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Thread: BH - Draynor Willow Cutter

  1. #151
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    Krim: Proggies post after banking so :l

    Pen: Doesnt lag my comp at all :S.

  2. #152
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    Logged In Player is not in Players array. seems to happen when i start the script logged out im geting so pi??sed of with srl!
    http://www.youtube.com/user/YoHoJoSRL
    Good scripting guides on youtube
    Formerly known as (djcheater)

  3. #153
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    Quote Originally Posted by djcheater View Post
    Logged In Player is not in Players array. seems to happen when i start the script logged out im geting so pi??sed of with srl!
    PM me ur whole Declare Players procedure.

  4. #154
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    =.= make sure u remember to remove ur pass and user much? LOL

    Works, dosent lag for me, dunno bout u guys =p My laptop is da ownz0rs!

  5. #155
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    Quote Originally Posted by djcheater View Post
    Logged In Player is not in Players array. seems to happen when i start the script logged out im geting so pi??sed of with srl!
    change your loginplayer procedure in login.scar to
    SCAR Code:
    procedure LoginPlayer;
    var
      Tx, Ty, Mark, Attempts: Integer;
      Actions: TVariantArray;
      RetryLogin: Boolean;
    label
      ProcStart;
    begin
      ActivateClient;
      Wait(100);

      if (GetColor(212, 327) = 238301) then    //At Click To Play screen
      begin
        Wait(1000 + Random(3000));
        MouseBox(227, 337, 555, 364, 1);
        MarkTime(Mark);
        while (TimeFromMark(Mark) < 30000) and (not(LoggedIn)) do
          Wait(1000 + Random(1000));
      end else
      if (not(GetColor(520, 135) = 4038981)) and (not(LoggedIn)) then        //Wait for RS to load
      begin
        while (not(GetColor(520, 135) = 4038981)) do
          Wait(100);
        WriteLn('Welcome to Runescape.');
      end;

      LoginScreenMusic(True);
      if (not(GraphicsSet)) then
      begin
        SetAutoingDefaults;
        GraphicsSet := True;
      end;
      ProcStart:

      if (not(LoggedIn)) then
      begin
        if (not(Players[CurrentPlayer].Active)) then
        begin
          WriteLn('Player is not Active...');
          NextPlayer(False);
          Exit;
        end;
        Wait(900 + random(60));

        while (not(FindColor(Tx, Ty, 12509695, 288, 181, 475, 221))) do   //Click 'Log In' on main menu
        begin
          MouseBox(354, 163, 408, 179, 1);
          Wait(100 + Random(100));
        end;

        MouseBox(315, 255, 447, 264, 1);     //Type Username
        while (CountColor(7750, 311, 252, 452, 267) > 13) do
        begin
          KeyDown(vk_Back);
          Wait(10 + Random(10));
          KeyUp(vk_Back);
          Wait(50 + Random(50));
        end;
        Wait(100 + Random(200));
        WriteLn(Capitalize(Players[CurrentPlayer].Name));
        TypeSend(Players[CurrentPlayer].Name);
        Wait(100+random(50));

        MouseBox(315, 323, 447, 333, 1);    //Type Password
        while (CountColor(7750, 311, 320, 452, 335) > 13) do
        begin
          KeyDown(vk_Back);
          Wait(10 + Random(10));
          KeyUp(vk_Back);
          Wait(50 + Random(50));
        end;
        Wait(100 + Random(200));
        TypeSend(Players[CurrentPlayer].Pass);
        Wait(500 + Random(300));

        if (not(FindTextTPA(12509695, 0, 288, 181, 475, 221, 'login', StatChars, Nothing))) then   //If 'enter' from typesend didn't log us in
        begin
          MouseBox(355, 359, 403, 372, 1);  //Click 'login' login screen
          Wait(250 + random(100));
        end;

        MarkTime(Mark);
        repeat
          SetLength(Actions, 0);

          if (TimeFromMark(Mark) > 60000) then
            Actions := ['One minute has passed...', 0, 2, 'NextPlayer', 'Login Failed']
          else
          case (CountColor(12509695, 288, 181, 475, 221)) of   //Number of text colour points
            //   Actions := ['WriteLn Text', TimeToWait, NumberOfRetries, 'FinalAction', 'PlayerStatus'];
            760: Actions := ['Too many incorrect logins.', 5 * 60000, 2, 'NextPlayer', ''];
            536: Actions := ['Login limit exceeded. Please wait 1 minute and try again.', 60000, 2, 'NextPlayer', ''];
            711: Actions := ['Your account has been disabled', 0, 0, 'NextPlayer', 'Acc Disabled'];
            598: Actions := ['Invalid Username \ Password', 0, 2, 'NextPlayer', 'Wrong User/Pass'];
            787: Actions := ['You need a members account for this world.', 0, 0, 'NextPlayer', 'Non-member'];
            408: Actions := ['World is full.', 5000, -1, 'Terminate', ''];
            623: Actions := ['Your account is already logged in', 60000, 2, 'NextPlayer', ''];
            555: Actions := ['The Server is being updated.', 60000, 4, 'Terminate', 'Server Updating'];
            218: Actions := ['Error Connecting.', 20000, 9, 'Terminate', 'Error Connecting'];
            335: Actions := ['Unable to connect Login Server offline.',(20000) + Random(6000), 4, 'Terminate', 'Login Server Offline'];
            512: Actions := ['RuneScape has been updated. Script Terminated.', 0, 0, 'Terminate', 'RS Updated'];
            489: Actions := ['Connection timed out.', 0, 4, 'Terminate', 'Connection Timed Out'];
            //10: Actions := ['Error loading your profile.', 5000, 10, 'NextPlayer', 'Profile Loading Failed']; // Error loading your profile. Will attempt to re-login 5 more times.)
            //11: Actions := ['Login server rejected session.', 1000, 10, 'NextPlayer', 'Login Serv. Rejected'];  // Login server rejected session.
          end;

          if (Length(Actions) > 0) then
          begin
            WriteLn(Actions[0]);
            Wait(Actions[1] + Random(100));
            if (Actions[2] <> 0) then
              if (Attempts < Actions[2]) or (Actions[2] = -1) then
              begin
                RetryLogin := True;
                Break;
              end;
            if (Actions[4] <> '') then
              Players[CurrentPlayer].Loc := Actions[4];
            case Actions[3] of
              'NextPlayer': NextPlayer(False);
              'Terminate': TerminateScript;
            end;
            Exit;
          end;
          Wait(100);
        until(GetColor(212, 327) = 238301);

        if (RetryLogin) then
        begin
          RetryLogin := False;
          Inc(Attempts);
          goto ProcStart;
        end;

        if (GetColor(212, 327) = 238301) then
        begin
          Wait(1000 + Random(2000));
          MouseBox(227, 337, 555, 364, 1);
        end;
        MarkTime(Mark);
        while (TimeFromMark(Mark) < 30000) and (not(LoggedIn)) do
          Wait(1000 + Random(1000));
      end;

      if (LoggedIn) then
      begin
        Wait(500);
        if (FindColor(Tx, Ty, 0, 7, 457, 137, 475)) then
        //  if (not(FindTextTpa(0, 0, 7, 457, 137, 475, Capitalize(Players[CurrentPlayer].Name), SmallChars, Nothing))) then      //Double check if logged in player is what we think it is
         if 1 = 2 then // what was added
          begin
            WriteLn('Logged In Player is not in Players array.');
            LogOut;
            Wait(1000 + Random(1000));
            LoginPlayer;
            Exit;
          end;

        PlayerStartTime := (GetSystemTime div 1000); // PlayerStartTime
        if Length(Players[CurrentPlayer].NickTPA) < 2 then
        begin;
          Writeln('Creating the NickTPA.');
          if Players[CurrentPlayer].Nick <> '' then
            Players[CurrentPlayer].NickTPA := CreateTPAFromText(Players[CurrentPlayer].Nick, UpChars)
          else
          begin;
            Writeln('Nickname isn''t set, taking the username instead..');
            Players[CurrentPlayer].NickTPA := CreateTPAFromText(Players[CurrentPlayer].Name, UpChars);
          end;
        end;
        AddToSRLLog('Current player: ' + Capitalize(Players[CurrentPlayer].Name));
      end;
    end;

    that will fix the error and allow you to continue using the script

    EDIT: is it just me or does this script do one load per user then never goes back to the starting player ie multiplayer isn tworking right atm i had a quick look and couldnt see anything that will cause this



  6. #156
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    Players[0].Name := '';
    Players[0].Pass := '';
    Players[0].Nick := ''; // 3/4 of name.
    Players[0].Active := True;
    Players[0].Integers[1] := 0000; //Bank Pin.
    Players[0].Booleans[0] := false; //Read Instructions Above.
    Players[0].Integers[0] := 10; //Loads
    Players[0].Integers[2] := 0; //DONT TOUCH!
    Players[0].Integers[3] := 0; //DONT TOUCH!
    http://www.youtube.com/user/YoHoJoSRL
    Good scripting guides on youtube
    Formerly known as (djcheater)

  7. #157
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  8. #158
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    the whole script?
    frogs got me!
    im using srl 19!
    http://www.youtube.com/user/YoHoJoSRL
    Good scripting guides on youtube
    Formerly known as (djcheater)

  9. #159
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    Quote Originally Posted by djcheater View Post
    the whole script?
    frogs got me!
    im using srl 19!
    No post your DeclarePlayers procedure without ur user and pw in it i want to see how ur setting it up.

  10. #160
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    just use the loginplayer procedure i posted



  11. #161
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    its ok now apart from the fact it donst log in second player!
    http://www.youtube.com/user/YoHoJoSRL
    Good scripting guides on youtube
    Formerly known as (djcheater)

  12. #162
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    the login and cutting aspect of this work nearly flawless (sometimes just runs in between trees before the trees are gone)...but as soon as i get to a full load it runs to the bank, and...explodes. Can't do my pin number and just logs off

  13. #163
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    For some reason, this freezes RuneScape frequently. If it manages to do a load, it logs out after it banks.

  14. #164
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    Nice cutter, Worked great

  15. #165
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    Ghostman: Thanks.
    Test: your probally setting up something wrong and ethier como cant handle the script :S.
    WithoutFear: Maybe SRL's Pin is broken, i havent tried it ever since and i get no problems with this script idk about use lol

  16. #166
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    Quote Originally Posted by BobboHobbo View Post
    Ghostman: Thanks.
    Test: your probally setting up something wrong and ethier como cant handle the script :S.
    WithoutFear: Maybe SRL's Pin is broken, i havent tried it ever since and i get no problems with this script idk about use lol
    My computer can handle it. I autoed all the time before rs graphic updates. What would I be setting up wrong that causes this?

  17. #167
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    Amazing script!!!!!!! Banked and walked flawlessly! BTW: It was still working when I had to stop it.
    [================================================== ==]
    [ ~ Progress Report ~ V2.0 ]
    [================================================== ==]
    [ Script Worked for 1 Hours, 13 Minutes and 39 Seconds
    [ Banked 18 load[s].
    [ Chopped 484 Log[s].
    [ Gained 0 Total WC Levels
    [================================================== ==]
    [================================================== ==========================]
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 17 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs : 3 |
    | Fights : 3 |
    | Talks : 2 |
    | Frog Solved : 1 |
    | Capn Hands : 1 |
    | Ents Found : 33 |-----way off...
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

  18. #168
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    Thanks, Yess the Ent thing is a bit weird, but W/e, doesnt stuff the script up.

    Thanks for proggie ill add it to the list.

  19. #169
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    banking doesn't work...

    once i get a full load, it heads over to the bank, opens up my bank, then the mouse goes crazy for a couple of seconds, and then i get an error: cannot find bank.

    i think this is due to the recent bank update...

  20. #170
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  21. #171
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    same problem here. I can cut quite nicely, but when it comes to storing... not so good. It says "can't find bank".... b/c of the bank update?
    How can I fix this?

  22. #172
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    @Agent, you need the new SRL 19. It comes with the fix of the Bank Update.

    @BH: Yeh, I can't seem to get a functional EntFinder either xD

    -Twisted
    Please, I need money, and you don't lose anything, except get money! Join BUX.TO with http://bux.to/?r=twistedvip50

  23. #173
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    Quote Originally Posted by Twisted View Post
    @Agent, you need the new SRL 19. It comes with the fix of the Bank Update.

    @BH: Yeh, I can't seem to get a functional EntFinder either xD

    -Twisted
    Mine works just adds numbers to the entfound list.

  24. #174
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    here's another proggy!!! When I logged in it was standing in the bank.
    [================================================== ==]
    [ ~ Progress Report ~ V2.0 ]
    [================================================== ==]
    [ Script Worked for 1 Hours, 25 Minutes and 0 Seconds
    [ Banked 17 load[s].
    [ Chopped 452 Log[s].
    [ Gained 0 Total WC Levels
    [================================================== ==]
    [================================================== ==========================]
    Name : xxxxxxxx
    Player : 0
    Active : True
    Location : Bank DTM
    WC Level : 65
    End WC Level : 65
    Total Player Levels Gained : 0
    [================================================== ==========================]
    0: Mage3507 = True Woodcut Lv: 65 Worked: 164 min. Location: Bank DTM Random In:
    [================================================== ==========================]
    Found: Found an Axe!
    Found: The RockDTM
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Notice:: Tree Gone.
    Found: Bank DTM
    Error: Cant Find Bank.<------------i dont see why this happened because it was standing in the bank

  25. #175
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    bobbohobbo, yes I do have the latest srl revision (#19) and the bank problem is not fixed

    can someone else test this and tell me what their detail settings are? and what bit color depth they have.

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