Fally Cow Cruncher
for those that don't know, this would be an east falador cow killer.
Credit goes to Munk, i used some of his procedures/functions, edited a little to fit my script
here it is..
Start Players in fally east bank,
set Debug to false, unless you are having problems and want to edit it..but even then i would contact me about it.
fill out DeclarePlayers, and it should work fine
^^ sorry U L T R A, you got beat ^^
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FallyCowCruncher has been running for 10 Hours, 6 Minutes and 22 Seconds
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Players have killed 1217 Cows
and picked up 1009 Cowhides
in a total of 36 Loads
"h" has killed 471 Cows
and has picked 392 Hides
"ets" has killed 312 Cows
and has picked 253 Hides
"id" has killed 434 Cows
and has picked 364 Hides
===========================FallyCowCruncher======= =
Download Latest Version(FallyCowCruncher v 3.0) today!
Update log:
v 2.33 to 2.4: Better counting of hides, fixed the problem with the progress report.
v 2.4 to 2.41: changed the picking of the hides, removed waitbetweenplayers for an even better update, made it so that if all players are false, the script will terminate,among other things, this is a good'un!
v 2.41 to 2.43: Updated for SRL rev #15, along with some other updates
v 2.43 to 3.0: total rewrite on the 3 important functions, better cow finding, better cowhide finding, and better walking.
also, if you like the script, feel free to press the blue check button that means rep+ me
previous versions
FallyCowCruncher v.2.41.scar (23.6 KB, 86 views)
FallyCowCruncher v 2.43.scar (26.2 KB, 146 views)
Bugs: it's too pwnage for words






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, i'm uploading a new version now that shouldn't do that as much.. but umm..the walking thing..idk so much about that. i know after clicking on the tree it does some antirandoms..but walking is the best part on my computer..i even got a 33 hour on 3 players, but forgot to post.. if you use it again, maybe it's you being impatient and thinking it's not working 