I made a thread about this a while ago but i figured that ya'll could help me understand what i should do better if i gave you a pic so!there the symbol moves and the bank is very small so i need helps =(
I made a thread about this a while ago but i figured that ya'll could help me understand what i should do better if i gave you a pic so!there the symbol moves and the bank is very small so i need helps =(
no but you cant click on them because it doesnt take you inside the bank
You can't directly click on them... Find the color of the bankers and use a higher tolerance so it will always find them.. Might be around 25 if you use ColorSpeedTolerance(2)... Then use something like this:
SCAR Code:ColorSpeedTolerance(2);
x := MMCX;
y := MMCY;
if FindColorSpiralTolerance(x, y, BankerColor, MMX1, MMY1, MMX2, MMY2, 25) then
Mouse(x + {Certain number of pixels over so that it clicks in bank}, y, 3, 3, True);
FFlag(0);
You dont believe me Hermpie? Try it.
Ok, then you simply don't need to use MMCX and MMCY.. He can use anything else.. My point is that FindColorSpiralTolerance works perfectly fine.. I've tested it on 8+ worlds and each time it works perfectly fine for me. The most important thing is to set it to ColorSpeedTolerance(2). There's no need to make it any more complicated and make a DTM when FindColorSpiralTolerance works perfectly fine..
A DTM works 99% of the time assuming the person makes it correctly.. FindColorSpiralTolerance has worked this entire time that i have been testing it..
I've been testing on a Varrock banker.. But as long as the user picks the color from a NPC and uses ColorToleranceSpeed(2) i can personally guarantee that it will work.
If you are going to make the DTM for him then go ahead.. I'm sure you can make DTM's.. But im saying that its easier to teach someone to just use FindColorSpiralTolerance ESPECIALLY WHEN IT WORKS!
I know how to make a DTM im not a dumbass (Actually i am i had to get waddo to help me) but NOW I know how to make a dtm XD, but anyway, how should i make this dtm like just the banker dot? or both of them? err what? and the problem with using findcolorspiraltolerence in the instance is there are many other dots on the screen...
Using FCST to find bankers is flat out dumb. What if there is other NPC's walking around? It will detect them to! It might just walk to a completely different location. On my VEM i use a dtm of the bankers and its very fast and VERY reliable. As you can see the 70k ores that its mined and banked, the bankers dtm has yet to fail.
To make a dtm of the bankers on this would be easy, but what bank is that? Where is it located so I can go there and check it out more.
Extinct.
Formally known as Drags111.
Oo'glog bank you have to have done "as a first resort..." members only, after i have this resolved though i will update the script i have in my sig and it will be totally uber
See what i mean Hermpie? Its illogical to assume that everyone knows how to make a DTM... But since you do, its all good. Lol Umm, for the main point of the DTM, i would do the ground, but make sure to jack up the tolerance so it will always find it.. Then probably pick either the bankers as your subpoints or the walls... Here is a picture of the second choice:
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The thing about that as well is the symbol moves and may cover up the ground or the walls... but i could do if not findDTM(blablabla) then
findsymbol('Bank') err whatever it is lol
Still where is this bank at?
Extinct.
Formally known as Drags111.
Oo'glog, near the jungle hunting place, where all the ogres are, south of castle wars on the western part of the continent...
Oops sorry didnt see ur post before lol! thanks ill look into it with my main. Still a dtm of the bankers should work fine!
Extinct.
Formally known as Drags111.
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