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Thread: SRL and Antirandoms.

  1. #101
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    i tought the same as jukka.. it has same colors and things..
    would be pretty hard..
    i want to know how Sumilion solves it.. lol
    i guess its a secret.. anyway..
    will you guys try to solve that sandwich lady too?
    (problem explained in previous post)

    p.s.
    i love that srl random developer box

  2. #102
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    Quote Originally Posted by pvh View Post
    i tought the same as jukka.. it has same colors and things..
    would be pretty hard..
    i want to know how Sumilion solves it.. lol
    i guess its a secret.. anyway..
    will you guys try to solve that sandwich lady too?
    (problem explained in previous post)

    p.s.
    i love that srl random developer box
    I can easily explain how I solve it

    ... but I won't, makes you wanna have rev #17 more doesn't it?

    Lol but IMO it's nothing special..
    Administrator's Warning:


  3. #103
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    Quote Originally Posted by Sumilion View Post
    I can easily explain how I solve it

    ... but I won't, makes you wanna have rev #17 more doesn't it?

    Lol but IMO it's nothing special..
    You have made a massive maze bitmap, with everything black except the red lines, then u grab ur minimap and with wizzups 100% north u get straight lines, and compare and u get ur location, and based on that how to walk through the maze and bam solved?

    Code:
    • Narcle: I recall Jukka releasing a bunch of scripts like this before... Its how he rolls I think. rofl
    • Solarwind: Dude, you are like... t3h s3x.
    • Hy71194: JuKKa you're a machine! You released 3 scripts in 10 minutes! :O
    • benjaa: woah.... Jukka is the man Guildminer pwns all
    • NaumanAkhlaQ: And JuKKa Is my Her0!

  4. #104
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    Quote Originally Posted by JuKKa View Post
    You have made a massive maze bitmap, with everything black except the red lines, then u grab ur minimap and with wizzups 100% north u get straight lines, and compare and u get ur location, and based on that how to walk through the maze and bam solved?
    YOU LEAKER!!

    omg..

  5. #105
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    Quote Originally Posted by JuKKa View Post
    You have made a massive maze bitmap, with everything black except the red lines, then u grab ur minimap and with wizzups 100% north u get straight lines, and compare and u get ur location, and based on that how to walk through the maze and bam solved?
    Two words : Coordinate clicker.
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  6. #106
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    Quote Originally Posted by Sumilion View Post
    Two words : Coordinate clicker.
    Were all doomed!

    Code:
    • Narcle: I recall Jukka releasing a bunch of scripts like this before... Its how he rolls I think. rofl
    • Solarwind: Dude, you are like... t3h s3x.
    • Hy71194: JuKKa you're a machine! You released 3 scripts in 10 minutes! :O
    • benjaa: woah.... Jukka is the man Guildminer pwns all
    • NaumanAkhlaQ: And JuKKa Is my Her0!

  7. #107
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    Quote Originally Posted by pvh View Post
    sometimes the sandwichlady isn;t being solved.. it logs out .. no reason why..
    it just says in the srl 4 random thing:
    no sandwiches : <number here>

    maybe you can fix that too?
    I have been working on a new one. *hint* I need accounts to test it on. *hint*
    Hup Holland Hup!

  8. #108
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    Quote Originally Posted by nielsie95 View Post
    I have been working on a new one. *hint* I need accounts to test it on. *hint*
    cool
    but.. just 1 question..
    how can we get an account with the sandwich random..
    since when we relog.. a new question will popup..
    so the chance you can solve it is.. really low
    (i might be wrong)

  9. #109
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    The solver is ready, I just need accounts to test it on.
    You can turn of the SRL Sandwich Solver by adding UseSandwichSolver := False at the beginning of your script.
    Hup Holland Hup!

  10. #110
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    Nielsie, aren't you going to say something about your pillory solver?


    Edit:
    Quote Originally Posted by ZephyrsFury View Post
    Markus made the pillory solver... btw gratz on your cups.

    What? (And thanks!)
    Didn't Nielsie make one too? I remember markus telling me he made one, but that Nielsie's was much much better..?

  11. #111
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    Quote Originally Posted by EvilChicken! View Post
    Nielsie, aren't you going to say something about your pillory solver?
    Markus made the pillory solver... btw gratz on your cups.

  12. #112
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    pillory solver?
    i never heard of that:s
    is that a new random?
    or is it rs members only?
    thanks for the quick response nielsie
    but..
    if it is false...
    it wouldn't solve it..so it would get teleported right?
    or would it logout?

    i'll test it tomorrow, got lots of time then

  13. #113
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    Quote Originally Posted by pvh View Post
    pillory solver?
    i never heard of that:s
    is that a new random?
    or is it rs members only?
    thanks for the quick response nielsie
    but..
    if it is false...
    it wouldn't solve it..so it would get teleported right?
    or would it logout?

    i'll test it tomorrow, got lots of time then
    It would Logout. The Pillory is a members only random you get while theiving i think.

  14. #114
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    kk thanks for your response ZephyrsFury
    i'll set that sandwich lady off tomorrow

  15. #115
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    Quote Originally Posted by ZephyrsFury View Post
    Markus made the pillory solver... btw gratz on your cups.
    Actually, I think nielsie did it.



    The best way to contact me is by email, which you can find on my website: http://wizzup.org
    I also get email notifications of private messages, though.

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  16. #116
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    Quote Originally Posted by Wizzup? View Post
    Actually, I think nielsie did it.
    Hmmm Markus starts the thread and nielsie finishes it off...

  17. #117
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    woah srl going hardcore with jagex that means new randoms!!!!! eekz lol what happen to the thing jagex said about new randoms this month or w/e havent seen any new 1's yet.

  18. #118
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    very nice job, hope to see these solvers in the near future when rev 17 comes out...
    [SIZE="4"][CENTER][URL="http://www.youtube.com/watch?v=5YsGJz3j4os"]LOL u mad bro?[/URL][/CENTER][/SIZE]

  19. #119
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    Mime : Not solved!
    Maze Solver : Not solved!
    prison pete : Not solved!
    wasn't maze being solved by sumilion
    im pretty sure since my account solved the maze by srl

  20. #120
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    As far as I know two paths are done now.
    Markus, n3ss3s, maybe SKy (not sure) and me all made our own detectlock and findkeys. Mine came out best, but I had to remake it after I found out that the sizes change. The solver still works, but I'd like some more accounts to test it on.
    Hup Holland Hup!

  21. #121
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    Quote Originally Posted by nielsie95 View Post
    As far as I know two paths are done now.
    Markus, n3ss3s, maybe SKy (not sure) and me all made our own detectlock and findkeys. Mine came out best, but I had to remake it after I found out that the sizes change. The solver still works, but I'd like some more accounts to test it on.
    no, there are 3 done.. read it here:
    http://www.srl-forums.com/forum/show...022#post412022
    my account did the 3th path

    btw: which randoms need accounts now to test/create things?

  22. #122
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    See my signature + Evil Bob Island.
    Hup Holland Hup!

  23. #123
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    BenLand having fun with convex quad transforms.



    The best way to contact me is by email, which you can find on my website: http://wizzup.org
    I also get email notifications of private messages, though.

    Simba (on Twitter | Group on Villavu | Website | Stable/Unstable releases
    Documentation | Source | Simba Bug Tracker on Github and Villavu )


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  24. #124
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    Quote Originally Posted by Wizzup? View Post


    BenLand having fun with convex quad transforms.
    oh so now bens rewriting the box solver?

    Code:
    • Narcle: I recall Jukka releasing a bunch of scripts like this before... Its how he rolls I think. rofl
    • Solarwind: Dude, you are like... t3h s3x.
    • Hy71194: JuKKa you're a machine! You released 3 scripts in 10 minutes! :O
    • benjaa: woah.... Jukka is the man Guildminer pwns all
    • NaumanAkhlaQ: And JuKKa Is my Her0!

  25. #125
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    Quote Originally Posted by JuKKa View Post
    oh so now bens rewriting the box solver?
    Naw, it was actually just an idea, and see if it was possible to transform that 3d quad to a 2d quad...



    The best way to contact me is by email, which you can find on my website: http://wizzup.org
    I also get email notifications of private messages, though.

    Simba (on Twitter | Group on Villavu | Website | Stable/Unstable releases
    Documentation | Source | Simba Bug Tracker on Github and Villavu )


    My (Blog | Website)

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