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Thread: PiggyBankBury- Any Bank Bone Burier!

  1. #1
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    Default PiggyBankBury- Any Bank Bone Burier!

    This script is my first; uses no DTM's, and isnt that great.
    The script is not intended for use by those who fear satan. (If you get the joke, thanks for using/looking at my script.... I get bored easily.)

    Directions:
    1: Buy a LOT of bones!
    2: Go to any bank; SCRIPT TESTED IN 'VEB'; and deposit the bones in slot 3
    3: Fill in the required lines(*ALLOFTHEM!*)
    4: Hit play
    5: CHECK ON THE BOT CONSTANTLY!!!
    *While bigbones are more expensive; they lead to a much more efficient scripting expirience*

    I cannot stress number 5 enough; the script crashes every 5-10 loads due to randoms...... Stupid prayer gives you a LOT of randoms!!!!!!

    I haven't done all I could with the script (Specifically all of my 'Bury' procedures... read the intro thingy.), so don't complain of it's shortcomings.

    Umm--- Enjoy? Good luck with the botting; This got my prayer up crazy fast using *-bigbones-* ;D


    This is the stuff ya should read..... I guess....
    SCAR Code:
    {
    ,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.
    *********************PUT BONES INTO THIRD BANK SLOT!!!!!!!!*********************
    ***********Fill in lines: 80-84, 55, 58. (56 IF you know what it does.)*********
    *=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-
    ,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.
                                  Version 1.0
    *=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-
           *Script completed Marth 27th; MY BIRTHDAY =)
           *Script tested March 27th TO March 29th
           *Released March 29th; 2 DAYS after my birthday =)

           Look for green text instructing you on what to do!
           Look in lines in the beginning of the script...
    PUT BONES INTO THIRD BANK SLOT!!!!!!!! I haven't begun to add DTM's; Sorry!!!
    The numerous Bone procedures are for later versions; where I will make a
         design with the unburied bones in invintory (Like a normal person ;D).
    I'm just doing to much esle to bother with this script for a while... >.<
    But expect more scripts from me in the future;
    ,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.
                             Bugs/Glitches/Problems
    *=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-
         Fortunately enough; The only 'true' glitches/bugs this script work
    efficiently as antibans-- Ocassionaly missing bones, and sometimes clicking
    on bones too quickly so that the second isnt buried.(Hooray for noobs?)
         There is a glitch, when you get a random that makes it "impossible" for
    you to see your levels, that it says you lost however many prayer levels you have.
    Oh well; its a fucking random.

         Any other found glitches should be posted on the site!!!
      [url]www.SRL-Forums.com[/url]

         As for problems; No DTM's are used, so that the user (you) have to move
    the bones you want to be buried to the 3rd bank slot...(For now!)
    Also; Jagex increases the chance of you getting randoms whilst burying bones
    in comparison to any other skill, so be warned that checking the computer
    every 5-10 loads is HIGHLY RECOMENDED/NEEDED.

         If you have an idea for the script; it better be either NEEDED or COOL...
    Its not an insult if I dont listen to it; Im not working on this script at all!
    ,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.
                                 Planned work
    *=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-=*=-.,,.-
         While work on the script may not be done in the immediate future; my plans
    for the script include (but are not limited to)...
    (Numbered by priority)
           DTM's for both Bigbones and Regular bones. I will still use all of the
           Bone(1-28) procedures because of the lag using DTM's creates..
     }

    [
    Current record proggy:
    <,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,>
    < -33 Levels gained!
    < 64 Loads Done, *ABOUT* 1214 Bones Buried
    < Script running for: 1 Hours, 18 Minutes, 56 Seconds!
    < EXP CALCULATOR/BONES BURIED IS NOT ACCURATE
    < Exp Gained: ABOUT 5463
    < Thank me by posting proggies/problems!!!
    <,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,>

    over one hour and 15 mins without a stupid random is great.... I should get to fixing up the script... I hate seeing negative 33 levels gained....
    Ah well.... School is what it is.

  2. #2
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    Default

    NICE yust wath i needed
    thanks man i go check it out!

  3. #3
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    Default

    Learn for to do, too much unnecessary code.


  4. #4
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    Hah; Cazax, I learned SCAR on this script. I know it now; but i just dont wanna rewrite the whole script. I know its unnecessary....
    Im just lazy ;D

    But just so I know the most efficient way; How would you do the for to do?
    I wouldn't want to, some day, rewrite the script in yet []another[/I] 'bad' way, even while heeding your advice =\

  5. #5
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    Quote Originally Posted by wasapiguy2 View Post
    Hah; Cazax, I learned SCAR on this script. I know it now; but i just dont wanna rewrite the whole script. I know its unnecessary....
    Im just lazy ;D

    But just so I know the most efficient way; How would you do the for to do?
    I wouldn't want to, some day, rewrite the script in yet []another[/I] 'bad' way, even while heeding your advice =\
    SCAR Code:
    procedure Bury;
    var
      i : Integer;
      Bones : TPoint;
    begin
      for i:=0 to 27 do
      begin
        Writeln('Burying bone number '+inttostr(i));
        Bones := ItemCoords(i);
        MouseBox(Bones.x, Bones.y, Bones.x, Bones.y);
      end;
    end;

    Start reading more tuts, dont be lazy like me


  6. #6
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    haha; i know HOW to use it (Tuts are everything for me),

    I just wanted to know how you yourself would use it... Ya seem to know what you are talking about; ya know?

    Either way, the script still works.......... righttt? <3

  7. #7
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    Default

    I'm running it right now. So far working great =)
    I'll post proggy once i run out of bones.

    EDIT:

    Lol your right, the progress report isn't very accurate, it only buried about 90 bones and it said 114 =p.
    But yes very nice script, I'll post any bugs/errors if i find them.

    <,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,>
    < 0 Levels gained!
    < 6 Loads Done, *ABOUT* 114 Bones Buried
    < Script running for: 0 Hours, 8 Minutes, 27 Seconds!
    < EXP CALCULATOR/BONES BURIED IS NOT ACCURATE
    < Exp Gained: ABOUT 513
    < Thank me by posting proggies/problems!!!
    <,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,>

    EDIT AGAIN:

    <,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,>
    < -32 Levels gained!
    < 22 Loads Done, *ABOUT* 408 Bones Buried
    < Script running for: 0 Hours, 27 Minutes, 9 Seconds!
    < EXP CALCULATOR/BONES BURIED IS NOT ACCURATE
    < Exp Gained: ABOUT 1836
    < Thank me by posting proggies/problems!!!
    <,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,>

    Hehe it only buried about 200 bones =p.
    And I keep getting that pin ball random, lol.

    EDIT AGAIN AGAIN:

    <,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,>
    < -33 Levels gained!
    < 64 Loads Done, *ABOUT* 1214 Bones Buried
    < Script running for: 1 Hours, 18 Minutes, 56 Seconds!
    < EXP CALCULATOR/BONES BURIED IS NOT ACCURATE
    < Exp Gained: ABOUT 5463
    < Thank me by posting proggies/problems!!!
    <,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,.-=*=-.,>

    Lol only did like 300 bones.
    It stopped because that prison Pete

  8. #8
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    Beautiful script mate! Working Great! I still need to do like 7000 more though.




    RUNESCAPE RULES ALL

  9. #9
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    This script is my first; uses no DTM's, and isnt that great.
    Would you like some help with getting DTM's up and running?
    I am willing to help
    Project: Welcome To Rainbow

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