I'm currently making a tea stealer, but I have encountered a problem. I can't get a drop function to work. I've tried DropToPosition and searched around for me, please help. Thanks.
I'm currently making a tea stealer, but I have encountered a problem. I can't get a drop function to work. I've tried DropToPosition and searched around for me, please help. Thanks.
Current Script: Al-Kharid Fighter and Banker
Status : Just Started
Try using DropAll; and see if that works good for you.
If not, you can make a DTM/BMP of the tea cup, and have it Mouse(x,y,5,5,False); then ChooseOption('rop'); to drop the cup![]()
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Thanks, it worked. I would rep ya, but its says I have to spread some around before repping you again.
Current Script: Al-Kharid Fighter and Banker
Status : Just Started
That means you have already repped me before.
Good luck on your script!
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srls drop function is shit, so is there mouseitem, why don't they just make a tbox of the inv item? then mouseBox(bx.x1, bx.y1, bx.x2, bx.y2, 1 or 2) that?? so much smarterlet detect then random 2, 2
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thanks for your post, i can run scripts more smoothly now hopefully
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I know it seems a bit late, but why not use my favourite method:
It's just much simpler than making a DTM (that can also end up being very annoying if it doesn't work) and can be adjusted to drop everything/anything and from any position to any other position (like the old DropToPosition).SCAR Code:for i:= 1 to 28 do
begin
if(ItemExists(i)) then
begin
MMouseItem(i);
if(IsUpText('ea') then // remove if un-needed
DropItem(i);
end;
end;
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