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Thread: Finding Bank

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    Default Finding Bank

    I made a thread about this a while ago but i figured that ya'll could help me understand what i should do better if i gave you a pic so! there the symbol moves and the bank is very small so i need helps =(

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    Quote Originally Posted by sirlaughsalot View Post
    I made a thread about this a while ago but i figured that ya'll could help me understand what i should do better if i gave you a pic so! there the symbol moves and the bank is very small so i need helps =(
    Do the bankers move?
    ~Hermen

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    no but you cant click on them because it doesnt take you inside the bank

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    Quote Originally Posted by sirlaughsalot View Post
    no but you cant click on them because it doesnt take you inside the bank
    ?What you mean ? it haves an door?
    if not you can use The dtm of the banker and then use corods
    ~Hermen

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    You can't directly click on them... Find the color of the bankers and use a higher tolerance so it will always find them.. Might be around 25 if you use ColorSpeedTolerance(2)... Then use something like this:
    SCAR Code:
    ColorSpeedTolerance(2);
    x := MMCX;
    y := MMCY;
    if FindColorSpiralTolerance(x, y, BankerColor, MMX1, MMY1, MMX2, MMY2, 25) then
      Mouse(x + {Certain number of pixels over so that it clicks in bank}, y, 3, 3, True);
    FFlag(0);

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    Quote Originally Posted by itschris917 View Post
    You can't directly click on them... Find the color of the bankers and use a higher tolerance so it will always find them.. Might be around 25 if you use ColorSpeedTolerance(2)... Then use something like this:
    SCAR Code:
    ColorSpeedTolerance(2);
    x := MMCX;
    y := MMCY;
    if FindColorSpiralTolerance(x, y, BankerColor, MMX1, MMY1, MMX2, MMY2, 25) then
      Mouse(x + {Certain number of pixels over so that it clicks in bank}, y, 3, 3, True);
    FFlag(0);
    FindColorSpiral LOL
    U are on drugs?
    Use an Dtm or a FindColorS
    ~Hermen

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    You dont believe me Hermpie? Try it.

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    Quote Originally Posted by itschris917 View Post
    You dont believe me Hermpie? Try it.
    Dude, He is not at the bank when he is searching for that color, and we can't see where he is when he wants to bank you never know what npc is closer to the middle of the MM.
    ~Hermen

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    Ok, then you simply don't need to use MMCX and MMCY.. He can use anything else.. My point is that FindColorSpiralTolerance works perfectly fine.. I've tested it on 8+ worlds and each time it works perfectly fine for me. The most important thing is to set it to ColorSpeedTolerance(2). There's no need to make it any more complicated and make a DTM when FindColorSpiralTolerance works perfectly fine..

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    Quote Originally Posted by itschris917 View Post
    Ok, then you simply don't need to use MMCX and MMCY.. He can use anything else.. My point is that FindColorSpiralTolerance works perfectly fine.. I've tested it on 8+ worlds and each time it works perfectly fine for me. The most important thing is to set it to ColorSpeedTolerance(2). There's no need to make it any more complicated and make a DTM when FindColorSpiralTolerance works perfectly fine..
    A DTM Works 99% it failes when you can't see all the bankers
    ~Hermen

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    A DTM works 99% of the time assuming the person makes it correctly.. FindColorSpiralTolerance has worked this entire time that i have been testing it..

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    Quote Originally Posted by itschris917 View Post
    A DTM works 99% of the time assuming the person makes it correctly.. FindColorSpiralTolerance has worked this entire time that i have been testing it..
    on that picture?
    Believe me i can make a dtm better and only slower then your FindColorSpiralTolerance but i know it is more reliable.
    ~Hermen

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    I've been testing on a Varrock banker.. But as long as the user picks the color from a NPC and uses ColorToleranceSpeed(2) i can personally guarantee that it will work.

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    Quote Originally Posted by itschris917 View Post
    I've been testing on a Varrock banker.. But as long as the user picks the color from a NPC and uses ColorToleranceSpeed(2) i can personally guarantee that it will work.
    THERE IS NOT ONLY 1 NPC LolWut

    But nvm... my dtms own u and ur FindColorspiraltolerance ownz me(U think)
    ~Hermen

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    If you are going to make the DTM for him then go ahead.. I'm sure you can make DTM's.. But im saying that its easier to teach someone to just use FindColorSpiralTolerance ESPECIALLY WHEN IT WORKS!

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    I know how to make a DTM im not a dumbass (Actually i am i had to get waddo to help me) but NOW I know how to make a dtm XD, but anyway, how should i make this dtm like just the banker dot? or both of them? err what? and the problem with using findcolorspiraltolerence in the instance is there are many other dots on the screen...

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    Quote Originally Posted by itschris917 View Post
    If you are going to make the DTM for him then go ahead.. I'm sure you can make DTM's.. But im saying that its easier to teach someone to just use FindColorSpiralTolerance ESPECIALLY WHEN IT WORKS!
    Using FCST to find bankers is flat out dumb. What if there is other NPC's walking around? It will detect them to! It might just walk to a completely different location. On my VEM i use a dtm of the bankers and its very fast and VERY reliable. As you can see the 70k ores that its mined and banked, the bankers dtm has yet to fail.

    To make a dtm of the bankers on this would be easy, but what bank is that? Where is it located so I can go there and check it out more.
    Extinct.

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    Oo'glog bank you have to have done "as a first resort..." members only, after i have this resolved though i will update the script i have in my sig and it will be totally uber

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    See what i mean Hermpie? Its illogical to assume that everyone knows how to make a DTM... But since you do, its all good. Lol Umm, for the main point of the DTM, i would do the ground, but make sure to jack up the tolerance so it will always find it.. Then probably pick either the bankers as your subpoints or the walls... Here is a picture of the second choice:

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    Quote Originally Posted by itschris917 View Post
    See what i mean Hermpie? Its illogical to assume that everyone knows how to make a DTM... But since you do, its all good. Lol Umm, for the main point of the DTM, i would do the ground, but make sure to jack up the tolerance so it will always find it.. Then probably pick either the bankers as your subpoints or the walls... Here is a picture of the second choice:
    Symbol Covers the walls not the bankers
    u could use it as faillsafe?
    ~Hermen

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    The thing about that as well is the symbol moves and may cover up the ground or the walls... but i could do if not findDTM(blablabla) then
    findsymbol('Bank') err whatever it is lol

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    Still where is this bank at?
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    Oo'glog, near the jungle hunting place, where all the ogres are, south of castle wars on the western part of the continent...

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    Oops sorry didnt see ur post before lol! thanks ill look into it with my main. Still a dtm of the bankers should work fine!
    Extinct.

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    Quote Originally Posted by The[Cheese] View Post
    Using FCST to find bankers is flat out dumb. What if there is other NPC's walking around? It will detect them to! It might just walk to a completely different location. On my VEM i use a dtm of the bankers and its very fast and VERY reliable. As you can see the 70k ores that its mined and banked, the bankers dtm has yet to fail.

    To make a dtm of the bankers on this would be easy, but what bank is that? Where is it located so I can go there and check it out more.
    It really isn't dumb. The bankers are static(meaning they don't move). And i can almost guarantee that his script will walk him to AROUND the same spot everytime.. All he needs to do is make a box around the bankers and search in there..

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