Well,Hello
When i compile my cutter it starts logs in and then clicks on an oak and then logs out.
I dont know how to fix it but can u guys help me?
posted the script![]()
Well,Hello
When i compile my cutter it starts logs in and then clicks on an oak and then logs out.
I dont know how to fix it but can u guys help me?
posted the script![]()
Current Scripts:
OakZZ!||Done!!!!
WillowZZ!||Done!!!!
ChickenZZ!||Done!!!!
KaramjaFisher||Done!!!!
Firemaking||Busy!!!!
http://www.fenjer.com/adnan/SRLStats/4708.png
ok ill post
Current Scripts:
OakZZ!||Done!!!!
WillowZZ!||Done!!!!
ChickenZZ!||Done!!!!
KaramjaFisher||Done!!!!
Firemaking||Busy!!!!
http://www.fenjer.com/adnan/SRLStats/4708.png
Here fixed it:
SCAR Code://Hello,This is My OakZZ! script.
//Start
//Yeah, this Script is dedicated to all the Scripters that told me
//I'd never amount to nothin', to all the people that lived above the
//buildings that I was hustlin' in front of that called the police on
//me when I was just tryin' to make some money to feed my daughters,
//and all the niggaz in the struggle, you know what I'm sayin'?
//Haha its all good...
//Credits:Pvh The best!, NaumanAkhlaQ
Program OakZZ;
{.include SRL/SRL.scar}
procedure DeclarePlayers;
begin
HowManyPlayers := 5;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := 'username';
Players[0].Pass := '';
Players[0].Nick := 'kill';
Players[0].Active := True;//Player active or not??
Players[1].Name := 'username';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Active := True;//Player active or not??
Players[2].Name := 'username';
Players[2].Pass := '';
Players[2].Nick := 'Nickname';
Players[2].Active := True;//Player active or not??
Players[3].Name := 'username';
Players[3].Pass := '';
Players[3].Nick := 'Nickname';
Players[3].Active := True;//Player active or not??
Players[4].Name := 'username';
Players[4].Pass := '';
Players[4].Nick := 'Nickname';
Players[4].Active := True;//Player active or not??
//add more players if u need them...
end;
Procedure Randoms;
Begin
FindTalk;
FindNormalRandoms;
solveChatRandom;
FindLamp ('Mining') //Uses lamp on that skill
SolvePinball;
DwarfItem;
If (FindFight)Then
Begin
MakeCompass ('N')
RunTo('E', True)
Wait(7000 +Random(3000));
RunTo('W', True);
End;
End;
procedure AntiBan;
begin
case random(10) of //do a random number so it won't always perform the antiban
0: RandomRClick;
1: BoredHuman;
2: HoverSkill('Woodcutting', False);
3: AlmostLogout;
end;
end;
Procedure Oakzz;
var
X,y: integer;
begin
if FindColorSpiralTolerance(x, y, 740160, MSX1, MSY1, MSX2, MSY2, 4) then
begin
wait(10000)
Writeln('found oak cutting')
Mouse(x,y,1,1,true);
exit;
END;
end;
Procedure DropOres;
var
i : Integer;
begin
if invfull then
begin
for i := 1 to 28 do
begin
DropItem(i);
Wait(RandomRange(501, 1501));
end;
end;
end;
Procedure Talking;
begin
if inchat ('Hello')then Typesend('hi');
End;
begin
SetupSRL;
DeclarePlayers;
ActivateClient;
LoginPlayer;
repeat
Repeat
writeln( 'Killing oakZZ! for:' + TimeRunning );
Oakzz;
Randoms;
AntiBan;
Dropores;
Until(Not(LoggedIn)) or (FindDead)
If Not LoggedIn or FindDead then
Begin
NextPlayer(False);
Writeln('Thanx PVH for all the help!!!!!!!!!')
end;
Until(False);
End.
Fixed up standards and should run of longer, But there better scripts out there.
Hope I Helped![]()
Remove SolvePinball from your randoms procedure, it doesn't work so it just logs you out.
Current Script: Al-Kharid Fighter and Banker
Status : Just Started
omg nauman saves me again:P
ty![]()
Current Scripts:
OakZZ!||Done!!!!
WillowZZ!||Done!!!!
ChickenZZ!||Done!!!!
KaramjaFisher||Done!!!!
Firemaking||Busy!!!!
http://www.fenjer.com/adnan/SRLStats/4708.png
Yeah I Like saving people.
Also you can always Rep++ me if i helped![]()
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