SCAR Code:
{
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*********************PUT BONES INTO THIRD BANK SLOT!!!!!!!!*********************
***********Fill in lines: 80-84, 55, 58. (56 IF you know what it does.)*********
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Version 1.0
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*Script completed Marth 27th; MY BIRTHDAY =)
*Script tested March 27th TO March 29th
*Released March 29th; 2 DAYS after my birthday =)
Look for green text instructing you on what to do!
Look in lines in the beginning of the script...
PUT BONES INTO THIRD BANK SLOT!!!!!!!! I haven't begun to add DTM's; Sorry!!!
The numerous Bone procedures are for later versions; where I will make a
design with the unburied bones in invintory (Like a normal person ;D).
I'm just doing to much esle to bother with this script for a while... >.<
But expect more scripts from me in the future;
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Bugs/Glitches/Problems
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Fortunately enough; The only 'true' glitches/bugs this script work
efficiently as antibans-- Ocassionaly missing bones, and sometimes clicking
on bones too quickly so that the second isnt buried.(Hooray for noobs?)
There is a glitch, when you get a random that makes it "impossible" for
you to see your levels, that it says you lost however many prayer levels you have.
Oh well; its a fucking random.
Any other found glitches should be posted on the site!!!
[url]www.SRL-Forums.com[/url]
As for problems; No DTM's are used, so that the user (you) have to move
the bones you want to be buried to the 3rd bank slot...(For now!)
Also; Jagex increases the chance of you getting randoms whilst burying bones
in comparison to any other skill, so be warned that checking the computer
every 5-10 loads is HIGHLY RECOMENDED/NEEDED.
If you have an idea for the script; it better be either NEEDED or COOL...
Its not an insult if I dont listen to it; Im not working on this script at all!
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Planned work
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While work on the script may not be done in the immediate future; my plans
for the script include (but are not limited to)...
(Numbered by priority)
DTM's for both Bigbones and Regular bones. I will still use all of the
Bone(1-28) procedures because of the lag using DTM's creates..
}
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Current record proggy: