer;
    begin
      if not(LoggedIn) then Exit;
      CTS := GetColorToleranceSpeed;
      ColorToleranceSpeed(2);
      if FindColoredAreaTolerance(x, y, 12226942, mmx1, mmy1, mmx2, mmy2, 10, 30)then
      begin
        Result := GetColor(x, y);
        Writeln('Water color: '+inttostr(result));
      end else
      begin
        Writeln('Water color NOT found. Lets try SRLs one.');
        Result := FindWaterColor;
        if (Result > 0) then
        begin
          Writeln('Water color: '+inttostr(result));
        end else
        begin
          Writeln('SRLs FindWaterColor function also failured. No water color found.');
          Result := 0;
          TerminateScript;
        end;
      end;
      ColorToleranceSpeed(CTS);
    end;

    Also if you need a findsymbol function:
    SCAR Code:
    {********************
    function MyFindSymbol(name: string; x1, y1, x2, y2: integer;
    walk: boolean): boolean;
    Description: A findsymbol function with SymbolAccuracy disceasing
    and walk option.
    ********************}

    function MyFindSymbol(name: string; x1, y1, x2, y2: integer;
    walk: boolean): boolean;
    var
      i, cx, cy: integer;
      Acc: extended;
    begin
      if not(LoggedIn) then Exit;
      Acc := SymbolAccuracy;
      for i:= 1 to 8 do
      begin
        case (walk) of
          true: begin
                  if FindSymbolIn(cx, cy, name, x1, y1, x2, y2)then
                  begin
                    Mouse(cx, cy, 0, 0, true);
                    FFlag(0);
                    result:= true;
                    break;
                  end;
                end;
          false: begin
                   if FindSymbolIn(cx, cy, name, x1, y1, x2, y2)then
                   begin
                     result:= true;
                     break;
                   end;
                 end;
        end;
        SymbolAccuracy := Acc-0.05;
      end;
      SymbolAccuracy := Acc;
    end;

    Btw for that auto railcolor function you need, why don't you try the art of arrays?

    Regards,

    -Tsn.
    hmm I'll put them in... And I was thinking just a DDTM for the railroad color, maybe a array of integers? (colors) I made my "own" DTM Like... For Like DDTM... lol But Only Adds To Integers.. No RAM Used For THem BitMap / DTM Picx! LoL

  23. #48
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    ummmm....sorry if i make myself look stupid...but....where do I get this from? I dont see an uploaded script.....and i would really love to use this....thanks!
    And sorry if im stupid :P
    Proud owner of "Efferator" my totally boted main account!
    "You see, sometimes, science is not a guess" -Xiaobing Zhou (my past physics professor, with heavy Chinese accent)

  24. #49
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    u can download from this post here til timer uploads it again
    [SIZE="4"][CENTER][URL="http://www.youtube.com/watch?v=5YsGJz3j4os"]LOL u mad bro?[/URL][/CENTER][/SIZE]

  25. #50
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    here ill try this script out also for yah=p

    EDIT:
    i think i found a bug it walks aroung the lake then stops and keeps repeating the railraod colors/water color

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