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Thread: Walking Help on an Auto Planker

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    Default Walking Help on an Auto Planker

    I am working on making an auto planker, similar to Bezo's. I am having trouble making a working walking procedure for the dirt road in front the Saw Mill. I would prefer not to use symbols like in Bezo's script. I just can't seem to get anything.

    If there is anyone who is willing to help out or suggest ideas would be greatly appreciated. And after being a member for a long time I will finally be releasing a script. And then moving on to either a GuildMiner or something else people need, that doesn't exist or doesn't work well.

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    Default



    Send SMS messages using Simba
    Please do not send me a PM asking for help; I will not be able to help you! Post in a relevant thread or make your own! And always remember to search first!

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    I have read that, but it would have helped earlier if I didn't. I used radialwalking and WalkPath already in my script and can't get either to work in this situation because they need the colors of the road, which I can't get with anything I know. If someone could help me make an autocolor for the road I could easily do it myself from there. And like I said I would prefer not to use symbol finding. I'm pretty sure you need colors for DTMs also.

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    Use RadialWalk + FindVarrockRoadColor and FindDirtRoadColor


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    FindDirtRoadColor doesn't work on that particular dirt road. Thats the problem. FindVarrockRoadColor works great for the rest though.

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    Make a bmp of the dirt road, and use AutoColorThis.


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    Ill try that. Thanks for the advice.

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