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Thread: Finding Randoms while alching

  1. #1
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    Default Finding Randoms while alching

    I'm currently making an alcher, but I'm having problems implementing randoms.
    If I use FindNormalsRandoms, FindNonInventoryRandoms or FindInventoryRandoms, then the wait times are way too long, making alching very slow.
    Can anyone come up with an idea to implement randoms, without drastically decreasing the alch times...

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    FindNormalRandoms takes usually 200 - 300 ms, it is not long...but I was having problem that FNR took me like 6 sec...

    So run this and tell me the result...

    SCAR Code:
    Procedure FNRTime;
    var
      Time1 : longint;
    begin
      Time1 := Getsystemtime;
      FindNormalRandoms;
      writeln('FNR took '+inttostr(getsystemtime - time1));
    end;
    [CENTER][SIZE="4"]Inactive[/SIZE]I forgot my password[/CENTER]

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    why dont you just not implement randoms. the best auto alchers are used in places like fight caves, (the best of all is monkey isle)

    its kind of like putting a nice stereo system in a ferrari. sure it might be technologically possible. but in the end its just going to slow the car down.
    im very limited in my knowledge of how to use these, you prob know more about it than me but. so dont get offended hopefully with what i said.
    may the force be with you

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    Default

    Make a "FindPartialRandoms" - make it like the find normal randoms, but remove the for loop and the variable, then make a new param and do

    "Case I Of"

    and have that in a loop that has a counter which starts from 1 and ends to X, when its X it goes back to 1 etc.

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    Default

    @Negaal
    FNR took 102608
    My computer lags really bad whenever I try to find randoms.

    @Edwardred'
    The alcher is my first script. Since I want to improve myself, I want to learn how to make anti-randoms.
    If it really isn't working, ill just do without them.

    @n3ss3s Ill try that, thanks.
    EDIT:I really don't understand what you mean...

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    I think the best idea is to search missing gametabs, and find randoms every ten alchs.
    Active only during the Summer...

  7. #7
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    FindNonInventRandoms while waiting during the alch, and when clicking on the item two FindBitmaps (box+lamp). If a random is found, I call FindNormalRandoms
    I made a new script, check it out!.

  8. #8
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    Quote Originally Posted by r4z0rlike View Post
    @Negaal
    FNR took 102608
    My computer lags really bad whenever I try to find randoms.

    @Edwardred'
    The alcher is my first script. Since I want to improve myself, I want to learn how to make anti-randoms.
    If it really isn't working, ill just do without them.

    @n3ss3s Ill try that, thanks.
    EDIT:I really don't understand what you mean...
    Holy shit!

    Like 2 min!

    Dude...

    Omg...

    If you're using scar 3.13, then go over 12c

    ...
    Holy Crap!

    Usually it takes 250 - 500 ms...
    [CENTER][SIZE="4"]Inactive[/SIZE]I forgot my password[/CENTER]

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