Results 1 to 12 of 12

Thread: how to walk distances?

  1. #1
    Join Date
    Oct 2006
    Posts
    468
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default how to walk distances?

    how do u have a character walk long distances or distances that are not within clicking range?
    such as walking from the fally bank to the air altar

  2. #2
    Join Date
    Feb 2006
    Location
    Tracy/Davis, California
    Posts
    12,631
    Mentioned
    135 Post(s)
    Quoted
    418 Post(s)

    Default

    use a walking procedure
    checkout mapwalk.scar in srl folder
    some procedures are
    radialwalk
    radialroadwalk
    linerawalk
    ect ect
    Those are the most popular for mapwaking and work very well. But mapwalking s a bit complez and you may need to learn a bit more if you are not too experiemnced.

  3. #3
    Join Date
    Oct 2006
    Posts
    468
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    i was looking at those and they all require u to put in a distance u want to walk..well how do i figure out that distance?

  4. #4
    Join Date
    Sep 2006
    Posts
    161
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I think the distance is in pixels, so you just subtract coordinates.


    Wow. I've been away quite a while. Real life, yea, way unpredictable. Sorry, y'all, if I've caused any inconvenience.

  5. #5
    Join Date
    Aug 2006
    Location
    London
    Posts
    2,021
    Mentioned
    2 Post(s)
    Quoted
    0 Post(s)

    Default

    if your planning to make a falador-air alter walk, i should tell you that its very hard, even wizzup? once said its unstable to make.

    i once tried to make one ages ago (unstable), since then iv never seen a working 1
    Join the Official SRL IRC channel. Learn how to Here.

  6. #6
    Join Date
    Sep 2006
    Posts
    5,219
    Mentioned
    4 Post(s)
    Quoted
    1 Post(s)

    Default

    Yea that's why my air crafter doesn't walk lol (stays put on world 16). Fally bank to air alter is more difficult than most journeys, so I would suggest trying other things (like walking from one fally west to fally east) before you try that.

  7. #7
    Join Date
    Feb 2006
    Location
    New Zealand
    Posts
    1,330
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Cmon. I made one. Its actually not all to hard. If you think the hard bit is getting to the altar from the road. ill give you a clue. You have to look for a stable point to move from. People used to go from the yew symbol but that shifts alot now. So what else is there? think about road colors. Im sure youll get it. If not hit me up on msn.

  8. #8
    Join Date
    Oct 2006
    Posts
    468
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    the air altar thing was an example i was really just wandering about how to measure the distance in the radialwalk and stuff like that

  9. #9
    Join Date
    Feb 2006
    Location
    Tracy/Davis, California
    Posts
    12,631
    Mentioned
    135 Post(s)
    Quoted
    418 Post(s)

    Default

    well its jstu pexles on the minimap
    i belive that about 70 woudl click at the ege of the minimap (fathest out)
    a distance of 35 would like 1/2 way betweenthe midde (your dot) and the edge of the minimap ect ect
    you dont have to be compeltel EXACT on ur coords. just be close

  10. #10
    Join Date
    Feb 2006
    Location
    L.A, USA
    Posts
    1,632
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    RadialRoadWalk( blah....);
    HumanFlag(5); //Waits until you and the flag is this much pixels apart.

    Other than that I would go in that roadwalk function and edit where it clicks.

  11. #11
    Join Date
    Jun 2006
    Posts
    366
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    airaltar thin is hard.. I gave up on my air crafter also.. But i know its possible (on scar or another bot) because when i was making the script loads of lvl 3s autoing air runes.. So its possible, but dunno how......

  12. #12
    Join Date
    Sep 2006
    Posts
    79
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I've only seen a few working air crafters. If I were you I'd work on walking a not so hard path such as varrock to barb ville.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. which walk should i use?
    By TheChineseMan in forum OSR Help
    Replies: 4
    Last Post: 05-19-2008, 01:36 PM
  2. best way to walk
    By towinthiswar in forum OSR Help
    Replies: 4
    Last Post: 08-05-2007, 03:57 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •