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Thread: Skilld EveryWhere Miner!

  1. #1
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    Default Skilld EveryWhere Miner!

    Mines and Banks at the Following Locations:

    +Varrock East Iron (VEMI)
    +Varrock East Copper and Tin (VEMCT)
    +Varrock West Iron (VWMI)
    +Varrock West Silver (VWMS)
    +Al-Kharid Iron (AKI) [coming soon]
    +Al-Kharid Gold (AKG) [coming soon]
    +Guild (Guild) [coming soon]
    +Barbarian Village Coal (BBVC) [coming soon]
    +Rimmington Copper and Tin (RCT) [coming soon]
    +Rimmington Iron (RI) [coming soon]

    Da 0wner is a BEAST! He made these kick-butt forms. He will make forms for you if you want! Pm if you're interested.

  2. #2
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    Default

    I tried using, but It wouldn't log in. I couldn't find where that was in the script. Possibly forgotten i think?

  3. #3
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    I think you arent walking:
    (why?):
    SCAR Code:
    RoadColor := FindVarrockRoadColor;
      Path[0].Mainpoint.x:=600;
      Path[0].Mainpoint.y:=106;
      Path[0].Subpoints[0].x:=629;
      Path[0].Subpoints[0].y:=110;
      Path[0].Subpoints[1].x:=577;
      Path[0].Subpoints[1].y:=105;
      Path[0].Subpoints[2].x:=621;
      Path[0].Subpoints[2].y:=108;
      Path[0].Subpoints[3].x:=587;
      Path[0].Subpoints[3].y:=105;
      Writeln(BoolToStr(FindPath(0, False)));

    try changing :
    SCAR Code:
    Writeln(BoolToStr(FindPath(0, False)));

    to:

    SCAR Code:
    Writeln(BoolToStr(WalkPath(0, False)));


  4. #4
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    Thanks guys. Cazax that doesn't work, it says invalid number of parameters.

    I'm working on fix now, added login and progress report.

  5. #5
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    sorry for double post but I just updated and added barbarian village and added proggie and now it actually logs your player in.

  6. #6
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    Cool, about to run.

    I'm not sure how the walking works to the VEM, but its not working for me, like Cazax said.

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    I have no idea why it doesn't work, it should.

    edit: do you think I should just make a mining script that works perfectly in one spot or keep working on this and have it a little buggy?

  8. #8
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    Nah, keep working on this it'll be really good.

  9. #9
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    one perfect spot is better

  10. #10
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    new version. added super awesome form made by da 0wner. he is amazing at forms. also added SRL-Stats.

  11. #11
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    just looked over 1.1 really quickly, and your walking proc is... eh.. interesting... im using Masterkill's VEM atm.. trying to get used to S.M.A.R.T. (haven't scripted in months ) but this looks good :] you should add declare players tho... but that would be hard because theres so many diff spots.. maybe have a walker from lumby to diff places like every 5 levels :P

    hmmm... this reminds me of something.. PM me please... :]

  12. #12
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    i have new version with DDTM's

  13. #13
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    Hehe, i didnt see last posts
    so here is the fix:
    SCAR Code:
    Writeln(BoolToStr(WalkPath(0)));

    Next time just PM me skilld


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    thanks, i didn't know it was a problem with the script, i thought it was just operator issues . next time i will.

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    Here's a fixed version. Other one dosen't show form because skilld delted a procedure. This one shows form

    Edit: In main loop procedure i spelled activeclient wrong.

    make it

    SCAR Code:
    activateclient;

  16. #16
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    Default

    Closed on creator's request
    STOP PM'ING ME

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