if anyone would be able to post a anti random procedure that would be greatly appreciated.
the one i was using, which was masterkills, makes my script not do anything, so i had to take it out. so i need different ones, if anyone could help
if anyone would be able to post a anti random procedure that would be greatly appreciated.
the one i was using, which was masterkills, makes my script not do anything, so i had to take it out. so i need different ones, if anyone could help
FindNormalRandoms should do fine.
so just in the procedures where its likely to get a random i put
FindNormalRandoms;
Yea just put like
FindNormalRandoms;
FindTalk;
ok when i put them in, it just lags the script and my guy just stands there and wont start the walking
FindFight, FindInventoryRandoms, FindNormalRandoms, those are ussefull, if you need more advice, search in this tutorial http://www.villavu.com/forum/showthr...ht=find+object
Don't use them directly like
Normal
Talk
that laggs for like... 2 sec
and if you place them in a loop, put a > 100 wait in the loop.
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