Still the same im afraid.Gutted
Still the same im afraid.Gutted
Hey I have SCAR 3.15 and Rev 16 so I don't know. I also am very competent when it comes to setting up and running a script. Since it is autocolor I have no idea what the problem could be....
where is the smart version ? :$
smart isnt working at the mo..
http://www.youtube.com/user/YoHoJoSRL
Good scripting guides on youtube
Formerly known as (djcheater)
it logs in, opens my bank then closes it and logs out, and the report says -
Logged Player In
cant find equipment
Successfully executed
do you like waffles? ![]()
Where is your essence in the bank as i think it needs to be in the right place in your invo..
http://www.youtube.com/user/YoHoJoSRL
Good scripting guides on youtube
Formerly known as (djcheater)
for ess:
chang line 250 to:
DTMFromString('78DA630C606060086440038C4824908E071 2D' +
'104D4E400097F22CC4153E3E7E181AA260B4878A2AA692C2F 4351' +
'0300B0AB05D1');
and ess is fixed
with new HD update this script no longer finds the alter but everything else seems to work because just the alters have a new look look...hoping for update![]()
strange... it finds the altar by findobject... but can't walk back
still looking for an update for HDplz and ty
Line 151: [Error] (16225:10): Duplicate identifier 'ALLPLAYERSINACTIVE' in script L:\Scar2\airrun.scar
??
I am waiting for the update too![]()
You should make the walking reflection
Pm me if you need help
Project: Welcome To Rainbow
Hey guys,
This script doesnt sem to be working for me, all it does it right click on the bankers and it doesnt even move, can anyone help me or tell me why this is happening
Need help, please anyone.
Thanks
Line 151: [Error] (16952:10): Duplicate identifier 'ALLPLAYERSINACTIVE'
was going to do some rs but got this
Line 151: [Error] (16961:10): Duplicate identifier 'ALLPLAYERSINACTIVE' in script C:\Users\user\Downloads\Air Crafter-Runner1.4 public.scar
Failed when compiling
even if i change players = 4 to 1 and comment out the other char slots or even just fill all of them out i still get that :/ i even took the allplayer inactive out of the char call to try to get it working but it still wont work :/
aha read the above comment sorry ....
(outdated)
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