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Thread: Chop N'Bank

  1. #1
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    Default Chop N'Bank

    Chop N'Bank

    Features

    *Chops and banks willows at Draynor
    *Axe detection, Takes new one from bank if will broke any
    *Ent detection
    *Tree gone detection, doesn't use uptext
    *AntiBan, random talk included
    *SRL antirandoms

    *Almost forgot, progress report on form, if you don't like the backround, then I'm going to kill you



    Big thanks to
    Markus,
    Mastaraymond,
    Killerdou,
    Nielsie95,
    Santa_Clause,
    who helped me while developing the script.


    Post bugs and progress reports.

    Enjoy
    [CENTER][SIZE="4"]Inactive[/SIZE]I forgot my password[/CENTER]

  2. #2
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    Default

    This is the Sex!
    I love the report form backround!
    And keep up the perfect work bro,
    Eerik.

  3. #3
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    Default

    Original name

    Good job anyways.


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    Please do not send me a PM asking for help; I will not be able to help you! Post in a relevant thread or make your own! And always remember to search first!

  4. #4
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    Damn, very very nice. Incredable. I wish mine was near as good. Seems like everyone is making Draynor Willow Bankers now.

  5. #5
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    Quote Originally Posted by osmm View Post
    Damn, very very nice. Incredable. I wish mine was near as good. Seems like everyone is making Draynor Willow Bankers now.
    Heh, I'v been making this for week or so...

    Well, you can't say that mine is better, I may have simple bug, what screws all up...though I tried it, it ran 3 loads, and then stopped myself

    IMO the walking sucks, maybe just because that code is nuuby

    Thanks for everyone for comments,
    P.S. if you don't want to even use it for wc, then run it w/o rs,and set DisplayOncanvas to true


    Edit:
    I forgot SRL-Stats, added now...
    [CENTER][SIZE="4"]Inactive[/SIZE]I forgot my password[/CENTER]

  6. #6
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    Default

    Just a minor suggestion to allow the user to have axe equiped, since if it is, your script logs out

    EDIT: It would actually probably be better in another procedure, because it checks both everytime, and can get a little annoying, ill try and look at it again but scar is fighting with win32 for some reason...

    SCAR Code:
    begin
      if not LoggedIn then Exit;
      if not TabExists(4) then FindNormalRandomsTime;
      GameTab(4);
      Wait(200 + random(100));
      if not (FindDtm(dtmAxe, Ix, Iy, MIX1, MIY1, MIX2, MIY2))then
      Gametab(5);                                                          // ADDED THESE
        Wait(200 + random(100));                                       //LINES TO CHECK
      if not (FindDtm(dtmAxe, Ix, Iy, MIX1, MIY1, MIX2, MIY2))then //IF EQUIPED
      begin
        Result := False;
        Writeln('No axe was found.');
        Exit;
      end else
      begin
        if First then
        begin
          AxeColor := GetColor(ix, iy);
          Writeln('Axe Color '+inttostr(axecolor)+' at '+inttostr(ix)+', '+inttostr(iy));
          First := false;
        end;
        Result := True;
      end;
    end;

  7. #7
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    Default

    Well, I forgot to say that axe needs to be in inventory...

    Ok, I'm going to add option to equip...:S
    [CENTER][SIZE="4"]Inactive[/SIZE]I forgot my password[/CENTER]

  8. #8
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    will this pick up birdnests

  9. #9
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    Quote Originally Posted by noob-2 View Post
    will this pick up birdnests
    No
    [CENTER][SIZE="4"]Inactive[/SIZE]I forgot my password[/CENTER]

  10. #10
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    Default

    all right suggest u add it in, but thats just a thaught, cause u can make alot off the seeds you manage to find, anyways my guy gets to the trees then the mouse goes back and forth between 2 trees then itll just walk to bank then come back do it again then just log off.

  11. #11
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    Noob-2, It is easy to make that. I'd suggest to make it yourself Good training.

    Nice script Neegal. I'll post progress soon.

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