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Thread: SRL and Antirandoms.

  1. #76
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    ye, jukka is right.. it never worked for me too

  2. #77
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    The one in the Dev SRL works fine for me, got like 4 or 5 now
    I made a new script, check it out!.

  3. #78
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  4. #79
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    Gj guys any other changes we can expect?
    Quote Originally Posted by Darkmage View Post
    I got 2 questions'
    #1. When i run the script will it automatically pick up the mouse and move?

  5. #80
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    Quote Originally Posted by strikerx25 View Post
    Gj guys any other changes we can expect?
    Couple new functions, new Smithing.scar and QC.scar. Modified amount.scar and Trade.scar, just general updates. Oh and a new log system.

  6. #81
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    Yeah! A new login system! Finally!


    Send SMS messages using Simba
    Please do not send me a PM asking for help; I will not be able to help you! Post in a relevant thread or make your own! And always remember to search first!

  7. #82
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    Quote Originally Posted by Hy71194 View Post
    Yeah! A new login system! Finally!
    No not login... Log, similar to the ChatLog thing but this actually works.

  8. #83
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    Quote Originally Posted by Hy71194 View Post
    Yeah! A new login system! Finally!
    Log, not login.

    Also expect a function that will get the MM angle using Minimap Walls.



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  9. #84
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    Quote Originally Posted by JuKKa View Post
    The frog random needs some tweaks.. Example the cave detection has never really worked for me.
    Yeh I remade the cave solver a while ago, will be in #17 too. Did nothing to the regular frog solver, just a note.
    Administrator's Warning:


  10. #85
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    Aww, just change the login system aswell while you are at it!


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  11. #86
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    Quote Originally Posted by Hy71194 View Post
    Aww, just change the login system aswell while you are at it!
    Raymond has recently changed it.. I think in #14.



    The best way to contact me is by email, which you can find on my website: http://wizzup.org
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  12. #87
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    Quote Originally Posted by Wizzup? View Post
    Raymond has recently changed it.. I think in #14.
    It is working good for me...

    @Wizzy did you already read my pm?
    ~Hermen

  13. #88
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    Quote Originally Posted by Hy71194 View Post
    Aww, just change the login system aswell while you are at it!
    Whats wrong with it
    Verrekte Koekwous

  14. #89
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    Quote Originally Posted by mastaraymond View Post
    Whats wrong with it
    I made it to good working...

    If I'm right Maze is solved?
    ~Hermen

  15. #90
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    Maze not solved yet, in the progress of solving atm.
    I made a new script, check it out!.

  16. #91
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    Quote Originally Posted by Hermpie View Post
    I made it to good working...

    If I'm right Maze is solved?
    LOL, i meant ''U'' not ''I''
    ~Hermen

  17. #92
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    Quote Originally Posted by Markus View Post
    Maze not solved yet, in the progress of solving atm.
    So it wont be in the next srl....
    edit: oh crap 2000 posts :P

    Code:
    • Narcle: I recall Jukka releasing a bunch of scripts like this before... Its how he rolls I think. rofl
    • Solarwind: Dude, you are like... t3h s3x.
    • Hy71194: JuKKa you're a machine! You released 3 scripts in 10 minutes! :O
    • benjaa: woah.... Jukka is the man Guildminer pwns all
    • NaumanAkhlaQ: And JuKKa Is my Her0!

  18. #93
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    Depends on how fast it is solved
    I made a new script, check it out!.

  19. #94
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    More randomness on the ClickHereToPlay button (click coords in a mousebox on the button? it never moves) and to have it not hit enter when it types in your password. And mousebox like everywhere in it


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  20. #95
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    Quote Originally Posted by Hy71194 View Post
    More randomness on the ClickHereToPlay button (click coords in a mousebox on the button? it never moves) and to have it not hit enter when it types in your password. And mousebox like everywhere in it
    It does not matter if you press enter or not. You only send data to jagex once you press the login button.



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  21. #96
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    Quote Originally Posted by Markus View Post
    Depends on how fast it is solved
    I highly doubt that maze will ever be solved.

    Code:
    • Narcle: I recall Jukka releasing a bunch of scripts like this before... Its how he rolls I think. rofl
    • Solarwind: Dude, you are like... t3h s3x.
    • Hy71194: JuKKa you're a machine! You released 3 scripts in 10 minutes! :O
    • benjaa: woah.... Jukka is the man Guildminer pwns all
    • NaumanAkhlaQ: And JuKKa Is my Her0!

  22. #97
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    Quote Originally Posted by JuKKa View Post
    I highly doubt that maze will ever be solved.
    It's not really a matter of how hard it is, but rather how many accounts they get to work and test it on. (I'm assuming)

  23. #98
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    sometimes the sandwichlady isn;t being solved.. it logs out .. no reason why..
    it just says in the srl 4 random thing:
    no sandwiches : <number here>

    maybe you can fix that too?

  24. #99
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    Quote Originally Posted by bullzeye95 View Post
    It's not really a matter of how hard it is, but rather how many accounts they get to work and test it on. (I'm assuming)
    Accounts aren't a problem anymore, except for Evil Bob I autoed like hell and got chars in almost any random, including maze
    I made a new script, check it out!.

  25. #100
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    Quote Originally Posted by JuKKa View Post
    I highly doubt that maze will ever be solved.
    believe me, it's very solveable. It is probably, the way I'm trying to solve it, one of the easiest randoms, except for talking ones etc.
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