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Thread: RM PowerCutter

  1. #1
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    Default RM PowerCutter

    RM Extreme Cutter
    By Rasta Magician, For all your cutting needs



    A Smart Cutter, the longer it runs, the better it gets!


    only the ones in blue are available atm
    - Cuts and Banks Normals and Oaks at Falador East Bank -
    - Cuts and Banks Normals and Oaks at Varrock -
    - PowerCutter -
    - Banks Draynor Willows -
    - Lumby Yew Banker -
    - 1-99 Lumby Chopper -

    SRL Members Click Here for Full Script

    Features:
    !! Each Player can cut a different tree!
    !! Smart tree finding! New way to find trees!
    !! Fully AutoColor!
    ** Does not click ent and if tree turns into an ent it gets away from it and looks for another one!
    ** Realizes when your not cutting!
    ** AntiRandoms and AntiBan!
    ** MultiPlayer!
    ** SRL Stats!
    ** Good Progress Report!

    Quote Originally Posted by RM
    Extra Details (just if your curious)
    - checks if the tree has an ent before clicking and keeps mouse over tree to look for color changes
    - looks in chatbox to know that you are already cutting the tree
    - if a you dont get a new log for 30 seconds it clicks the tree again
    - if your mouse hasnt moved for over a minute it clicks a gametab and goes back to the previous one to avoid logging out.
    - autocolors for every needed tree.
    - only sets a player to false after an unsolvable random or no axe or cant find the tree after many times(ill add a feature to look for any tree and start cutting that one if it cant find the tree u chose.
    - waits for uptext or 1 sec before dropping logs/ random stuff. moves axe to inv#1 if it finds it in the middle of the inv.
    - it does not count exactly how many logs u got, it always adds 27 to the count.
    - it looks for randoms quite often, and it looks for them immediatly after you log in.
    - Uses SmartColorsCustom, updated for RGB comparision to work, which means it looks for the best unique colors and it can add more to the array if it finds a good one.
    - when i have time to remember and write more i'll add them
    Scroll further down for proggies

    How To Use:
    - Fill in DeclarePlayers
    - Place your Players close to the desired trees
    - Axe in Inv or Equipped (or both)
    - Click Run!


    Versions
    - RM Power Junior Cutter 1.0.scar (24.8 KB, 9 views)
    - RM Power Junior Cutter 1.11.scar (25.4 KB, 4 views)
    - RM Power Junior Cutter 1.2.scar (26.8 KB, 2 views)
    - RM Power Junior Cutter 1.21.scar (26.9 KB, 12 views)
    - RM Power Junior Cutter 1.3.scar (28.6 KB)
    - RM Power Junior Cutter SMART 1.3.scar (28.6 KB)
    - RM Power Junior Cutter 1.31.scar (29.6 KB)
    - RM Power Junior Cutter SMART 1.31.scar (29.6 KB)



    SRL Rev 16, Scar 3.14+

    Enjoy! Post Proggies!

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  2. #2
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    First post ill try it

  3. #3
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  4. #4
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    I was using this today, and looking through it to keep on writing it, and noticed a couple of bugs, one of them was just a small thing that axtually changes a lot, and since i see your using it:

    New Version!

    let me know how both go

    edit: just adding most of the proggies posted so far:


    by me:

    [ Total Loads: 54
    [ Total Logs: 1458
    [ Time Running: 5 Hours, 4 Minutes and 25 Seconds

    [[[[[[ RM Extreme Cutter 3.0 ]]]]]]
    [ Total Loads: 37
    [ Total Logs: 999
    [ Time Running: 4 Hours, 25 Minutes and 31 Seconds
    [[[[[[ RM Extreme Cutter 3.0 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    [[[[[[ RM Power Cutter JM 1.2 ]]]]]]
    [ Total Loads: 18
    [ Total Logs: 486
    [ Time Running: 1 Hours, 40 Minutes and 13 Seconds
    [[[[[[ RM Power Cutter JM 1.2 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    [[[[[[ RM Extreme Cutter 3.0 ]]]]]]
    [ Players: 9
    [ Current Player: ***
    [ System Time: 22:40
    [ Total Loads: 17
    [ Total Logs: 459
    [ Time Running: 2 Hours, 33 Minutes and 59 Seconds
    [[[[[[ RM Extreme Cutter 3.0 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    by SirLaughtsALot:

    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ Total Loads: 29
    [ Total Logs: 783
    [ Time Running: 2 Hours, 7 Minutes and 15 Seconds
    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ Total Loads: 12
    [ Total Logs: 324
    [ Time Running: 1 Hours, 39 Minutes and 37 Seconds
    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ Total Loads: 21
    [ Total Logs: 567
    [ Time Running: 1 Hours, 18 Minutes and 46 Seconds
    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ Total Loads: 11
    [ Total Logs: 297
    [ Time Running: 41 Minutes and 32 Seconds
    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    [[[[[[ RM Power Cutter JM 1.21 ]]]]]]
    [ Total Loads: 16
    [ Total Logs: 432
    [ Time Running: 1 Hours, 13 Minutes and 5 Seconds
    [[[[[[ RM Power Cutter JM 1.21 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ Total Loads: 16
    [ Total Logs: 432
    [ Time Running: 1 Hours, 1 Minutes and 47 Seconds
    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    by hamish999:
    [[[[[[ RM Power Cutter JM 1.21 ]]]]]]
    [ Total Loads: 21
    [ Total Logs: 567
    [ Time Running: 1 Hours, 55 Minutes and 37 Seconds
    [[[[[[ RM Power Cutter JM 1.21 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    by infested999:
    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ Total Loads: 14
    [ Total Logs: 378
    [ Time Running: 1 Hours, 52 Minutes and 10 Seconds
    [[[[[[ RM Power Cutter 1.3 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]
    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  5. #5
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    little proggy from v1
    SCAR Code:
    [ Total Loads: 2
    [ Total Logs: 54
    [ Time Running: 19 Minutes and 53 Seconds
    Quote Originally Posted by Rasta Magician View Post
    and since i see your using it
    when you said that did you mean me?

    ~shut

    EDIT: well i tried to run v 1.1 but got this error
    SCAR Code:
    Line 189: [Error] (13021:1): Unknown identifier 'SendTucosReport' in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar
    and by looking through the script i cant see anything called that, not even in v1

    also there are quite a lot of unused variables
    SCAR Code:
    Line 76: [Hint] (12908:1): Variable 'T' never used in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar
    Line 674: [Hint] (13506:1): Variable 'S' never used in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar
    Line 717: [Hint] (13549:1): Variable 'H' never used in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar
    Line 746: [Hint] (13578:1): Variable 'COLOR' never used in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar
    Line 917: [Hint] (13749:1): Variable 'X' never used in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar
    Line 917: [Hint] (13749:1): Variable 'Y' never used in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar
    Line 918: [Hint] (13750:1): Variable 'FOUND' never used in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar
    Line 142: [Hint] (12974:1): Variable 'OAKTIA' never used in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar
    Line 142: [Hint] (12974:1): Variable 'TREETIA' never used in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar
    Line 144: [Hint] (12976:1): Variable 'OAKBMP' never used in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar
    Line 144: [Hint] (12976:1): Variable 'TREEBMP' never used in script C:\Users\THOMAS~1.TES\AppData\Local\Temp\RM Power Junior Cutter 1.1.scar

  6. #6
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    oh crap, that's from my personal include. i'll take it out in a sec >.>

    edit: changed it, and i know about the vars, i'll take care of those later

    and yes, i did mean you

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  7. #7
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    ok well the only problem i have left now is that you have a infinate loop
    at the end you have
    SCAR Code:
    until(false);
    although you probably already know that you might want to replace it with something like
    SCAR Code:
    until(AllPlayers(false)); //don't know if that is a real function

    OFFTOPIC: i dont know if this is allowed but as im helping you fix this script up and testing it for you do you think you could vote yes in the poll please

    ~shut

  8. #8
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    SCAR Code:
    if HowManyActive = 0 then break;
        PlayerSetup;
      until(false);

    not an infinite loop i'll take another look at your app

    - but i'll see if the yes vote is fair or not

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  9. #9
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  10. #10
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    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 4 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs : 32 |
    | Fights : 9 |
    | Talks : 8 |
    | Ricks : 1 |
    | Sandwiches : 1 |
    | No Sandwiches : 1 |
    | Lamps Solved : 6 |
    | Frog Solved : 2 |
    | Boxes Solved : 3 |
    | Ents Found : 9 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    [ Total Loads: 54
    [ Total Logs: 1458
    [ Time Running: 5 Hours, 4 Minutes and 25 Seconds

    Nick, Tree, Logs, Active
    ***, Willow, 270, True --> ok
    ***, Willow, 189, True --> random, teleported
    ***, Willow, 270, True --> ok
    ***, Willow, 270, True --> ok
    ***, Willow, 243, True --> ok
    ***, Willow, 162, True --> too far from tree, teleported?
    ***, Willow, 54, True --> Dead
    the ones that i wrote something on such as 'teleported' and they were still set to true it's because they try looking for trees 3 times when they don't find them anymore.

    Next version they'll only look 2 times and have a "CutAnyTree" function.
    and i already added in more randoms checking. waiting for another proggy to update version.

    nice proggy eh?

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  11. #11
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    SCAR Code:
    [ Total Loads: 9
    [ Total Logs: 243
    [ Time Running: 1 Hours, 32 Minutes and 38 Seconds

    Nick, Tree, Logs, Active
         , Yew, 243, True

    works good

    i like yews better then willows
    Being A Boss

  12. #12
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    thanks hayhay, nice proggy

    ok, the next version will be out very soon, just repositioning my players and adding some more code.

    the new version includes:
    - Improved Proggy
    - One More Ent Check (look further down if you wanna know y)
    - Couple more Randoms checking (same as above)
    - Log Counting now uses bitmaps with failsafes, if it can't count the bmps it adds 27
    - Has a function that if you don't find your tree it'll find any tree and start cutting that kind


    Today i was watching my script run for 1.5 - 2 hours and found a couple things that could be done better / faster, a few small bugs and two big bugs.
    I have now included one more place to check ent, it's after it clicks the tree and before it puts the mouse back over the tree, it checks the chat box for an ent. And i added randoms checking when it doesn't find the tree (cus it was missing there, rather stupid really) and it also checks for randoms every 5th log dropped.

    edit: also cleaned up the vars shuttleu mentioned

    will upload soon.

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  13. #13
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    I know it's double post, but it has to be:

    V1.2 Out!

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  14. #14
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    This seems pretty good Ill give it a shot on some willows.

  15. #15
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    how did it go hamish?

    upload 1.21, nothing major, i just realized that the bitmap counter sometimes returns 0, so i increased the tol and added a lil failsafe, if bitmap counts 0 it adds 27.

    no other update other than that, it's just that it had me looking through the debug for something going wrong that actually didn't happen.

    i had it running and Ruecnapse updated, so unfortunately the script stopped

    [[[[[[ RM Power Cutter JM 1.2 ]]]]]]
    [ Total Loads: 18
    [ Total Logs: 486
    [ Time Running: 1 Hours, 40 Minutes and 13 Seconds
    [[[[[[ RM Power Cutter JM 1.2 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    Nick, Tree, Logs, Active
    ***, Willow, 108, True --> after this one ran the 2nd time Racsenupe updated
    ***, Willow, 54, True
    ***, Willow, 54, True
    ***, Willow, 54, True
    ***, Willow, 53, True
    ***, Willow, 53, True
    ***, Willow, 27, True --> bitmaps didn't count 2nd load
    ***, Oak, 0, True --> bitmaps didn't count
    New Version!

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  16. #16
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    Sorry i've not had a chance to try it but i'll do it sometime today in the next version could you add forms they save a-lot of time.

  17. #17
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    aww add smart i really wanna use it, it doesnt work with just doin {.include srl/srl/misc.smart}...

  18. #18
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    it's {.include srl/srl/misc/smart.scar}

    Use This Guide -> Thanks Markus!

    next release i will include a smart version, and i might include forms. but i am waiting for proggies to upload any future version.

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  19. #19
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    Smart and Non Smart version ready. Option to use form or not. And a few extra twitches.

    just waiting for a Proggy to post the new version.

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  20. #20
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    Ill post a proggy later today, this script is fuckin genius... Although you should put autoreponder...

    Edit: crap SCAR wasnt responding so my comp shut it down, but it did 800 somethin logs...

  21. #21
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    nice

    people, last night when i logged out the script had run for aprox 4 days n 10 hours. This morning there are 8 extra hours and no proggie. GET POSTING THEM, please.

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  22. #22
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    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    [[[[[[ RM Power Cutter JM 1.21 ]]]]]]
    [ Total Loads: 16
    [ Total Logs: 432
    [ Time Running: 1 Hours, 13 Minutes and 5 Seconds
    [[[[[[ RM Power Cutter JM 1.21 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    there =D thats just from this morning, still running

    Edit- just noticed supposed to use it on scar 3.14 im doin it on 3.15....

  23. #23
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    This script is amazing!

    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 4 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs : 1 |
    | Fights : 3 |
    | Boxes Solved : 2 |
    | Ents Found : 1 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    [[[[[[ RM Power Cutter JM 1.21 ]]]]]]
    [ Total Loads: 21
    [ Total Logs: 567
    [ Time Running: 1 Hours, 55 Minutes and 37 Seconds
    [[[[[[ RM Power Cutter JM 1.21 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

  24. #24
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    thank you very much *will upload next version in a few mins

    @sir laughtsalot:
    it's ok to run it on 3.15

    ~RM


    ------------------------------------------------------------------------------------------------------


    yay 800 posts

    New Version!

    Option to use forms, smart and non smart version, a few more failsafes.

    ~RM


    ------------------------------------------------------------------------------------------------------


    hey, i see this script is starting to get used more, i hope you guys keep on using it and posting suggestions

    * I don't know about Responder, i'll work on it when i'm inspired

    and here's my latest proggie, of the Full Version of this script.
    [[[[[[ RM Extreme Cutter 3.0 ]]]]]]
    [ Total Loads: 37
    [ Total Logs: 999
    [ Time Running: 4 Hours, 25 Minutes and 31 Seconds
    [[[[[[ RM Extreme Cutter 3.0 ]]]]]]
    [ By: Rasta Magician ]
    [[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]

    Nick, Level, Loc, Tree, Logs, Active
    ***, 0, Draynor, Willow, 108, False
    ***, 56, Power, Willow, 107, False
    ***, 57, Draynor, Willow, 71, False
    ***, 54, Power, Willow, 188, False
    ***, 58, No Axe, Willow, 214, False
    ***, 0, Power, Willow, 0, False
    ***, 54, Power, Oak, 121, True
    ***, 0, Fally, Oak, 140, False
    Members keep your eyes open, the thread in the scripts section might be updated soon The version i'm working on can currently bank at fally and at draynor, but the walks are pretty crappy atm.

    I'm still up for working on the powercutter, although i am quite happy with it. so file in some suggestions, and i'll soon release willow banker.

    Happy Autoing

    ~RM


    ------------------------------------------------------------------------------------------------------

    Put the three posts together to make it seem like i'm not the only one posting here

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

  25. #25
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    Come on people! i see the script stats going up and no proggies being posted!

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

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